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Pages: (21) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Closed TopicStart new topicStart Poll

 2-player mod

 
s-paco  
Posted: Thursday, Aug 11 2005, 12:46
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Yarrr. I'm a drunk pirate!
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QUOTE (spectre01 @ Aug 11 2005, 07:43)
s-paco , whats that weapon on ur pic? i never see it before. mod? if so, can we share? thanx.

yeah its a mod, i didnt make it biggrin.gif its here : http://www.gtaforums.com/index.php?showtopic=205411
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swat_killer  
Posted: Friday, Aug 12 2005, 16:45
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QUOTE (s-paco @ Aug 9 2005, 14:36)
ok im trying out, i have 2 controllers

i made a pic : user posted image

but there is 1 thing, if i use my controller i cant use my keyboard, so my controller controls both player...

wuts the gun ur using
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dodgeme  
Posted: Friday, Aug 12 2005, 19:06
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Its called tommy gun and it is used by mafia in the 30 era mafia mouvies you can download it at the link above die.gif
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Loman  
Posted: Sunday, Aug 14 2005, 23:50
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If it's not possible to have two seperatly controllable characters, would it be possible to give the second player some sort of AI? Maybe even the ability to switch between the two characters. Also, would it be possible to add more selectable second player characters?
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swat_killer  
Posted: Saturday, Aug 20 2005, 00:42
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meh doesnt work for me
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jarjar  
Posted: Friday, Sep 2 2005, 07:39
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UPDATE:

Everyone i think i might have an idea for how we can fix the problem with the 2 Player Missions. I think that the reason that you can only control both players with the one controller is the game is not seeing or reading the 2 controller. This is because the program that we use to allow for the controllers to work (San Andreas Advantced Controller) only allows you to setup for the game to read one controller. The first one. So if we can get a program that allows you to do the same thing but setup 2 controllers i think we could get around the problem. So i am asking good programers out there, if they won't to help what i am basicly looking for is a program that does ner the same as San Andreas Adv Controller but allows you to setup for the game to read 2 controllers. Who is up to the challange?

By the way i know that this is not the requesting area, but being that the mod is hear and people are more likely to read this hear than in the requesting area i thiught why not fix it hear.
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DeeZire  
Posted: Friday, Sep 2 2005, 16:28
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Slightly off topic I know, but I just copied the code from the PS2 version and changed it to make single player versions of the 2p missions - it aint all that hard. I just created another actor instead of the second player, stuck that actor in the same group as the player and you have a very very good single-player compromise smile.gif
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Opius  
Posted: Saturday, Sep 3 2005, 02:02
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Take any supposed screenshots of working two-player on the PC with a grain of salt. To show you how easy it is, I made some.
user posted image
user posted image
Notice how the two players are acting independantly of each other?

This was made in FIVE MINUTES using my Xbox dev kit. Anyone could do the same. Do not believe any screenshots or mods that claim to have working two-player mode until you've played it yourself.
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s-paco  
Posted: Saturday, Sep 3 2005, 13:16
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damn can u please release that? mt cousin is waitingggg
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Nipa  
Posted: Saturday, Sep 3 2005, 13:31
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s-paco, I don't think you get the point of his post.. Opius made up a fake to show you how easily screenshots of two player working on pc can be faked.. So sorry to burst your bubbles, but that isn't real (at least i think it isn't).

....

Nipa barf8bd.gif
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s-paco  
Posted: Saturday, Sep 3 2005, 17:58
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QUOTE (Nipa @ Sep 3 2005, 14:31)
s-paco, I don't think you get the point of his post.. Opius made up a fake to show you how easily screenshots of two player working on pc can be faked.. So sorry to burst your bubbles, but that isn't real (at least i think it isn't).

....

Nipa barf8bd.gif

sad.gif damn that sucked i was thinking i could finally play 2 players
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Vitron  
Posted: Saturday, Sep 3 2005, 18:22
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QUOTE (jarjar @ Sep 2 2005, 08:39)
UPDATE:

Everyone i think i might have an idea for how we can fix the problem with the 2 Player Missions. I think that the reason that you can only control both players with the one controller is the game is not seeing or reading the 2 controller. This is because the program that we use to allow for the controllers to work (San Andreas Advantced Controller) only allows you to setup for the game to read one controller. The first one. So if we can get a program that allows you to do the same thing but setup 2 controllers i think we could get around the problem. So i am asking good programers out there, if they won't to help what i am basicly looking for is a program that does ner the same as San Andreas Adv Controller but allows you to setup for the game to read 2 controllers. Who is up to the challange?

By the way i know that this is not the requesting area, but being that the mod is hear and people are more likely to read this hear than in the requesting area i thiught why not fix it hear.

mabe you can try using two advanced programs runing at the same time (the same program running twice i mean). that should work unless the program changes the settings in the setings file in user data
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lfighter  
Posted: Sunday, Sep 4 2005, 03:24
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OMG you made this nice man any way you can spawn the 2nd player when ever you want?

Thank You
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MuT7  
Posted: Sunday, Sep 4 2005, 04:35
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how bout instead, make the second player into a smart bot?
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rootmanback  
Posted: Monday, Sep 12 2005, 15:00
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did i read the posts right, that you can control both cj and another 2nd playa being the ped or gangsta or ho or whateva like as in being able to run n shoot around while the otha playa also does the same thing therefore whateva cj does, the other ped does also?

soo to really compensate not having your buddy to be able to play 2 playa rampages on your pc like as you would on xbox n ps2, only 1 single person can play 2 playa rampages by having an a.i. ped to tag along with you and whateva you make your cj do like shoot, jump, squat, etc the a.i, ped does the same thing meaning he/she copies your every move.

how cool is that? i can live without having a bit of co-op mode, but at least if i wanna have sum real co-op i can always rely on the sa-2p mod n have all 2 playa stuff all played over online.

guys if you all really want 2 playa stuff 2 happen on the pc version of gta sa go check out sa-2p.com its sorta like mta blue except with just 2 playas plus not so much lagging.

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jarjar  
Posted: Saturday, Sep 24 2005, 06:39
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Great News Everyone:

I have just recived an e-mail form the creator of SAAC 1.2. He has modified the program so that the 2 player missions will work the way they do on PS2. Eliminating the 1 person controls 2 players bug. He has tested it and it works great. A lot of fun. This means it looks like there will be a full version after all. I would like to say thankyou to all the testes of the BETA version. And to all thoughs people like Opius that sayed i had suposably enabled the 2 player mission. Well there is no suposably about it, they work. I will have a video of it for download soon showing how it works and to prove it.

This is quite amazing no? Oh, and there are going to be lots of extra mods that will be included in the full version. Races and no limits and more have already been requested. And they will be added.
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s-paco  
Posted: Saturday, Sep 24 2005, 15:30
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QUOTE (jarjar @ Sep 24 2005, 07:39)
Great News Everyone:

I have just recived an e-mail form the creator of SAAC 1.2. He has modified the program so that the 2 player missions will work the way they do on PS2. Eliminating the 1 person controls 2 players bug. He has tested it and it works great. A lot of fun. This means it looks like there will be a full version after all. I would like to say thankyou to all the testes of the BETA version. And to all thoughs people like Opius that sayed i had suposably enabled the 2 player mission. Well there is no suposably about it, they work. I will have a video of it for download soon showing how it works and to prove it.

This is quite amazing no? Oh, and there are going to be lots of extra mods that will be included in the full version. Races and no limits and more have already been requested. And they will be added.

yay!! im happy biggrin.gif
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rootmanback  
Posted: Saturday, Sep 24 2005, 17:45
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thats great dude, i hope you can show us sum screenies here or maybe a video soon. but you know, there is nothing wrong with being able to control 2 players at once in real time on teh same screen. like you make it as if it isnt worthy to grace the gta gameworld.

i do hope you can still keep the 2 players being control at once BUG* as you called it as an option on an ingame menu when you do choose whether you want to use 2 players all by yourself or have a 2nd player be able to play the 2nd player. cos you gotta give a playa a choice whether they wanna play with anotha person next to them or play with themselves wink.gif.

hey, just wanna know sumthing. is it possible to be able to control more than 2 players? like if i wanted 2 control all 4 homies at once so when i do run around and shoot at ppl they will all do the same thing ill be doing like as if theyre copying what i do ingame. it does sound like a really cool idea tho, you go up to a player icon, an ingame menu pops up and shows you what to choose from when it asks how many players you wanna control at same time. more than 2,3,4, or even 5 smile.gif.

then when you selected your number of players to control all at once, anotha ingame menu pops up to show you a set of peds onscreen you can have each per memba in your lil group of player-controlled peds, similar to how you can pick which main characters you wanna play as in the character selection mod.

if i were to choose 5 peds to control all of them at same time ill have a grove st memba, a ho, a balla, a cop and an aztec memba that ceasar belongs to. i could possibly choose to pick 3 ho's n 2 grove st membas, all 5 ho's, 5 cops, even 3 ballas n 1 homeless ped n 1 drug deala, etc.

it would be cool to use the 2nd ped if its an a.i or 2nd player-able for otha main characters like big smoke or ryder or catalina etc.

even betta would be that the 2nd player controlling the 2nd ped ingame could also go up to a player icon, choose how many members of peds he/she can have, pick which one to have a total of 5 or whateva, n then he/she can control all 5 membas at the same time just like the 1st player n his/her other membas that make up 5.

what do you think? opinions everybody ?
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jarjar  
Posted: Sunday, Sep 25 2005, 03:35
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Great ideas. I will have a look at them when i get a chance. What i am thinking of doing is turning the BETA version into a diffrent mod. Called something like Bodygard Mod or something and the that kind of stuff your talking about. Would be a good mod i think. And i would just like to say thankyou rootmanback. For your ideas and the fact you think about the possabilities for a mod. Not just what the basics are. Other people thought the BETA version was crapy because it didn't work right. But you thought outside the box and relised it had great possabilities. Thankyou for thinking, not agguwing.
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rootmanback  
Posted: Sunday, Sep 25 2005, 16:21
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awwwwww blush.gif "that makes me all warm tingly and fuzzy."

Lazlow gta3
chattabox qoate.

thx man!!!! the only way you can thank me is by releasing your 2nd version mod
with improved feature sets n also include sum "hidden" features in your mod that others can scan
n look thru to see what else is in there.

try n do the rockstar method dude, add big features that no1 else has eva thought up n elaborate
things a bit furtha, plus a bit of hidden content shouldnt hurt eitha, thats how you should be able to stand out from the modding crowd.
aim high dude. fk what every1 else thinks, thats the ROCKSTAR motto.
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