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Pages: (8) « First ... 6 7 [8]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [REL] CFG Studio

 handling editor for GTA3/VC/SA.
 
Cerbera  
Posted: Sunday, Mar 30 2008, 00:26
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Ben "Cerbera" Millard
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CFG Studio 2 seems to be in fairly widespread use, judging by the e-mails I get. Here's the most recent reply I've written to clarify its status.

QUOTE (Ben 'Cerbera' Millard)
QUOTE (adam blaue)
Many people use CFG Sudio 2 to mod [their] gta's [...]
Cool! Even though I retired from GTA modding it's nice to know my work lives on and is useful. smile.gif

QUOTE (adam blaue)
[...] but the program is [not finished] and can be [improved]
I check the CFG Studio 2 topic for feedback from time to time.

I will only see the problems people are having if they appear in that topic. Once I understand the problems, I'll consider updating CFG Studio 2.

If there are any good VB6 programmers who'd like to help, that would be awesome.
Web technology stuff keeps me busy these days, such as participating in W3C's Working Group for HTML5 and making websites professionally. But variety is the spice of life, so there is a remote chance I'll revisit CFG Studio 2. If I even remember how VB6 works, that is!
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jonemari  
Posted: Wednesday, Sep 3 2008, 23:21
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hello....i'm having a problem w/ a car that i purchased hydraulics for, but it's not working. so how or what do i need to do in cfg to fix that? what values should i change? the car is the picador....thankx anyone that can help.
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gtaaddict2  
Posted: Sunday, Oct 19 2008, 00:46
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gtaaddict2
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hi i've used cfg studio for like ever it's a great program thanx for creating it but i some how lost my copy of the first one and when i downloaded the second "new one " i get System Error &H8000703E6 (-2147023898) Invalid access to memory location, everytime i try to open it suicidal.gif what am i doing wrong please help thanx a billion kazillion in advanced
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SID44SID  
Posted: Wednesday, Jul 29 2009, 14:34
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Will developers update this program to work with GTA IV? It would be wonderful!!!
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Greer55  
Posted: Wednesday, Aug 31 2011, 07:06
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QUOTE (Sociapath @ Wednesday, Jun 22 2005, 10:41)
I don't understand a word u are saying, but ur editor is beautifull

Although i tried to get a 2G boost on the greenwood, but it doesnt seem to work...

Hi, u mean you couldn't enable the 2G Boost flag? If so, this is something i find difficult to do myself too..
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Cerbera  
Posted: Friday, Nov 18 2011, 20:54
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Ben "Cerbera" Millard
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The 2G_BOOST flag is very weak, from what I've found. So you might not notice the effect.


GTA2 nyc.gci Support Added
A mere 12 years after this game was released! tounge2.gif

user posted image

The main delay was nobody could understand how the handling worked, so nobody could make mods with new handling. Recently I've made a number of discoveries which I plan to document in more detail over time.

This release also completes and enables the View > Sort By menu. This feature is risky because some formats contain data which must follow the order it was in originally. However, some files let you move things around and that can help when you are working on bigger projects.

Download CFG Studio 2!


No Support for GTA4 & GTA5
R* abandoned any sense of inspiration and innovation years ago so I've no interest in buying their games. Especially since the stuff us fans make for a 12-year-old game is more original than what they put into their latest and greatest titles!

Seriously, at least set the game somewhere they didn't visit back in GTA1. Near-future Tokyo? That would be worth seeing, imho.

This post has been edited by Cerbera on Wednesday, May 16 2012, 21:49
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Dipto  
Posted: Saturday, Jan 7 2012, 02:23
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The Hacker & Cracker
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In my copy of cfg studio 2,It can't reconige these types seperetly <Car,Plane,Bike,Boat>. What shall I do? Otherwish it is good. smile.gif
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Dipto  
Posted: Saturday, Jan 7 2012, 02:29
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The Hacker & Cracker
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QUOTE (gtaaddict2 @ Sunday, Oct 19 2008, 00:46)
hi i've used cfg studio for like ever it's a great program thanx for creating it but i some how lost my copy of the first one and when i downloaded the second "new one " i get System Error &H8000703E6 (-2147023898) Invalid access to memory location, everytime i try to open it suicidal.gif what am i doing wrong please help thanx a billion kazillion in advanced

The problem is caused because ur computer & modem is working overtime.Re-start computer than try again to download.It would there solved. Sorry for Bad english,I'm Bangladeshi.
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rastakilla  
Posted: Tuesday, Jan 31 2012, 03:22
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Hey Cerb you ever figure out the GTA SA mass handling???
Still gotta be a multiple of turning mass?
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spaceeinstein  
Posted: Wednesday, Feb 1 2012, 08:59
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巧克力
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Interesting Cerbera ninja edit. Seems extremely short-sighted on his part. How can he not see the improvements these games had? Especially for the cars! Being in the city with the same name doesn't make them the exact same game... And since this is a franchise, why should R* deviate from the established formula of making a GTA game? Redemption was built on the basics of Revolver and look how successful that became, and I expect Max Payne 3 to do the same, and so will V.

This post has been edited by spaceeinstein on Wednesday, Feb 1 2012, 09:02
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Threepwood  
Posted: Wednesday, Feb 1 2012, 09:54
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Calm like a bomb.
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Wow, Ben still active?!

I second that, Spaceeinstein. Its a mess all the "good old" ones leave the scene for dumb reasons mostly. How much did I wish to use Cerbera's studio for IV.
And something similar for EPM.
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Cerbera  
Posted: Thursday, Feb 16 2012, 02:36
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Ben "Cerbera" Millard
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QUOTE (Dipto @ Saturday, Jan 7 2012, 03:23)
In my copy of cfg studio 2,It can't reconige these types seperetly <Car,Plane,Bike,Boat>. What shall I do? Otherwish it is good. smile.gif

Yes, sorry about that! Somehow I completely broke the code which controls the tabs. It is fixed since 26th January 2012 in CFG Studio version 2.0.380. Please, try downloading it again if you didn't already!

Slow Reply
I don't check this forum much. My preferences are set to receive e-mail notification of replies to this topic, they don't seem to reach me.

Cuddle the Old! Uppercut the New!
Space and ThreeP, I played through GTA3, GTA: Vice City and GTA: San Andreas over the past few weeks. The technology improvements aren't the main reason to buy each newer game in this era. It's the story, the atmosphere and the humour.

Chunky mitten hands aside, everything in GTASA is done for a reason. 3 out of the 4 notable locations had not been in a previous GTA title; the character had a totally different background and the subject matter was more emotive.

The LA riots over corrupt police officers. Paranoid counter-intelligence during the messy end of the Cold War. Multi-cultural gang violence. Street racing with cars that would be at home in the original Gran Turismo. Protecting your 'hood, your friends, getting filth rich in the hope of redeeming yourself in the eyes of your big brother.

The story and the setting is what made GTASA feel new, atmospheric and plain awesome. Beating that requires a bigger leap forwards than what the movie industry would call a 're-make'.

GTA4 Cars
I've seen plenty of YouTube videos of the cars. It's just GTASA with 10% less traction and a 20% stronger 'magical counter-steering force'.

Gear changes still bear no relevance to your speed. Even GTA2 got that right. Hell, there are arcade games from the 1980's which got that right!

Now, the lead character. A Russian criminal? How very, very tired. That might be OK for one gang in one district of GTA2, or a supporting role in a Bond movie. But it's not lead character material. It's simple and cliché.

Yes, it's a franchise. But they aren't pushing the franchise forwards, imho. It's like the Terminator movies; gradually increasing production values but severely reducing concepts.

A Note About Scale
Bigger landscapes are not better. I don't want to spend 10 minutes driving through traffic between objectives, paying at toll gates to avoid police attention. I can do that in better-than-HD quality by turning off the PC and shopping for groceries - in London! tounge.gif

Multiplayer
I have to mention that official multiplayer support was absent for nearly a decade during the 3D era. And the forms it takes in GTA4 aren't the most innovative. Look at the modes our communities made for MTA:VC and SA:MP.

Titles like Baldur's Gate let you co-operate through the whole game. GTA: Vice City almost has 2 lead characters: Tommy and Lance. Allowing (but not requiring) multiple players to drop in and out of the game would have been a neat twist for GTA4 or 5.

You could have the lead player, with the other players acting as the lead enemies during missions. Or as police officers with limited weapons. So many possibilities, unexplored, still.

This post has been edited by Cerbera on Thursday, Feb 16 2012, 02:49
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