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GTA Modification Forums
[REL] GTA SA Admin Console Beta Testers are welcome
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saracoglu  |
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saracoglu

Group: Members
Joined: Jun 2, 2002


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| QUOTE (LLCoolDave @ Jun 26 2005, 19:26) | Well, it's awesome, nothing else to say about it.
Well, one more thing, though, I ran into a bug. The "Bring my Last Car to me" and "Take me to my last car" options stop to work properly after a while, though I cannot exactly make out what causes it. Trying to go to the last car does nothing at all, and bringing it to you seems to teleport it to a position that seems to be quite wrong. Right now my NRG500 is teleport halfway into the wall in Doherty. It was saved there, but not inside the wall, hehe.
Well, I just switched cars and have no idea where it was teleported to now. Strange.
Restarting GTA:SA and the Admin Console solves this problem, but it seems to be quite strange anyway. | yes, it is a bug, ad has to do with the switch if the car is still usable or not (ie. if its handle has been destroyed by gta). I need to check it. Thanks for reporting.
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Enigma_Tl  |
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Square Civilian

Group: Members
Joined: Jun 10, 2005

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| QUOTE (LLCoolDave @ Jun 26 2005, 18:26) | Well, it's awesome, nothing else to say about it.
Well, one more thing, though, I ran into a bug. The "Bring my Last Car to me" and "Take me to my last car" options stop to work properly after a while, though I cannot exactly make out what causes it. Trying to go to the last car does nothing at all, and bringing it to you seems to teleport it to a position that seems to be quite wrong. Right now my NRG500 is teleport halfway into the wall in Doherty. It was saved there, but not inside the wall, hehe.
Well, I just switched cars and have no idea where it was teleported to now. Strange.
Restarting GTA:SA and the Admin Console solves this problem, but it seems to be quite strange anyway. |
I have noticed this happening when the vehicle was inside a garage. Or if the vehicle "disappeared". One thing for a wish list would be an addition to the sub-missions menu to help with getting golds in some of the driving school (Or other schools but some of the driving ones seem to be the worse off IMHO). Also one that lets you unlock doors of vehicles you are trying to enter not just last one. Also are sub-missions not activated yet? I ask becuase I tried doing a taxi mission but the submissions were all greyed out. Another question. The colors that you can pick in the editor, do they use the default for GTASA or do they take them from the game? I ask becuase I think I have a custom color chart due to a mod so the colords do not always match. Finaly, saracoglu do you have a site with a readme that explains all of the functions? I don't want to report soemthing as messing up because I don't understand what it is suppose to do. BTW thanks for the great program it has made the game fun again after some of the missions (driving school is one  ). One last thing, is there a way to put the tonnage of a vehicle back to what it was? I noticed on some when I make them 50 ton they go real slow. This post has been edited by Enigma_Tl on Sunday, Jun 26 2005, 23:28
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Enigma_Tl  |
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Square Civilian

Group: Members
Joined: Jun 10, 2005

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| QUOTE (jburrows @ Jun 24 2005, 00:13) | Works pretty good. like it.
Here is few sugestions.
On the cheat menu would suggest that there would be a way to catigorize the cheats.
For example there could a vehicle one that would click on it would show for example all spawn ones, perfect handling, etc. There should be divided in few catigories such player, vehicle, enviroment.
Also noticed that in the submissions you had a missions time and option to freeze it. I would suggest there be an option freeze the timer that counts up. I notice using the pizzadox trainer had an option to freeze timer but only stopped the timer going down. I was in flight school and playing the destroy targets with the helicopter mission and decided try to freeze it. I used artmoney program to search for the value. I narrowed it down to 4 addresses. 00C0336D integer 2 bytes, 00C0336D integer 2 bytes, 00C0336D integer 2 bytes, 00A49D54 integer 4 bytes. The time is stored in milliseconds so 8 seconds = 8000 miliseconds. I know when I froze all 4 of them the timer stopped. When I completed the mission it said I did in 8 seconds which approximately how long it was froze to( All values were more than 8000 and less than 9000. I did not have time to find to confirm exactly which ones but believe it is 00A49D54 integer 4 bytes as I changed that one to higher number and it changed the display to which was correct. I hope that may help you out in information may help you in future version.
Also suggest in possible future version dance score, and low rider score have an option to change the value. I found the addresses earlier and changed them but regrettable forgot the addresses of those. |
Dance score is A4EC20 Also working on percentil rating for GF will post when I have found them. So the count up timer works in ms? J, tried thoes adresses but they didn't seem to work for me. And I agree being able to freeze the count up timer would help in the schools greatly. also I have found each GF has 2 mem slots, four bytes to hold the percentil. This post has been edited by Enigma_Tl on Monday, Jun 27 2005, 05:48
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