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 [WIP|SCR] GTA_Illegal_Sectors

 bored in the house doing a map
 
junox  
Posted: Saturday, Apr 2 2005, 05:16
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watch out for gimps
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GTA-ILLEGAL
user posted image
Who's in the team
---------------------
junox - map organiser and creator leader

y4kuza - car modeler- EXTREME(awsome scratch car maker) in charge of ALL cars if youd like to add a scratch made euro car to this mod go through y4kuza please STATUS-SLEEPING
platinum - web design and helpfull extras---STATUS - SLEEPING
knife - original script---STATUS-SLEEPING
badboy_zay -ped rigger +skinner+ modifier
gta_panda-KED STATUS -????
loic skywalker- odd small models...STATUS-SLEEPING

------------------------------
up to date from December 2011 still looking for help !!!!!
----------------------------------------------
POSITIONS AVAILABLE GET ME THROUGH FORUMS or just post
1.MISSION SCRIPT CREATOR
2.CAR MODDER
3.PRE-LITE SPECIALIST
4.2DFX


------------------------------
VIDEOS
---------
VIDEOhttp://youtu.be/OgktScO_qsM
VIDEOhttp://www.youtube.com/watch?v=NvQ_7mtReZc...nel_video_title
VIDEOhttp://www.youtube.com/watch?v=Sb5hyx42VIM
VIDEOhttp://www.youtube.com/watch?v=B1ouIwBsSBQ
VIDEOhttp://youtu.be/pCoYfLCwJTg
VIDEO http://youtu.be/bBS3i9ZPwcM
VIDEO http://www.youtube.com/watch?v=53gX3QltY2Y...Z1_G96HE9XMXvM=
VIDEO http://www.youtube.com/watch?v=6PZLqGHhRYE



IT WILL TAKE MAYBE 6 7 YEARS .......
SO I HOPE TO FINISH SPRING TIME \ 2009 \ 2010 \ 2011 X\2012
dozingoff.gif dozingoff.gif dozingoff.gif dozingoff.gif
Homemade Production ©
you need to copy these settings from limit adjuster to the Gtavc.exe
user posted image

This post has been edited by junox on Tuesday, Apr 24 2012, 20:07

O This mod is hosted at GTAGarage.com

Screenshots:
GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot

Downloads:
Download April '07 beta - 141MB, uploaded on Mar 06 2009, downloaded 19546 times

Click here to view the mod at GTAGarage

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Cran.  
Posted: Saturday, Apr 2 2005, 05:54
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910 reprisent
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Wow, you could replace all of Vice City with this! tounge.gif Looks promising, but you need to fix the texturing, as Skecthup sucks for texturing.
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timmy2004  
Posted: Saturday, Apr 2 2005, 07:38
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Gangsta
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Is this that mod you were working on in the PPC? That looked great, good luck with this.

-Sweden pwns you.
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Knife  
Posted: Saturday, Apr 2 2005, 07:43
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Tits.
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Nice work. <INSERT OTHER COMMENT HERE>
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junox  
Posted: Saturday, Apr 2 2005, 08:51
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watch out for gimps
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heyho , thanks for the comment guys
just gotta apologies i like me pictures, so here's what ive done in the last
hour or so confused.gif
word of advice
if youre having a prob with col files, its prob not the col file ,but you're model
check your model again for double faces and just plain bad connecting line's
(it was my prob ,anyways cry.gif )

thats using sketchup
watch out fotr the thick double lines biggrin.gif

===============




---------
Shifty41s_beerhatsmilie2.gif
fixed size of hill much better now
user posted image

-----------

user posted image
------------

fixed the sculpture at -- (the bunker building ) below
user posted image


thats all for today promise colgate.gif

im also working on some music to go with this mod aswell rahkstar2.gif Shifty41s_beerhatsmilie2.gif

edi edit
(knife)its always been on the base for myraid and gta rally
its just easier to mod on these i find it faster to rebuild the archive (gta.img) that is catspider.gif no offence meant confused.gif ( myraid team or gta rally )
respect mappers colgate.gif

This post has been edited by junox on Monday, Jun 15 2009, 05:23
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Knife  
Posted: Saturday, Apr 2 2005, 12:47
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Tits.
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Why have you suddenly put it in Myriad islands?
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junox  
Posted: Saturday, Apr 2 2005, 23:41
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watch out for gimps
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-----------
MR KNIFE dozingoff.gif
-----------
actually find it easier to mod in myraid (there's less in the way) this answer you
------
-----
Hopefully soon, everything ingame will have been made by myself.... map-n-buildings only no missions or things planned yet i have many ideas, but wheather they will come available, who nows? its really time involved .......

anyways morning again folk or is it good evening or good night
that was a quick day

yet again some more pictures trying to keep the size of them down
incase there's any dial ups out there colgate.gif
started putting some of the coast road ingame
1 still prob with some textures not appearing ...? working on it
2 resized road but think as usual it could be slightly smaller ???.

wot you think folks
user posted image
---------- colgate.gif

user posted image

ph34r.gif
user posted image


edit edit
--BCspeed34--
reworked some textures any better in the next one following?
user posted image

pink outlined ones --ive just done
road-dirt-grass
still gota do the yellow outlined ones grass-rock
grass-dirt smile.gif

This post has been edited by junox on Monday, Jun 15 2009, 05:23
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BCspeed34  
Posted: Saturday, Apr 2 2005, 23:49
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Evolve
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Good work but you seriously need to get those texture problems sorted out.

Perhaps you didnt flip them?
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junox  
Posted: Sunday, Apr 3 2005, 22:17
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watch out for gimps
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hello again folks
it's that time of the day again, only a few update's,
been working on scale today ,think ive got it correct
average size of single road=50 in sketchup
once in zmod scaled it by (6x50) if anyone knows a faster way please say
doesnt seem obvious to me confused.gif ...dup
user posted image
========
ive also included a moomapper picture aswell
user posted image
========

Ingame, i havn't got on to the (lod ) files yet, so draw distance is annoying

ill do lods hopefully, once final map sections are complete and ingame, i think,
hope there easier to do than the original col files biggrin.gif

======
user posted image

dozingoff.gif

user posted image


and thanks again to the small guys, in the big shack for the picture hosting
here http://imageshack.us/index.php

This post has been edited by junox on Monday, Jun 15 2009, 05:23
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commando  
Posted: Sunday, Apr 3 2005, 22:54
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Gta-NY Leader
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Very nice you just need to fix those mapping problems you got ther and finishing the mapping process then it will look much better. Keep up the good work. smile.gif
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junox  
Posted: Monday, Apr 4 2005, 03:20
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watch out for gimps
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hey thanks commando
as you can see, ive always had a little problem
wth the old texturing , but the idea here is to follow this project through
and get better its all a learning process...!
but i gotta say, it all started as eh..... a DREAM,,, to get models in-game
and now , im even thinking of makins lods phew anyways good luck with your'e own mod ...........

http://www.gtaforums.com/index.php?showtopic=123380
http://www.gtanyforums.pt.to/

ive been following this one
nice guns cool.gif
anyways got a few more models ingame .
i no its slow.. but im getting there
not going to show everything though that would give the game away (he he )

just liked the sunset in the first one
user posted image

--------
user posted image

edit edit
sorry for this last photo , started making road signs and barriers today
was looking for highway signs (American ) but came up with this bad one
i'll keep looking nervous.gif
user posted image


edit
-------- mercie_blink.gif
user posted image
setback time (should of changed scale ) monitor WAS right another 1/5
smaller oh well back to the file's dozingoff.gif again

hey was thinking, for doing billboard highway signs, is it random for text in
them ,or can you specify (diff text same object diff locations,?)--meh
if anyone can say please pm me or ill waste time searching or sussing it out myself (mr mazy dozingoff.gif )
---------------
ok ...! the bunker area is sector -1 of a map i'm doing of 4 so far sector's

sector 1 the bunker - ( government building)- high security------
with research campus, located opposite

------
sector-2 the coast road - good to drive along the coast ,to sector 3 .
to make a garage along this route will probably be identical to the one on the highway but differing textures (lazy me )

-------
sector-3 ( nothing has been given away about this location yet )

--------

sector-4 -(haven't decided what to put here yet myself im open to suggestions
was thinking maybe a park with boating river waterfall n things see how it goes
(canal section)- theres is going to be a small underground- monorail system planned but thats a month or two away not in first set of files
getting ahead here....! back on things now

or maybe even the (world famous ) SCULPTURE PARK anyone is welcome to add there own personal 3d sculpture in a picturesk setting suicidal.gif (sorry folks if im rattling on ) need some feedback on sector-4 ph34r.gif
anywayz

dozingoff.gif
this is the plan anyway ................


i was going to start ,diff topics for different sectors but ill keep it all together guys if thats sweet
its all going to be 1 mod
dozingoff.gif

oh and also , if i can squeeze another picture in nearly finished the double-down offramp just to finish textures on it , and correctly sized dozingoff.gif piccie below
user posted image

much prefer the double over i finished earlier this month
sketchup page picture is on page
http://www.gtaforums.com/index.php?showtopic=168666&st=240
about halfway down

This post has been edited by junox on Monday, Jun 15 2009, 05:24
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junox  
Posted: Thursday, Apr 7 2005, 18:09
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watch out for gimps
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oh dear
2 post's in a row again, (me bad ) waited 3days


here's some more picks , was hopeing for some response
so that i can make this better oh well ..... user posted image

----
user posted image

and a litte moomapper picture aswell dozingoff.gif

user posted image

---edit----
new post

getting road and garage together today, before weekend dozingoff.gif
user posted image
i no its a little (greenish) but have'nt textured it yet, and added pumps signs
brocken rusty car and (bits n bobs) ---sorry heard that expression off an old lady.
think she was mad ..he he catspider.gif

user posted image

This post has been edited by junox on Monday, Jun 15 2009, 05:24
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RainingAcid  
Posted: Thursday, Apr 7 2005, 18:20
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Hustler
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Awsome!
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junox  
Posted: Saturday, Apr 9 2005, 03:35
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watch out for gimps
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thanks raining acid SHWEET

here's what ive been up to tonight
mercie_blink.gif
user posted image
--------------
wow.gif
user posted image
dozingoff.gif
--------
user posted image


just another road ,traffic will come later dozingoff.gif also started road to grass textures
not sure if im happy with the one i made up wot you think picture below


user posted image
its a mixture of grass dirt n road mmmm sounds a bit dodgey!....

somewhere along this road ill stick in a diner or something (jims pancakes place )

This post has been edited by junox on Monday, Jun 15 2009, 05:24
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Knife  
Posted: Saturday, Apr 9 2005, 08:56
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Tits.
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QUOTE (junox @ Apr 2 2005, 23:41)
-----------
MR KNIFE dozingoff.gif
-----------
actually find it easier to mod in myraid (there's less in the way) this answer you

Sorry I was being a N00B. Looks very good!
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GT-1  
Posted: Saturday, Apr 9 2005, 09:22
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Very nice work, its good to see some new mappers coming through. Could you post a screenshot straight out of the game without resizing it, just save as a jpeg. Just wondering what it looks like then, you can get a better perspective.
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junox  
Posted: Saturday, Apr 9 2005, 13:34
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oh my God, look at the size of it
just fits on my screen

http://img131.exs.cx/img131/525/152large9ao.jpg
hey folks thanks for the reply sweet


mr knife dozingoff.gif no worries

gt-1 heyho thanks for the comments here's a full screen jpg
hope it's not to big
i try to linki as thumbnail ,but can't suss that out yet, dup ... oops confused.gif here's the
picture, no new ones since yesterday.... had to sleep (he he)

http://img131.exs.cx/my.php?loc=img131â„‘=152large9ao.jpg
didnt resize hope thats what you mean dozingoff.gif ...........
sorry if too big just ,delete link if need be

youll notice bottom right of picture, i'll have to scale down grass so they match well

junox

this country road, has just passed the (boating pond) near the bridge then , turns into a dual carraigeway ,which then takes you to the sculpture
park hopefully. if i can get other people to do some 3d sculptures, to put in it that would be nice but i no hassle
i mentioned before but no-one respondie
ive started 2 myself ha ha anywayzzzzz

oh! wow.gif edi edit

hey also been working on some new trees, but finding them difficult

( he he) dozingoff.gif here a triangle tree, silly round one and
also a wobbly one

user posted image

turn.gif
user posted image

started the trees way back in march there on page
http://www.gtaforums.com/index.php?showtopic=168666&st=240
about 3/4 the way down ...bla... blah ... blah ... sigh.gif
happy modding all

This post has been edited by junox on Monday, Jun 15 2009, 05:25
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Cerbera  
Posted: Sunday, Apr 10 2005, 21:15
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Ben "Cerbera" Millard
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Looks like you need to turn off the "widescreen" mode from the display options from the main menu in the game. All your images look stretched because it seems to currently be turned on when your monitor is not a widescreen one.

(EDIT) Please use a URL link to big images (wider than about 650 pixels) otherwise it means everyone has to scroll horizontally to read what has been written. The mod looks pretty neat, though. I'm especially interested in the way you are doing your intersections. Using less smilies and fewer new lines would make your posts easier to read, too.

This post has been edited by Cerbera on Sunday, Apr 10 2005, 21:17
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commando  
Posted: Sunday, Apr 10 2005, 21:56
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I really love the way you fit the roads in the landscape it looks very cool and it will be crazy to drive in those at full speed with a very fast car. Keep it going i see that you fixed some mapping problems and you keep adding nice details to the map.
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junox  
Posted: Sunday, Apr 10 2005, 22:27
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heyho guys,

(cerbz) hi cerb , thanks for that one, you're correct, i did
have wide screen on . completely forgot, DUP ( thumbs up - no smillie ) ill fix it
for next time . intersection are great fun cerb - but think im going to readjust the
bottom sections of the off and on ramps, either, this release or next one

(commando)- yeh its fun on the road, though gotta say that still got 1-2 lumpy
corners to smooth and it will be better
thanks for the comments ....sweet guys

here's some pictures of the pier and entrance to park area
(not the sculpture park)
user posted image
user posted image

This post has been edited by junox on Monday, Jun 15 2009, 05:25
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