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Attention:
Official GTA:LC Trainer Give me your ideas...
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JernejL  |
Posted: Saturday, Jun 5 2004, 15:50
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Big Homie

Group: Retired Staff
Joined: Mar 11, 2002



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| QUOTE (TwoZero @ Jun 5 2004, 15:28) | | And as Demarest said it will be specific for LC so it won't be a real concurent for you. I will still use yours for Myriad and normal VC (and for LC if I need a function that isn't in his tool). | this makes no sense, why wouldn't you use dev console for myrad, gtavc and gta:lc?? why do people alaways sophisticate stuff? btw, this code: | CODE | If ListBox1.Selected [0] then begin ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId); HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId); WriteProcessMemory(HandleWindow, Pointer(Address), @Landstalker, NumberOfBytes, bytesread); closehandle(HandleWindow); end; If ListBox1.Selected [1] then begin ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId); HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId); WriteProcessMemory(HandleWindow, Pointer(Address), @Idaho, NumberOfBytes, bytesread); closehandle(HandleWindow); end; If ListBox1.Selected [2] then begin ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId); HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId); WriteProcessMemory(HandleWindow, Pointer(Address), @Stinger, NumberOfBytes, bytesread); closehandle(HandleWindow); end; If ListBox1.Selected [3] then begin ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId); HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId); WriteProcessMemory(HandleWindow, Pointer(Address), @Linerunner, NumberOfBytes, bytesread); closehandle(HandleWindow); end; If ListBox1.Selected [4] then | btw, haven't you ever heard about case statements and code optimization? | CODE | // the memory is opened once and used for all statements ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId); HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);
// the case statements execute depending on the listbox.itemindex.. self explaining ok? case listbox.itemindex of 0: WriteProcessMemory(HandleWindow, Pointer(Address), @Landstalker, bytesread); 1: that 2: that_other end;
// and we close this only once.. huzzah! closehandle(HandleWindow);
| wtf? what i am doing, and i am still helping him! f*ck! *runs*
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ModelingMan  |
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Crackalacking!

Group: Members
Joined: Jan 23, 2004



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Well here is a new version of the GTA:LC trainer, and a bump of an almost 2 month old topic.
This post has been edited by ModelingMan on Tuesday, Aug 3 2004, 22:14
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silver007  |
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Homie

Group: Members
Joined: May 15, 2003


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this is great i always wanted to edit the garages in GTA:LC
i do have some suggestions along with the screenshot capturing capability
the GTA3 admin console had a few cool features that i would like to see, one is the ability to change the color of the car your currently driving,
another feature was to increase the speed of your vehilce by a %, that you could asign to a key, so all you have to do is press it to get a burst of speed, kinda like NOS, also a feture to stop all movement, so you wont be flying or moving outta control into a building or water
another is to change the amont of ammo, loaded in the weapon and how much your carrying, so you carry the maxium amout of ammo, but have the same ammont in the gun, therefore never needing to reload
a few more are the abiliy to increase the car's weight, so every car bounces away from you when you hit them, and the ability to become damage proof, fire proof, bulit proof, expolsion proof etc.
anyways, thats a pretty long list, and i dont know what will be capable in Vice, but it would be nice to see all those features
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JernejL  |
Posted: Saturday, Jul 31 2004, 14:53
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Big Homie

Group: Retired Staff
Joined: Mar 11, 2002



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| QUOTE (silver007 @ Jul 30 2004, 23:30) | this is great i always wanted to edit the garages in GTA:LC
i do have some suggestions along with the screenshot capturing capability
the GTA3 admin console had a few cool features that i would like to see, one is the ability to change the color of the car your currently driving,
another feature was to increase the speed of your vehilce by a %, that you could asign to a key, so all you have to do is press it to get a burst of speed, kinda like NOS, also a feture to stop all movement, so you wont be flying or moving outta control into a building or water
another is to change the amont of ammo, loaded in the weapon and how much your carrying, so you carry the maxium amout of ammo, but have the same ammont in the gun, therefore never needing to reload
a few more are the abiliy to increase the car's weight, so every car bounces away from you when you hit them, and the ability to become damage proof, fire proof, bulit proof, expolsion proof etc.
anyways, thats a pretty long list, and i dont know what will be capable in Vice, but it would be nice to see all those features | gta-vc developer console can do all that. gta-vc developer console: http://www.gtaforums.com/index.php?showtopic=134429
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ModelingMan  |
Posted: Saturday, Jul 31 2004, 17:02
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Crackalacking!

Group: Members
Joined: Jan 23, 2004



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More updates.
| QUOTE (From Readme.txt) | Now reads settings from INI file, so there's no need to change exe version everytime you open this trainer.
Press PrintScreen during gameplay to save screenshots to disk. They save as bitmap files.
There is now a teleporter. I have only inserted 3 locations, but you can add your own.
A bug in the Health and Armor position has been fixed also. |
I have given credit where credit is due in the readme.
I still need confirmation from version 1.1 users.
This post has been edited by ModelingMan on Tuesday, Aug 3 2004, 22:14
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TwoZero  |
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Ghetto Star

Group: The Connection
Joined: Apr 15, 2003



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As far as I know, Steve M. made a Menu editor, with that you can add a save function to the menu so you can save everywhere, I think that is what you mean. You can find it at his website.
I will try this updated trainer out as soon as my LC installation is working again, all I can say now that it's looking very promissing . The screenshot functions is a very nice addition.
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