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Attention:
This is for the discussion and releasing of tutorials for modifying GTA. Anything that isn't a tutorial will be deleted without notification.
- Please read the Official Modification Forum Rules & Procedure BEFORE posting!
- Data topics: The following topics contain information for formatting and writing tutorials.
- Requests are to be made in the pinned topic.
- New topics to this forum are subject to moderation, and will not appear immediately. Pending approval by a moderator, if a topic is deemed unsuitable it will be deleted without notification.
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Importing models into SA [Modding | SA+3DS Max]
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RomanViking  |
Posted: Tuesday, Jul 14 2009, 20:16
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Labyrinth

Group: Members
Joined: Jul 3, 2009


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Sorry for the double post, but I really need help here importing my own models! I model it out in gmax, create a mesh collision, and then texture - but it won't let me export. I must be doing something wrong... Will someone link me to a better tutorial? All I'm trying to do is add something simple like a box to the gameworld - but there's a serious lack of good tutorials online. All people ever say is "google it"... What a load of BS, unfinished tutorials and no help from the community, this is supposed to be the most active GTA related forum in the world but I'm not getting any help!  .............. Guess I'll just download that 30 day trial of 3D studio Max; see if the scripts actually work for that program (right now I'm using gmax, and the support sucks)... .............. Oh, and I know how to install the scripts, and also how to use the listener and the GTAMax program. This post has been edited by RomanViking on Tuesday, Jul 14 2009, 20:20
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hristobg  |
Posted: Tuesday, Aug 18 2009, 12:16
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IV Map Modder, Scholarship Edition Project Leader

Group: Members
Joined: Aug 1, 2009


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Hello. I have problems with .col files. When i export (your way) some model to .col, doesn't working. My game didn't crash, but .col file isn't there. I try with old versions with Kam's scripts and it's export .col files, working, but they are not like .dff model. Player is on the air or it's inside the building...  I Have a problems with english too, sorry  [ I'm with 3ds max 2010 32-bit version, that helps ?] Here is some pics: Inside the building 1 Inside the building 2 In the AIR 1 (look the shadow) In the AIR 2 (look the shadow) EDIT: Please help as soon as possible ! This post has been edited by hristobg on Tuesday, Aug 18 2009, 12:50
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