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Barton Waterduck made this for Vice City (Myriad Islands). I converted it to San Andreas with the code activator as a bonus. This mod will let you see the coordinates in San Andreas. You have to download a GXT editor first.
Find "HELP27" Change line to "Stand here for three seconds to activate the ~h~Coordinates~w~ mod". Etc. GF_RAD - Stand here for three seconds to deactivate the ~h~Coordinates~w~ mod. INTRO2F - ~b~Coords: ~g~X: ~1~.~1~ Y: ~1~.~1~ Z: ~1~.~1~ HELP5_A - ~b~Angle: ~g~~1~
Stand next to the table near the stiarcase in CJ's house. If you can't find it, just walk around the first floor until you see a message.
Installation for intermediate coders with a great understanding in my language only. Please download Barton's mission builder using Craig's link.
Put these in the create_threads area:
CODE
004F: create_thread ££XYZAngle 0004: $CORDOFF = 1
The rest before Mission 0:
CODE
:XYZAngle 0001: wait 0 ms 00D6: if 1 00FF: actor $PLAYER_ACTOR 0 ()near_point_on_foot 2497.764 -1694.536 1013.75 radius 1.0 1.0 2.0 ;00ED: actor $PLAYER_ACTOR 0 ()near_point_on_foot 2497.764 -1694.536 radius .9 .9 0038: $CORDOFF == 1 004D: jump_if_false ££XYZAOff 03E5: text_box 'HELP27';; Stand here for three seconds to activate the ~h~Coordinates~w~ mod. 0001: wait 3000 ms 00D6: if 1 00FF: actor $PLAYER_ACTOR 0 ()near_point_on_foot 2497.764 -1694.536 1013.75 radius 1.0 1.0 2.0 0038: $CORDOFF == 1 004D: jump_if_false ££XYZAOff 03E6: remove text box 004F: create_thread ££COORD 0004: $CORDOFF = 0 0002: jump ££XYZAOff
:XYZAOff 0001: wait 0 ms 00D6: if 1 00FF: actor $PLAYER_ACTOR 0 ()near_point_on_foot 2497.764 -1694.536 1013.75 radius 1.0 1.0 2.0 0038: $CORDOFF == 0 004D: jump_if_false ££XYZAngle 03E5: text_box 'GF_RAD';; Stand here for three seconds to deactivate the ~h~Coordinates~w~ mod. 0001: wait 3000 ms 00D6: if 1 00FF: actor $PLAYER_ACTOR 0 ()near_point_on_foot 2497.764 -1694.536 1013.75 radius 1.0 1.0 2.0 0038: $CORDOFF == 0 004D: jump_if_false ££XYZAngle 03E6: remove text box 0459: end_thread_named 'COORD' 0004: $CORDOFF = 1 0002: jump ££XYZAngle