||"get CJ High and DrunkMod" v1.15 ||
||by : rolla (rollajj on GTAforums)||
Grab one of the 4 pickups:
-Beer for just drinking from (no effects).
-Wine/Rum for drinking and getting drunk (swervy screen and handling respose degrade)
-Blunt for just smoking (no high).
-Weed plant for smoking and getting high (swervy scren, handling degrade, and gamespeed drop).
in 3 locations:
-new game spawn (go left up onto the lawn)
-BACKUP your original main.scm(Rockstar games\GTA San Andreas\data\scripts), and replace it with this one.
-run san andreas and START A NEW GAME because old savegames will NOT work. If you want though, you can save games
with my mod on, so you can open them up later with my mod on so you don't have to start a new game every time.
when entering a car, hit enter 2 or 3 times, as the first time you hit enter it deletes the blunt (so
you can enter a car) and doesn't always continue with the enter car function.
If you have one bottle in hand and pickup the other, it will delete the bottle you have etc.
like you picked up your own bottle's pickup. Just pickup the other bottle once the pickups come back again. This
also applies to the weed and blunt.
I threw a lowrider (it sometimes has hydraulics) in just for fun
. It is located outside CJ's house and has "ROLLA" on
the licence plate
v1.15: Added: Driving animations (smoking and drinking).
Added: New smoking animation (the one the gangs use) with exhale of smoke.
Fixed: Put spaces in time between the drink animation, so it doesn't look goofy.
Fixed: Renamed variables to word descriptions rather than numbers to avoid conflict with other code.
Removed: Light-blunt animation when you pickup the blunt/weed. It conflicts with the stand animation.
Removed: Removed the beer bottle from CJ's hand (the pickup is still there, but the gang bottle will spawn instead)
v1.1: Renamed project to "Get CJ High and Drunk Mod"
Fixed - While driving, when you do a drive-by the gun will appear (for real this time).
Fixed - when you pick up brass knuckles, the bottle/blunt will still be there.
Added - beer bottle for drinking from (no effects).
Added - wine/rum bottle for drinking and getting drunk (swervy screen and handling response degrade)
Added - Blunt pickup for just smoking (no high).
Fixed (I hope) - made efforts to combat the high/drunk wearing off.
Fixed - Made the weed pickup lower to the ground
v1.05: Fixed - going into smoke mode with a gun no longer happens.
Fixed - While driving, when you do a drive-by the gun will appear.
v1.0: Initial Release
I hope you enjoy this mod!
MrTi from GTAForums.com for getting me started and answering all my questions
this was loosly based on a drunkmod from spinnies page (forums), I thought I'd mention that (even though
barely any of it is left).
Once again, enjoy!
The code is using BW's SA Mission Builder 0.33. Please don't rip my work and call it your own Recreation guidlines:
You can do whatever you want with my mod, as long as I get credit for my share of the mod. Plus an e-mail to either email@example.com or firstname.lastname@example.org stating what you did, so I can keep track of where my mod has been posted/used. Other than that, go nuts!
DOWNLOAD:GTA Garage link
The source code is using BW's SA Mission Builder 0.33. Please don't rip my work and call it your own This post has been edited by rollajj on Wednesday, Jul 27 2005, 01:54