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 [Rel | F] Myriad Public Library

 
Gforce  
Posted: Monday, Apr 4 2005, 14:37
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no mick you didn't mess anything up this time biggrin.gif the screen i posted in the wip thread was was taken before i lit everything, so yes that window is too bright and i will look into relighting that particular dff tonight, the rest of the lot is lit correctly to the PLS standard you can see that from the road tex's being slightly brighter than the original illsub road tex's where the lot joins the rest of the island.

not sure if i mentioned this before but.............. "NICE LOT" cool.gif
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spaceeinstein  
Posted: Monday, Apr 4 2005, 18:23
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巧克力
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Cran's script seems more messed up because the DIR is going to the wrong folder.
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Urban Legend  
Posted: Sunday, Apr 17 2005, 15:34
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No, f*ck no.
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Nice library man. biggrin.gif
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spaceeinstein  
Posted: Sunday, Apr 17 2005, 15:43
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Whoa, no need to bump, but whatever. The windows in the hallway doesn't seem to see through to windows inside the rooms, if you know what I mean.
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caponester  
Posted: Sunday, Apr 17 2005, 16:30
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I just got round to trying this lot out ingame and It gets my vote for one of the best lots in Myriad in terms of looks.

Now all we need is some missions for a crazy librarian.
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Knife  
Posted: Sunday, Apr 17 2005, 16:31
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Tits.
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Well I'll have to think about that...
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Urban Legend  
Posted: Sunday, Apr 17 2005, 19:07
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No, f*ck no.
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Someone should make a book burning mobile or something.

And as for the bump, If I didnt bump it no one would ever know about this building cause it was almost to the 2nd page and it hasnt been added to the official download center yet.
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Gforce  
Posted: Sunday, Apr 17 2005, 19:09
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QUOTE (spaceeinstein @ Apr 17 2005, 15:43)
The windows in the hallway doesn't seem to see through to windows inside the rooms, if you know what I mean.

i do, transparencies and alpha's are one of the most problematic issue's when it comes to putting them ingame, sometimes they will work fine on one installation and wont work at all on another and sometimes they work when previously they didn't, a very strange issue indeed. dontgetit.gif
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mickarrow  
Posted: Tuesday, Apr 19 2005, 16:22
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Sorry to bump this, but since I hear other people have problems with the alphas I thought I'd better explain:

When you see the different parts in the IDE, you'll see I named them 'libone, libtwo, etc...' , but they're not in the correct order (one, two, three, etc...)
LEAVE IT THIS WAY!. Don't think I just mixed up the number with no reason, they need to be in that particular order to make the alpha's work. Only two alpha probs I left in are the statue and when you look from inside a room on the upper floor to the outside of a room on the lower floor. They don't stand out much so I'd left them as they were.
Hope this will fix some problems some of you may have with this lot xmas.gif


And yes, why is this lot not added to the centralized download section? bbq.gif
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GT-1  
Posted: Tuesday, Apr 19 2005, 16:31
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I swear I added it a few days ago? wink.gif Should be around the bottom of the [FINAL] ones somewhere.
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