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Attention:
This is for the discussion and releasing of tutorials for modifying GTA. Anything that isn't a tutorial will be deleted without notification.
- Please read the Official Modification Forum Rules & Procedure BEFORE posting!
- Data topics: The following topics contain information for formatting and writing tutorials.
- Requests are to be made in the pinned topic.
- New topics to this forum are subject to moderation, and will not appear immediately. Pending approval by a moderator, if a topic is deemed unsuitable it will be deleted without notification.
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Requests Submit your tutorial requests
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Ashwin the new boy  |
Posted: Thursday, May 26 2011, 08:53
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I am The Most Confused Person

Group: Members
Joined: Nov 14, 2010


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while mapping with 3ds max 9, when i use tiling to make that texture fit on the model, it works fine, but when i export it & import it, it looks exactly the same as it was looking without tiling, if you understand what i am saying please tell me a perfect solution of it, thanks,
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goin-god  |
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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| QUOTE (sbhtknkl101 @ May 30 2011, 08:01) | can someone make a tut how to expert a hat dff from 3d max on gta sa i edit the dff but i dont know how to expert | Can't remember if hats come with the head, if so this tuto is for youhttp://www.gtaforums.com/index.php?showtopic=453981
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sbhtknkl101  |
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Player Hater

Group: Members
Joined: May 30, 2011

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goin-god  |
Posted: Wednesday, Jun 1 2011, 22:17
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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| QUOTE (sbhtknkl101 @ Jun 1 2011, 17:33) | i figerd out how to make Thanks for trying anyway can some one do a tut how to make a collision file for a car not edit how to make it from a model in 3d max | You know what would be great, if you reply in my tuto how to do it.
For other people.
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