IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Please post mod releases in the Mod Showroom

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


Pages: (2) [1] 2   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Texture Resources

 TXD, Textures, Images, etc
 
DexX  
Posted: Tuesday, May 31 2005, 08:59
Quote Post


Black Hat
Group Icon
Group: Retired Staff
Joined: May 16, 2002

Member Award




TXD Building And Editing Apps:
ViceTxd (spooky) (gta3 + vice only)
Txd Workshop (delfi/JernejL) - Now SA compatible!
Txd Builder (steve m)
ThaKilla's Txd App - Beta

Texture and Image Resources (general purpose, can be used for games, dont have to be):
http://www.stormvision.net/index.cfm/act/free_textures
http://www.mayang.com/textures/
http://www.grsites.com/textures/
http://www.imageafter.com/textures.php
http://my.erinet.com/~cunning1/textures.htm
http://www.texturehound.com/

Gaming Specific:
http://www.planethalflife.com/wadfather/
http://www.vb3d.com/Textures.html
http://www.planetquake.com/hfx/tutorials.html
^links to the tutorial page, but there are textures as well.

Creating Textures with Alpha Channels (photoshop only!):
ypoart.com - ignore the plugin suggestion, it isn't necessary for us
http://www.hl2world.com/wiki/index.php/Alp...hannel_Textures (referring just the the photoshop-info)
http://www.lowrestv.com/lowres/tutorials/t...1.asp?tut_id=t6

Wally, a freeware Texture editor, supports a multitude of games and formats (not txd, but still useful, especially for textures that need to be low-res, and/or tiled. just save as .bmp or .tga)
http://www.telefragged.com/wally/
or
http://www.planetunreal.com/fordy/wally.htm

GIMP - another freeware image editor. better than wally and mspaint, but not quite on par with Photoshop.
GIMP

TexSynth - attempts (and succeeds usually) to create tileable textures from your source .tga or .jpg images.
TexSynth

Fonts. Useful for SA
http://www.grsites.com/fonts/
http://www.girlswhowearglasses.com/ (dont let the url fool you, there are fonts here)
http://www.fontfinder.ws/

Plugins/Other:
Camoflauge plugin for Adobe Photoshop. Makes military-style camo textures, of all kinds, very customizable, super flexible, free, and just fun to muck around with! a must for war buffs.
http://photoshop.pluginsworld.com/plugin.p...shop&plugin=249

3dsMax - Texporter: free, invaluable tool for helping with texturing and skinning. No 3dsmax install should be without it. Exports your UV data as a bitmap image, ready for editing. many options.
Texporter!


User Submitted:
http://lemog.club.fr/lemog_textures/murs_briques.htm# - commando
Assorted Environment Images - Augh
Human Face Texturing - Augh
pixel2life.com - awesome site! - daz215

Tutorials:
http://www.sketchpad.net/photoshp.htm
http://phong.com/tutorials/
http://pixel2life.com
Guru's PhotoShop tutorials - check all of them, not just the "texture" section

Other

Spooky's old un-pinned vicetxd topic
Reflection maps and Materials in GTA (3, VC, SA)

Super-technical Dev stuff (i prefer to work with dds and tga myself, you wankers need to support them in future txd apps!)*
Nvidia DDS format, other
or here
Nvidia Texture Tools
MSDN DDS format
TXD File format technical discussion
*all the dds stuff is for vice, and san andreas, which use dxt compressed textures (sans dds header). only San Andreas uses mip maps, and gta3 doesn't use dxt textures at all.
Edit; the above topic is archived, and after months of trying, i really dont know when it will be Un-archived. For now you could ask one of the current txd-application authors (JernejL, Spooky, Steve M, ThaKilla) about the format, and spooky has even been nice enough to upload his source code which you could study for mroe information.
As said topic IS archived and inaccessible, question regarding the TXD format will be permitted here.
There is limited discussion of the txd format in this topic as well.

I added the pages that imo, were the best. BUT, feel free to add your own if you have some, links or images. And of course, if you need something really specific, give google.com a try. dont be afraid to use the image search there either smile.gif
PM
  Top
 

 
steve-m  
Posted: Tuesday, May 31 2005, 10:59
Quote Post



Group Icon
Group: Members
Joined: Jul 26, 2002

gr.gif

Member Award




QUOTE (ashdexx @ May 31 2005, 10:59)
(i prefer to work with dds and tga myself, you wankers need to support them in future txd apps!)

will do tounge.gif
Users WebsitePM
  Top
 

 
commando  
Posted: Thursday, Jun 23 2005, 14:23
Quote Post


Gta-NY Leader
Group Icon
Group: Members
Joined: Nov 18, 2003

pg.gif

XXXXX



Ash you may had this one, huge collection of high resolution textures.

http://lemog.club.fr/lemog_textures/murs_briques.htm#
Users WebsitePMMSN
  Top
 

 
krugman  
Posted: Tuesday, Jul 5 2005, 15:08
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 1, 2005

XXXXX



Any chance we could resurect this old thread, I could do with a look at the txd file format

QUOTE

TXD File format technical discussion
*all the dds stuff is for vice, and san andreas, which use dxt compressed textures (sans dds header). only San Andreas uses mip maps, and gta3 doesn't use dxt textures at all.


TIA

Krugman
PM
  Top
 

 
DexX  
Posted: Tuesday, Jul 5 2005, 15:27
Quote Post


Black Hat
Group Icon
Group: Retired Staff
Joined: May 16, 2002

Member Award




QUOTE (krugman @ Jul 5 2005, 09:08)
Any chance we could resurect this old thread, I could do with a look at the txd file format

QUOTE

TXD File format technical discussion
*all the dds stuff is for vice, and san andreas, which use dxt compressed textures (sans dds header). only San Andreas uses mip maps, and gta3 doesn't use dxt textures at all.


TIA

Krugman

goddamit mad.gif
(not you, i justt didnt realize it was archived).

yea, i'll see what i can do to get that un-archived.
PM
  Top
 

 
krugman  
Posted: Tuesday, Jul 5 2005, 16:22
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 1, 2005

XXXXX



Thanks
PM
  Top
 

 
krugman  
Posted: Saturday, Jul 9 2005, 17:59
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 1, 2005

XXXXX



No luck with this then ?
cryani.gif
PM
  Top
 

 
Voodooman  
Posted: Tuesday, Aug 16 2005, 16:56
Quote Post


JUSTICE WARRIOR
Group Icon
Group: Members
Joined: Jul 28, 2005

ru.gif

XXXXX



http://www.geocities.com/starlinesinc/ - here u can find exelent low res explosion generator
Users WebsitePMMSNICQ
  Top
 

 
daz215  
Posted: Wednesday, Aug 31 2005, 16:59
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Aug 21, 2005

XXXXX



I think a good website to add is pixel2life.com, they have tuts for everyhting smile.gif
PM
  Top
 

 
Mouzerball1000  
Posted: Friday, Sep 9 2005, 01:20
Quote Post


Apparel Maker
Group Icon
Group: Members
Joined: Sep 17, 2004

us.gif

XXXXX



The download link for the camoflage plugin isn't working. confused.gif
PM
  Top
 

 
DexX  
Posted: Friday, Sep 9 2005, 04:06
Quote Post


Black Hat
Group Icon
Group: Retired Staff
Joined: May 16, 2002

Member Award




QUOTE (Mouzerball1000 @ Sep 8 2005, 20:20)
The download link for the camoflage plugin isn't working.  confused.gif

his website is down. sadly all the sites i found that reference the plugin, provide links to his main page (which is what they should do), so all the reference links are broken too >_<

The author is "VanDerLee" (google search: VanDerlee, camoflauge, photoshop plugin). i'll check the link again later. if its still down in a week or so, i'll upload my copy of the file, though i would prefer not too.
PM
  Top
 

 
grovespaz  
Posted: Thursday, Mar 2 2006, 16:39
Quote Post


Group: Morons
Group Icon
Group: Members
Joined: Feb 22, 2004

nl.gif

XXXXX



QUOTE (DexX @ Jul 5 2005, 15:27)
QUOTE (krugman @ Jul 5 2005, 09:08)
Any chance we could resurect this old thread, I could do with a look at the txd file format

QUOTE

TXD File format technical discussion
*all the dds stuff is for vice, and san andreas, which use dxt compressed textures (sans dds header). only San Andreas uses mip maps, and gta3 doesn't use dxt textures at all.


TIA

Krugman

goddamit mad.gif
(not you, i justt didnt realize it was archived).

yea, i'll see what i can do to get that un-archived.

I would really love to see this thread un-archived..

How is it coming?

This post has been edited by grovespaz on Monday, Mar 6 2006, 08:47
Users WebsitePMMSN
  Top
 

 
DexX  
Posted: Saturday, Mar 18 2006, 08:05
Quote Post


Black Hat
Group Icon
Group: Retired Staff
Joined: May 16, 2002

Member Award




QUOTE
QUOTE (grovespaz @ Mar 2 2006, 11:39)
yea, i'll see what i can do to get that un-archived.

I would really love to see this thread un-archived..

How is it coming?

I've asked around a bit, and tbh, i dont know when that will happen. However i have edited my first post with as much information as i could find right off; a link to spooky's website where he has the sourcecode to his txd application, and a link to an older topic that is still active, where the format is discussed in a fair amount of detail.

JernejL and ThaKilla have made the only Txd applications (that i know) that work specifically with SA, although the format doesn't differ that much between the games. Anyone who has the intelligence to code a txd application in the first place, shouldnt have any trouble asking around and finding the missing info.

If someone wants something to do, this format is not discussed on the Wiki, and it really should be.

QUOTE
The download link for the camoflage plugin isn't working.

At the time of this update today, i re-checked the link, and it appears to be working again.
PM
  Top
 

 
grovespaz  
Posted: Friday, Apr 14 2006, 15:51
Quote Post


Group: Morons
Group Icon
Group: Members
Joined: Feb 22, 2004

nl.gif

XXXXX



Started the TXD Page on the Wiki, using the information in that thread.

Please, someone update/detail that smile.gif
Users WebsitePMMSN
  Top
 

 
z7server  
Posted: Saturday, Aug 4 2007, 08:43
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 30, 2007

XXXXX



Hi, I have a new textures site:
http://textures.z7server.com/
Titti
PM
  Top
 

 
jayz146  
Posted: Tuesday, Nov 13 2007, 02:41
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Aug 1, 2007

XXXXX



i see nutin up der bout editing dff files. help me plz
PM
  Top
 

 
z7server  
Posted: Friday, Mar 14 2008, 07:29
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 30, 2007

XXXXX



Hi,
I have a new Textures Link Directory site, please help me to update the content with textures sites, If you knew some please add it to my site:
http://textures.mandik.net/
Thanks a Lot,
Titti
PM
  Top
 

 
Jeffkeeper  
Posted: Tuesday, Jan 13 2009, 20:01
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jan 12, 2009

XXXXX



GTA Vice City Retextured
Coming Soon................
First Vid:
http://www.youtube.com/watch?v=v0NsAZwVwSc
PM
  Top
 

 
diem  
Posted: Monday, Aug 17 2009, 07:10
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Aug 17, 2009

XXXXX



http://www.assistcg.com/ best resource of seamless textures.
PM
  Top
 

 
indra p  
Posted: Thursday, Jul 15 2010, 01:47
Quote Post


Mack Pimp
Group Icon
Group: Members
Joined: Sep 29, 2009

mars.gif

Member Award




deleted

This post has been edited by indra p on Saturday, Jul 17 2010, 12:31
Users WebsitePMMSNAOLYahooXbox LivePlayStation Network
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (2) [1] 2 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG