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The Mod Showroom is only for posting previews/downloads of completed or near finished mods. All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
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[REL]GTA: Long Night Get some new britches, it's here!
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hellfish  |
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Long Night Creator

Group: Members
Joined: Jan 28, 2004

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The Fighting Hellfish proudly present GTA: Long Night, a finished arcade horror total conversion for Vice City. Guaranteed to meet the Surgeon General's recommended daily allowance of zombie slaughter. -New Storyline -Over 20 original full missions -Over half a dozen playable characters -New Radio Stations -New Particle Effects -Numerous weapon tweaks (including the ability to carry all heavy weapons simultaneously) -New Gameplay elements (Zombies, plotlines, bomb dropping airplanes) -New and improved zombie spawning system -25 Unique Zombies Reviews: | QUOTE | | I've played just about every mod there is for Vice City and none have had a whole new story and style, most just change the cars and a few other textures and they call that a total conversion, this is the only total conversion imho and if not then please feel free to elighten me. - Aincham |
   Download at: GTA: Long NightGTA: Long Night MirrorGTA: Long Night Mirror 2GTA: Long Night Mirror 3GTA Long Night - FileFrontGTA: Long Night Fileplanet LinkThough be warned the version at the FilePlanet link crashes after completeing the third mission. You have to patch ONLY if you downloaded from FilePlanet.The Fileplanet patch: Long Night Patch for Fileplanet download, hosted by caddragon.comMAY 14 PATCHThis patch fixes the problem where the game crashes after completing the first mission. Drop main.scm into the data folder. Everybody should grab this one. GTA: LONG NIGHT PATCHUPDATE: Officail video has been released. Long Night Trailer MirrorLong Night Trailer Mirror 2Long Night Trailer Mirror 3Long Night Trailer Mirror 4If you're having problems installing, check the INSTALLATION FAQWe're working on a walk-through. If you enjoy the game, post some screenshots of good zombie action. This post has been edited by hellfish on Sunday, Jul 3 2005, 17:46
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Domeroth  |
Posted: Tuesday, Apr 12 2005, 03:07
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Player Hater

Group: Members
Joined: Apr 12, 2005

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This game mod, is simply astounding. It's like transforming GTA: Vice city into Resident Dawn of the 28 days later! (Resident evil, dawn of the dead, 28 days later -if you couldn't figure out my babbling) The mod has a very unique and interesting storyline, as well as hordes of bloodthirsty zombies, just itching to pull you from your vehicle and chew you to bits. The story line progression is something I truly admire, I think you'll like it too. The mod is beautiful, I hope you guys enjoy it as much as I have!
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Mealing  |
Posted: Tuesday, Apr 12 2005, 09:26
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Dud dats not gas, dats a chikn.

Group: Members
Joined: Apr 14, 2004


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I just installed it and did the first mission.. but it crashes when i select "yes" on that guy below.. I got the patch installed as well so, i'm stuck for ideas on how to fix it 

*edit* Problem sorted, this mod is the best ever.. This post has been edited by Mealing on Tuesday, Apr 12 2005, 11:13
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imheretostay  |
Posted: Tuesday, Apr 12 2005, 09:52
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non-existant

Group: Members
Joined: Oct 4, 2004


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Now i cant wait till i get home, i gotta have this mod! Commenting later.
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Justin  |
Posted: Tuesday, Apr 12 2005, 10:15
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have a cigar

Group: Retired Staff
Joined: Jun 30, 2004


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Looks very good. Well done. I'll be downloading this one in a second.
Good stuff.
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Aincham  |
Posted: Tuesday, Apr 12 2005, 12:30
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Another San Andreas Fan

Group: Members
Joined: May 19, 2003


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Sharkey  |
Posted: Tuesday, Apr 12 2005, 19:53
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Invisible

Group: Andolini Mafia Family
Joined: May 28, 2003

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cool, ill download it and give it a try, give me an excuse to use some of my vice skins. hopefully its as badass as it sounds, cant wait.
out of curiosity, who made the player textures? meh, nm, itll probably be in the readme im guessing.
neither links works for me. it might be on my side, not sure.
This post has been edited by Sharkey on Tuesday, Apr 12 2005, 20:03
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Tecate  |
Posted: Tuesday, Apr 12 2005, 23:10
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Long Night Creator

Group: Members
Joined: Feb 28, 2004

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| QUOTE (Mealing @ Apr 12 2005, 16:11) | i'm stuck now, the army guy died (i think) in some kamakazi, so i'm using this stoner guy, i've done 3 missions that i could find and now i can't find any more.
Have i come across the sh*ttiest ending ever or am i missing something? |
No, that's not the ending. After you complete all available missions, go talk to the Sarge in the booth by the smaller gate. If you're in a murder zombies mood, you can also talk to Hal the Swat, load up on weapons, and then walk up the stairs on the other side of the studio to exit. You can also take naps on the bed in Studio C, I believe it is. There's no spinning hellfish marker. We seriously recommend saving between missions. All new textures were developed in-house by the Fighting Hellfish. This post has been edited by Tecate on Tuesday, Apr 12 2005, 23:13
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Mealing  |
Posted: Wednesday, Apr 13 2005, 07:34
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Dud dats not gas, dats a chikn.

Group: Members
Joined: Apr 14, 2004


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| QUOTE ("Tecate") | | No, that's not the ending. After you complete all available missions, go talk to the Sarge in the booth by the smaller gate. |
Thanks, i'm pretty sure that he always said he was busy but i'll give it a try anyway
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