|
 |
|
|
|
|
|
Grand Theft Auto for Macintosh Computers ???
 |
|
 |
| |
Opius  |
Posted: Saturday, May 7 2005, 05:44
|
General

Group: Members
Joined: Jun 27, 2002



|
Microsoft doesn't have runtimes for DirectX on any other platform. I don't know that much about the underlying systems, but I can imagine to change a compiled executable, even if it is running Renderware, to use an entirely different graphics engine would be close to impossible without documentation.
You would still have to recompile the game from the original source code and tell it to use a different API, like OpenGL. But if the game used a DirectX-only call, it'd be impossible to do it without some major workarounds.
Besides, Windows and Mac executables are completely incompatable, because of (but not limited to) OS support, memory structure and hardware support.
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|
|
|
|