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Pages: (4) 1 [2] 3 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [REL|BETA] TXD Workshop 4.0

 a present
 
JernejL  
Posted: Sunday, Jan 1 2006, 09:54
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yeah, this file asociation code is weird, it works, doesn't and works again, this needs attention, as for the txd locking, the txds are really much simplier format than dff, there is no way anyone could offer you any kind of protection, whatever i do, it can be loaded with older program or in moomapper's texture viewer..
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steve-m  
Posted: Sunday, Jan 1 2006, 14:29
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Well, you could encrypt the content and hack the game to decrypt it on-the-fly, but yea... tounge.gif
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Isuck100%  
Posted: Monday, Jan 16 2006, 21:44
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I downloaded txd workshop but I don't know how to use it. How do I even open it to begin with. Please help, thank you.
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Isuck100%  
Posted: Saturday, Jan 21 2006, 02:13
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JernejL  
Posted: Saturday, Jan 21 2006, 10:42
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learn with trial and error.. it works similar to most of other windows programs.
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gto288  
Posted: Saturday, Jan 21 2006, 23:06
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I'm in trouble with TXD Workshop 3.8a.
When I import a texture (regardless the format), an error occurs with the following message:
"Exception EFOpenError in module dxt.dll at 0000B4A6";
and more, when I re-open the txd the texture is corrupted and increased in kb (increasing the txd as well).

It seems that the problem is in the compression phase (perhaps the dxt.dll is faulty, or I have to put it in a particular folder or even my computer is missing a file).

I've sent to you some files via e-mail (zipped) with the original and corrupted files.

Thank You for your effort and best wishes.
GTO288

P.S.
I've the DXTbmp program installed on my computer and I noticed that the MWDDS.DLL in the "windows\system32" folder is the 4.0.0.55 version while the one in the txdworkshop folder is the 4.0.0.49 (so I have two of them).
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JernejL  
Posted: Friday, Feb 3 2006, 21:47
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OK, i released txd workshop 4.0, so anyone that is still using older or beta version go and get the release build of txd workshop 4.0 here:

http://gtatools.com/index.php?action=news
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What!?  
Posted: Saturday, Nov 4 2006, 19:31
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I realize this topic is old, but I do have a slight problem with the program.

I am trying to read .txd files from the Xbox version of Grand Theft Auto 3. I am using the newest version of the program (4.0d). I have tried opening the .txd files from within the GTA3.img file, I have also tried exporting them and then opening the file. Everytime I get the same error.

CODE
Access violation at address 0048FECE in module 'txdworkshop.exe'. Read of address 00000001.


I've had GTA3 installed on my xbox for a while. I thought it would be fun to try and add a few map mods to it. If I could convert the .txd files I'm sure I would be all set. sad.gif
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JernejL  
Posted: Sunday, Nov 5 2006, 20:53
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it works only with vc version of xbox gta.
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What!?  
Posted: Monday, Nov 6 2006, 09:58
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Ah. I don't suppose you want to donate your time to adding support for GTA3Xbox?




...What do you mean, "no"?

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Ah, well. Great tool regardless. Its still come in handy many other times.

Thanks, man.
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JernejL  
Posted: Monday, Nov 6 2006, 11:00
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QUOTE (What!? @ Nov 6 2006, 10:58)
Ah. I don't suppose you want to donate your time to adding support for GTA3Xbox?




...What do you mean, "no"?

tounge.gif


Ah, well. Great tool regardless. Its still come in handy many other times.

Thanks, man.

No, as in i have no time or interest in supporting gta3 or any more xbox files confused.gif
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JernejL  
Posted: Wednesday, Feb 14 2007, 11:03
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Since this topic was for beta version, and got moved to tools forum shouly i let you know the program is complete and now availible for download here:
http://www.gtatools.com/filedb/action.php?action=file&id=16
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Ryder35  
Posted: Wednesday, Feb 14 2007, 11:11
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new ver ? ok which bugs fixed ? Because sometimes when i compress my txd all texture become green !!!! cryani.gif
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OnePiece  
Posted: Wednesday, Feb 14 2007, 11:14
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Yeah Ive had this problem to, hope this version fixes it! Shifty41s_beerhatsmilie2.gif
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JernejL  
Posted: Wednesday, Feb 14 2007, 23:27
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QUOTE (Ryder35 @ Feb 14 2007, 12:11)
new ver ? ok which bugs fixed ? Because sometimes when i compress my txd all texture become green !!!! cryani.gif

Well, i don't want to sound rude, but if you had this problem for a while, why didn't you like.. tell me about it? it's the first time i hear about such problem.

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Ryder35  
Posted: Wednesday, Feb 14 2007, 23:46
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well
i have compressed my textures then filp (for gta3 conv)...... and my texture become green and i have bad render in game cryani.gif .
http://img172.imageshack.us/img172/2425/plastique2jm9.png
before:
http://img175.imageshack.us/img175/2140/plastique23ey0.png
well i hope you can fix this .
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JernejL  
Posted: Friday, Feb 16 2007, 11:20
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There is nothing broken in that, it's how the compression works... if you don't like that, then don't compress.
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DexX  
Posted: Friday, Feb 16 2007, 11:28
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yea, those are artifacts caused by the mere act of compressing an image with dxt compression - it has nothing to do with with TXD Workshop specificly. it's not an error he can fix.
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Ryder35  
Posted: Wednesday, Mar 7 2007, 21:18
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ok thx guys i have a question lock tool will be available for next ver ? Because some guys modify my Txds (paint job , restyling) and i'm enough .
something like dff lock without password.

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zerobadazz  
Posted: Sunday, Mar 25 2007, 19:34
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how do you open the txd editor, im a nube at this modding stuff
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