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GTA Modification Forums
[REL] SA Vehicle Editor v1.0 New interface
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Dangta  |
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Multi-Talented Person

Group: Members
Joined: Jul 8, 2004

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Hi guys, with my recent release of Co-Ordinator with it's funky interface i decided to finish of my vehicle editor in that style too. I will be releasing it shortly soon after i have finished designing my site which i will have all my GTA tools on. So if anyone can host my site with some good control panel that would be nice. Add me to msn at deadlydan@gmail.com Here is a preview of the editor.  There is one thing though, there is a car picture feature available, but because there are so many cars and i want to make the file as small as possible i've left it to the user to take pictures of the cars so they can add it themselfs. This is good because it allows mods who change cars to put pictures of their own cars there to remind them. All you need to do is place a 137x137 pixel size gif image of the vehicle into the image folder named the name of the vehicle but in the exact same name as it's called in the handling file. For example, the police bike is called HPV1000 in the handling file. So in the images folder you create an image which is called HPV1000.gif which is 137 pixes by 137 pixes in size. Comments and suggestions are appreciated. Thanks. |EDIT| Download now available: http://solidhelium.com/~totalvc/SAVehicleEditor.zip This post has been edited by REspawn on Wednesday, Feb 14 2007, 14:40
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Viper187  |
Posted: Tuesday, Jun 28 2005, 14:16
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Crazy Snake

Group: Members
Joined: Oct 17, 2002

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Well, it looks like a nice program, but it's incomplete. When will someone write a vehicle editor that lists all the extra handling properties for bikes, helis, etc?
...and descriptions for what some properties do/effect wouldn't hurt either...especially the goddamn handling flags.
BTW, what makes vehicles do more damage to other vehicles? Collion Damage Multiplier is only the damage the vehicle takes, isn't it? Is it the weight then? Turn mass? The Dumper/Monster trucks seem to do a lot more damage to vehicles than driving a car into them.
and saving 1 car at a time sucks. Why not save the whole file like the editors for Vice/GTA3 did? Some of us tend to edit more than one car at a time and forget to save each.
This post has been edited by Viper187 on Tuesday, Jun 28 2005, 16:11
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