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This is for the discussion and releasing of tutorials for modifying GTA. Anything that isn't a tutorial will be deleted without notification.

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 Requests

 Submit your tutorial requests
 
Dup  
Posted: Thursday, Jul 8 2004, 00:04
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Retired Lurker
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You need to compress the textures using TXD Workshop by Delfi.

Basically, before you save the TXD, you need to 'Compress all Textures' from the menu. Then save and it should work, as long as you have kept the same filenames as the original txd.
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Augh  
Posted: Saturday, Jul 10 2004, 17:06
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Unspoiled by progress
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Tutorial on converting (your own) car mods from vc to gta3 or vice (haha) versa would be really good to refer to.

Thanks.
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AndyinEngland.  
Posted: Monday, Jul 12 2004, 15:55
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nycc
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I'd like an extremely basic 3ds max tutorial please. smile.gif
Doesn't really matter what the modelling is of, as long as it covers the basics.
Basics meaning how to create a polygon etc.

This post has been edited by andyinengland2004 on Tuesday, Jul 13 2004, 07:14
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jcab42  
Posted: Tuesday, Jul 13 2004, 18:45
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Custom Planet Builder
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QUOTE
I'd like an extremely basic 3ds max tutorial please


did you see "Appendix B: How to apply a texture in 3ds Max" from my tutorial?

If not, click the following link and schroll to the bottom of the first post:

http://www.gtaforums.com/index.php?showtopic=139501
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oetlul  
Posted: Sunday, Jul 18 2004, 18:38
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still learning...
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I would really really like a tutorial on hacking gta3/vc's memory, not only the health and such, but also on hacking less intuitive adresses, like the camera-positions and so. And ofcourse info about pointers, offsets, and everything related.
Thank You.
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Demarest  
Posted: Sunday, Jul 18 2004, 23:20
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what could be
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oetlul  
Posted: Tuesday, Jul 20 2004, 10:00
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still learning...
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no, those are just the adresses, but I want to learn it myself.
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DSimon  
Posted: Wednesday, Jul 21 2004, 19:40
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AKA BlackFader
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Sorry if I double post, I had a strange problem here

Anyway, I think it isn't possible, but can someone give me a tutorial or something that explains how to make the door move on a track instead on an axis, like in vans for instance.
And also I'd like to have some info on how to make the doors' and trunks'
dummies move in different ways, like the door opening upwards.

Thanks for helping! biggrin.gif

This post has been edited by DSimon on Wednesday, Jul 21 2004, 21:16
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aciddragon388  
Posted: Friday, Jul 23 2004, 13:31
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Player Hater
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im not gonna bother looking through this entire thing so can some1 just pm me a link to a good tutorial on creating weapons

pppllllllllllllllleeeeeeeaaaaaaaaaaasssseeeeeeeee lol.gif
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repole  
Posted: Thursday, Jul 29 2004, 02:49
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n00b
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new here, not to patching, looking for a begginers/dummy type of tutorial for coding (specificly mission creating), i've read some coding stuff but, i'm pretty confused...any help is appreciated
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Lowrider  
Posted: Thursday, Jul 29 2004, 22:18
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Lowrider
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can someone make a tutorial that shows how to get the car in the game cuz i modeled some cars but i dunno how to make the txd and i dont think zmodeler's dff exporter works so,,,,,, =D k thx =D
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Tryst  
Posted: Sunday, Aug 1 2004, 05:59
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Professionally Retarded
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I would like a quick tutorial on how to make my own fonts for windows. I don't realy need a super indepth tutorial. Just tell me how to make the font and how to save it and sh*t like that. If you do make one please pm me or email me at Tryst@bncreighard.com if you want to go into depth go right ahead and make a topic here for your tutorial, I just want enough to tell me the basics.
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HyprViper4  
Posted: Friday, Aug 20 2004, 18:09
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Tomorrow is never certain...
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Can someone please make a Tutorial that goes very in-depth into creating a custom model... Because, I am trying to creat a custom model, just with my mind, because I think that would be easier for my first model. Sorry is someone has already requested something along these lines... THANKS!
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Andrew  
Posted: Friday, Aug 20 2004, 18:32
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It depends what you're wanting for a custom model, ifs its a car, try and think of different cars what bits you like about them. And make a mixture or something. If its a building either draw on paper and scan in or on the pc. Planes for the building. Things like that.
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Mark  
Posted: Sunday, Aug 22 2004, 21:31
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Jesus hates you.
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I'd like a tutorial on Zmod Spline modelling.....damn gay thing won't do what i want it to! tounge.gif
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jcab42  
Posted: Monday, Aug 23 2004, 01:47
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Custom Planet Builder
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Zmod is not easy to model with. I've made splines with many programs and I find 3ds Max to be far easier and more flexable than any other, and that includes Illustrator and the whole Macromedia Studio. In fact, I actually use 3ds Max to make splines and then import them into freehand to make the vectors. I may be bias though.

Anyway, if you interested in spline modeling with 3ds Max then let me know.
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Superb@ll  
Posted: Tuesday, Aug 24 2004, 19:27
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Gangsta
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Anyone interested in Sketchup tutorials? I'm in tutorial mood.
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LT_McGyver  
Posted: Wednesday, Aug 25 2004, 00:44
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King
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I would like to see a tutorial on making your own collision file for a vehicle.... Thanks in advance.
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Superb@ll  
Posted: Wednesday, Aug 25 2004, 13:46
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Gangsta
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xrk  
Posted: Thursday, Aug 26 2004, 21:56
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30Hz
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Could someone do a tutorial on making paths on new land ???

esspecially adding police and peds !

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