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This is for the discussion and releasing of tutorials for modifying GTA. Anything that isn't a tutorial will be deleted without notification.

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 Requests

 Submit your tutorial requests
 
goin-god  
Posted: Thursday, May 26 2011, 02:11
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Google man, the internet is full of modeling tutorials.
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Ashwin the new boy  
Posted: Thursday, May 26 2011, 08:53
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I am The Most Confused Person
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while mapping with 3ds max 9, when i use tiling to make that texture fit on the model, it works fine,
but when i export it & import it, it looks exactly the same as it was looking without tiling,
if you understand what i am saying please tell me a perfect solution of it,
thanks,
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web3mantra  
Posted: Thursday, May 26 2011, 12:37
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I have also same question.How to make true GTAVC and GTA3 style HUD Weapon icons.
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aee  
Posted: Saturday, May 28 2011, 23:47
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I request a tutorial on how to make a building buyable
how to add a pickup for a house
and after the house is bought
how to add a safe icon
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tam17  
Posted: Sunday, May 29 2011, 13:13
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Read ZAZ's CLEO Coding Tutorial. It can help you enough AEE. wink.gif
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goder2910  
Posted: Monday, May 30 2011, 06:43
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The best tutorial that i want is "How to convert model .smd to .dff". I have many model .smd with texture from FFVII Crissis Core and Dissidia (with bone), but when i import into 3ds, i dont know how to link all bone to 1 Hierarchy.
I hope a tut to help me solve the problem . Thanks !
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sbhtknkl101  
Posted: Monday, May 30 2011, 11:01
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can someone make a tut how to expert a hat dff from 3d max on gta sa
i edit the dff but i dont know how to expert
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goin-god  
Posted: Monday, May 30 2011, 13:50
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QUOTE (sbhtknkl101 @ May 30 2011, 08:01)
can someone make a tut how to expert a hat dff from 3d max on gta sa
i edit the dff but i dont know how to expert

Can't remember if hats come with the head, if so this tuto is for you
http://www.gtaforums.com/index.php?showtopic=453981
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sbhtknkl101  
Posted: Monday, May 30 2011, 14:25
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Thanks
but the hat comes with bones only and the hat so i cant export bones
here picture
http://imageshack.us/photo/my-images/691/30052011172620.png/

http://imageshack.us/photo/my-images/840/30052011172713.png/
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goin-god  
Posted: Monday, May 30 2011, 14:50
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You only have to select the model. But since I've never exported a hat, watch, or stuff. I can't help you more than that.
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sbhtknkl101  
Posted: Wednesday, Jun 1 2011, 20:33
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i figerd out how to make Thanks for trying
anyway can some one do a tut how to make a collision file for a car
not edit how to make it from a model in 3d max


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goin-god  
Posted: Wednesday, Jun 1 2011, 22:17
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QUOTE (sbhtknkl101 @ Jun 1 2011, 17:33)
i figerd out how to make Thanks for trying
anyway can some one do a tut how to make a collision file for a car
not edit how to make it from a model in 3d max

You know what would be great, if you reply in my tuto how to do it.

For other people. wink.gif
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goder2910  
Posted: Monday, Jun 6 2011, 02:56
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I would like a tutorial about rigging 4 - legs animal or 2 - leg animal instead of vehicle.
I want to add Chocobo from Final Fantasy and some Dragon Mount models from Perfect World online to GTA Sa.

Can anyone make the tutorial for me ?
Thank in advanced. ^^

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Ashwin the new boy  
Posted: Tuesday, Jun 7 2011, 15:34
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please explain me how to rotate a dummy to change the rotation of a door
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MME_1999  
Posted: Wednesday, Jun 15 2011, 19:47
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I request tutorials for GTA SA not VC 3ds MAX program using tutorial for editing or creating .dff files. It is strange that I did not find in the menu 3ds tutorial of making .dff files for GTA SA !!! confused.gif
Or should we use youtube and google tutorials suicidal.gif
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Ashwin the new boy  
Posted: Thursday, Jun 16 2011, 02:07
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download 3ds max & kams script from garage,
then make models attach it together & export it using kams script,
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kmlwin.1996  
Posted: Thursday, Jun 16 2011, 10:33
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I request a collision editing tutorial for VC.
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Nitesh aka AAAAAAA  
Posted: Thursday, Jun 16 2011, 10:44
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I don't know if this is a stupid question. How do you start coding in Sanny builder? Like when I am coding a mission and I want to load the player model, how do I do it?

I tried looking for it in the tutorials but I couldn't find it.

Please help. [I am new to coding]

Thanks in advance.
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Ashwin the new boy  
Posted: Thursday, Jun 16 2011, 13:38
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I am The Most Confused Person
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QUOTE (Nitesh aka AAAAAAA @ Thursday, Jun 16 2011, 16:14)

I don't know if this is a stupid question. How do you start coding in Sanny builder? Like when I am coding a mission and I want to load the player model, how do I do it?

I tried looking for it in the tutorials but I couldn't find it.

Please help. [I am new to coding]

Thanks in advance.

actually you should use stripped scm to start codding or scripting,
you don't need a tutorial for it,
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Kid_Cyanide  
Posted: Tuesday, Jun 21 2011, 16:38
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I would like to know how to put myself in the game as the main character. I would also like to know all the software I would need to accomplish this.

So far I have programs Blender and Adobe Photoshop CS3 Extended.
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