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GTA Lib & Vice City Project: Old thread from the past: Archived
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X-Seti  |
Posted: Saturday, Mar 29 2008, 15:17
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Ahhi!!

Group: Members
Joined: Jun 28, 2005



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| QUOTE (derty @ Mar 29 2008, 15:33) | So you're moving to SA now Seti?? Cheers. More info on the move? Did I just happen to miss it pages back? |
SA port, I seem to be dancing around this a lot don't I. VC has alot of advantages over SA in many ways, one being able to mold the engine to how I want it, and with SA, you can not say the same thing, give the work thats being put into the mod, this may turn out better then what can be done on SA. If... and only If, there was to be a SA port, There would have to be the support from other modders, I can't continue on like I have been, working alone on and off for the last 4 years, I,e (People dropping in here and there with ideas and wanting to help, doing an half arssed job on something then leaving me with something half done or nothing to add to the mod) I do have people on the mod now like Flatface - (Game Art), Windyshrimp - (Models) and my mate Chris who has been working in the shadows with a solid story line, but yet I seem to have issues getting anything SCM related happening. Andy is my exe coder, and his been with me since we merged projects 3 years ago, however last word from Andy is he found a job, and I have no idea, when his VC Limit Adjuster2 is going to get finished, and until he does we will have vehicle bug issues. I have Sacky's permission to use his SA (LA), but he has not ironed out all the bugs yet. I need to be able to contact R successfully before I make the move, and given talking terms, my last 3 emails have gone un answered, R* doesn't seem to operator like any other software company i've had good contract with in the past and I am not a hard person to contact. I've had no emails or letters telling me to cease and assist, which means things continue onwards. Edit; Contact from the start with Rockstar has been set in what I wanted to do, layed out in an email, even through the mod has grown beyond my original plans. I was given the OK to start the project in their 3rd email reply, that I stay within the terms they set, and one of those was if they ever told me the discontinue the project, then I would. So what to do, ahhh I dunno, just continue on with what I have.. This post has been edited by X-Seti on Saturday, Mar 29 2008, 15:56
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persia12  |
Posted: Saturday, Mar 29 2008, 16:26
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OG

Group: Members
Joined: Sep 22, 2006


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| QUOTE (X-Seti @ Mar 29 2008, 10:17) | | QUOTE (derty @ Mar 29 2008, 15:33) | So you're moving to SA now Seti?? Cheers. More info on the move? Did I just happen to miss it pages back? |
SA port, I seem to be dancing around this a lot don't I.
VC has alot of advantages over SA in many ways, one being able to mold the engine to how I want it, and with SA, you can not say the same thing, give the work thats being put into the mod, this may turn out better then what can be done on SA.
If... and only If, there was to be a SA port, There would have to be the support from other modders, I can't continue on like I have been, working alone on and off for the last 4 years, I,e (People dropping in here and there with ideas and wanting to help, doing an half arssed job on something then leaving me with something half done or nothing to add to the mod)
I do have people on the mod now like Flatface - (Game Art), Windyshrimp - (Models) and my mate Chris who has been working in the shadows with a solid story line, but yet I seem to have issues getting anything SCM related happening.
Andy is my exe coder, and his been with me since we merged projects 3 years ago, however last word from Andy is he found a job, and I have no idea, when his VC Limit Adjuster2 is going to get finished, and until he does we will have vehicle bug issues.
I have Sacky's permission to use his SA (LA), but he has not ironed out all the bugs yet.
I need to be able to contact R successfully before I make the move, and given talking terms, my last 3 emails have gone un answered, R* doesn't seem to operator like any other software company i've had good contract with in the past and I am not a hard person to contact.
I've had no emails or letters telling me to cease and assist, which means things continue onwards.
Edit; Contact from the start with Rockstar has been set in what I wanted to do, layed out in an email, even through the mod has grown beyond my original plans.
I was given the OK to start the project in their 3rd email reply, that I stay within the terms they set, and one of those was if they ever told me the discontinue the project, then I would.
So what to do, ahhh I dunno, just continue on with what I have.. | Well Im hoping for the best of luck with that. The thing that I was reading a few pages back were your thought on how every seems to be taking the mod idea and calling it there own in their mods, which I find rude. But at the same time you brought up a good point, and that was instead of making the same mod in seperate TCs, why not work together to get it done. Well I think thats a great idea. I was looking at that HUGE fanmade map some pages ago, and i agree, instead of working against you, they should all be working with you to make something like that. There are plenty of modders on this gtaboard alone who can make something like that if they work together. So keep up the good work bro and don't give up on this mod anytime soon. This is a mod that alot are anticipating, and like you said, this is 4years of work, so why stop when you've gotten this far
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persia12  |
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OG

Group: Members
Joined: Sep 22, 2006


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| QUOTE (trains @ Mar 31 2008, 15:26) | | QUOTE (flatface @ Mar 30 2008, 04:09) | if you want pics of where you wana spawn tell me, i'll do somethin
also, another reason to stay away from SA, GTA United is all maps in SA so.. thats that lol |
Yeah... Wasn't it said that they don't have permission from R* to do their mod? |
Actually it was this mod that said they didnt have permission. Because it is illegal to do it without R* permission. So gtaunited is basically saying "F" the rules, and going ahead making it. So thats that. Honestly its not a problem to me because ive been waiting to play gta with all three, and so far they are making nice progress. Plus i don't own vice city 4 pc to play this one. But im still rooting for SOL to get ported to SA because i feel that more hard work has gone into this mod, and id hate to see that work not pay off. So again, good luck with getting Rockstar's permission...and keep up the gud work!!!!!
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X-Seti  |
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Ahhi!!

Group: Members
Joined: Jun 28, 2005



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