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GTA Modification Forums
[WIP] San Andreas Audio Toolkit (SAAT) programs to modify streams/sfx
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Whizz  |
Posted: Wednesday, Sep 6 2006, 16:14
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Did you steal your license?

Group: Members
Joined: Aug 28, 2006


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It was a radio station from VC, I think 1 MB. Anyway, I cut it into 51 pieces, deleted all Radio Los Santos files, changed the ini and imported it, SAAT imported it. Ok. When I put On Radio Los Santos I hear pieces of K Rose, K-DST, K-Jah and mission sound. I even heard the original Los Santos. Everything except the 51 files I put in. And btw, I'm using 1.1
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pdescobar  |
Posted: Wednesday, Sep 6 2006, 17:11
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Conformist Scum Panda

Group: Members
Joined: Jul 19, 2005


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| QUOTE (Whizz @ Sep 6 2006, 12:14) | | It was a radio station from VC, I think 1 MB. |
The Track that caused the error message was only 1 MB? Can you double-check and tell me the exact size (bytes or kb)? Was that the largest track you tried to import into the stream or were there other bigger ones? | QUOTE (continued...) | Anyway, I cut it into 51 pieces, deleted all Radio Los Santos files, changed the ini and imported it, SAAT imported it. Ok. |
Wait, but wasn't what you posted before an error message you got on importing that truncated the file? And according to that error message, it was importing 130 tracks, not 51? If you change the stream to have a smaller number of tracks, you will get stuff from other stations playing; the game expects the radio stations to be laid out a certain way and we can't change that. | QUOTE (continued...) | | When I put On Radio Los Santos I hear pieces of K Rose, K-DST, K-Jah and mission sound. I even heard the original Los Santos. Everything except the 51 files I put in. |
If the import went bad and the TrakLkup.dat file no longer matches the current state of the streams, you will often hear pieces of other stations; same thing if you change the number of tracks. However there's no way you should be hearing clips from a station that you deleted... | QUOTE (continued...) | | And btw, I'm using 1.1 |
OK, glad you are using 1.1; that removes one potential cause of the problem.
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Whizz  |
Posted: Wednesday, Sep 6 2006, 18:14
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Did you steal your license?

Group: Members
Joined: Aug 28, 2006


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| QUOTE (pdescobar @ Sep 6 2006, 17:11) | | QUOTE (Whizz @ Sep 6 2006, 12:14) | | It was a radio station from VC, I think 1 MB. |
The Track that caused the error message was only 1 MB? Can you double-check and tell me the exact size (bytes or kb)? Was that the largest track you tried to import into the stream or were there other bigger ones?
| QUOTE (continued...) | Anyway, I cut it into 51 pieces, deleted all Radio Los Santos files, changed the ini and imported it, SAAT imported it. Ok. |
Wait, but wasn't what you posted before an error message you got on importing that truncated the file? And according to that error message, it was importing 130 tracks, not 51? If you change the stream to have a smaller number of tracks, you will get stuff from other stations playing; the game expects the radio stations to be laid out a certain way and we can't change that.
| QUOTE (continued...) | | When I put On Radio Los Santos I hear pieces of K Rose, K-DST, K-Jah and mission sound. I even heard the original Los Santos. Everything except the 51 files I put in. |
If the import went bad and the TrakLkup.dat file no longer matches the current state of the streams, you will often hear pieces of other stations; same thing if you change the number of tracks. However there's no way you should be hearing clips from a station that you deleted...
| QUOTE (continued...) | | And btw, I'm using 1.1 |
OK, glad you are using 1.1; that removes one potential cause of the problem. |
Oops, typo. I meant 51 MB. The exact size is 54,7 MB True, first I tried only one file, got that error. Then I changed the named to a random track (34) and changed the ini file. Same error, so I copied it. That's why it says 130, I wanted to see what happened when putting the other files in it too. After reading your post I decided to split the file, I got 51 lil' ogg files and put them in, didn't work though. About hearing clips from the station I deleted: I clearly heard the DJ say Here on Radio Los Santos, then a part of a song came on. Anyway, I'll see what happens if I split the file into 150 files. I'll keep you posted. And thanks for the reply  EDIT: Yes! I've done it! Flash FM in SA! However, I'm having some problems with the ads. They play whenever they like. Also sometimes when Tony is talking and then all of sudden a song starts playing. Or you hear the Rusty Brown Donut commercial. Anyway, it's a start This post has been edited by Whizz on Wednesday, Sep 6 2006, 19:23
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Darth Mike  |
Posted: Thursday, Sep 7 2006, 15:43
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Crackhead

Group: Members
Joined: Oct 23, 2004


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| QUOTE (Pho3niXx @ Sep 5 2006, 18:20) | Well it's done.
FINAL VERSION RELEASED
I made a Fully Functionnal GUI For SAAT (i called it GFS) it can import, export, sounds and streams
i don't have implemented RFSA mode. (parameter -r)

The Setup is 872Kb
GET IT HERE !!!
if you have problems PM me |
Can you release a minitutorial for your GUI? I think to export and import in the right way, but when I hear the radio stations, there are still original files. I've used one .ogg file for the test, changed the file.ini and no errors are segnalated by the software. This post has been edited by Darth Mike on Thursday, Sep 7 2006, 15:46
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pdescobar  |
Posted: Thursday, Sep 7 2006, 18:25
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Conformist Scum Panda

Group: Members
Joined: Jul 19, 2005


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| QUOTE (wastedeagle) | Is it possible to assign other in-game engine sounds to other vehicles? Example: I want to make the fbi rancher sound like the windsor. If so, how? |
No, you can't change the engine assignments. While you experiment to find out which sounds the FBI Rancher uses and replace them with new sounds, the downside of that is that all the other vehicles which use the same engine as the FBI Rancher will also change. ================== | QUOTE (Pho3niXx @ Sep 7 2006, 13:53) | what do we need to change in ini file?
sound_089.filename = Bank_137\sound_089.wav sound_089.sample_rate = 22050 sound_089.unknown_16 = 344
i know what is sample rate
but unknown_16 ??? |
The only thing you should generally be changing are the filenames. The sample rate is reference information for the exported files; when you import a new sound, the program will use the sample rate defined inside the file itself. The unknown values are exactly that -- unknown. They are defined in the bank headers but noone outside of Rockstar knows their purpose, so they are preserved in the INI file and reimported. For further details on the INI settings, take a look at the very last section of the Manual.
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Pho3niXx  |
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Dr4x

Group: Members
Joined: Sep 4, 2006


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i got some problems with my new GENRL i just edit some sounds with audacity changed weapons sounds and now, when i hit somebody, i hear a car sound...
so strangeeeeee
----------- By the way, i finished fixing some problems in GFS Gui For SAAT now the command dos window is visible so you can see what happens and if there a problem, see it
it is at the same URL -> http://gtaproject.free.fr/upload/GFS_Setup1.1.rar
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