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Welcome to the GTA: Liberty City forum. This forum is led by SteaVor, Craig Kostelecky, Y_Less, and ModelingMan.
Please take the time to read the pinned GTA:LC Forum Rules & Directory before progressing any further into the forum.

The following topics are of most importance here, and are outlined in the forum directory:

Download GTA:LC · Checklist For GTA: Liberty City Final · Help & Questions Topic · Bugs, Glitches, and Incompletes · Meet The Team · Screenshots and videos

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Pages: (8) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Official GTA:LC Trainer

 Give me your ideas...
 
Demarest  
Posted: Saturday, Jun 5 2004, 14:16
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what could be
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Relax dude. This is a project specific to LC.
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TwoZero  
Posted: Saturday, Jun 5 2004, 14:28
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QUOTE (Delfi @ Jun 5 2004, 16:05)
QUOTE (TwoZero @ Jun 3 2004, 14:20)
It's Delfi's Development Console wich does basicly everything that is possible with the memory until now. Maybe you can steal some ideas of him tounge.gif.

why do i think that someone is triying to backstab me here?

i give my f*cking memory findings free to everyone, but the syskeyhook secret stays until you crack it, i won't give any my source code for free anymore and make your
own key input method, and my developer console will beat the crap out of every other!!

i will now include all the features into the console that i haven't yet.

Take it easy man I was just kidding.

I was not pointing out to the memory findings or whatever. I just really like the interface of you tool and suggested that he should take a look at it. You have all the functions very nice organized and it's easy to use.

And as Demarest said it will be specific for LC so it won't be a real concurent for you. I will still use yours for Myriad and normal VC (and for LC if I need a function that isn't in his tool).

It was not meant to disrespect your work but the opposite. People should look at your work (not the source code but the interface). You make great tools and always keep it easy to use and user friendly.
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ModelingMan  
Posted: Saturday, Jun 5 2004, 15:47
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Crackalacking!
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QUOTE (Delfi @ Jun 5 2004, 15:05)
why do i think that someone is triying to backstab me here?

i give my f*cking memory findings free to everyone, but the syskeyhook secret stays until you crack it, i won't give any my source code for free anymore and make your
own key input method, and my developer console will beat the crap out of every other!!

i will now include all the features into the console that i haven't yet.

I didn't know asking you for help would unleash anger. If you don't want to help then that's ok I'll find my own way.
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JernejL  
Posted: Saturday, Jun 5 2004, 15:50
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QUOTE (TwoZero @ Jun 5 2004, 15:28)
And as Demarest said it will be specific for LC so it won't be a real concurent for you. I will still use yours for Myriad and normal VC (and for LC if I need a function that isn't in his tool).

this makes no sense, why wouldn't you use dev console for myrad, gtavc and gta:lc??

why do people alaways sophisticate stuff?

btw, this code:

CODE
If ListBox1.Selected [0] then
begin
ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);
WriteProcessMemory(HandleWindow, Pointer(Address), @Landstalker, NumberOfBytes, bytesread);
closehandle(HandleWindow);
end;
If ListBox1.Selected [1] then
begin
ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);
WriteProcessMemory(HandleWindow, Pointer(Address), @Idaho, NumberOfBytes, bytesread);
closehandle(HandleWindow);
end;
If ListBox1.Selected [2] then
begin
ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);
WriteProcessMemory(HandleWindow, Pointer(Address), @Stinger, NumberOfBytes, bytesread);
closehandle(HandleWindow);
end;
If ListBox1.Selected [3] then
begin
ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);
WriteProcessMemory(HandleWindow, Pointer(Address), @Linerunner, NumberOfBytes, bytesread);
closehandle(HandleWindow);
end;
If ListBox1.Selected [4] then


btw, haven't you ever heard about case statements and code optimization?

CODE

// the memory is opened once and used for all statements
ThreadId := GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow := OpenProcess(PROCESS_ALL_ACCESS,False,ProcessId);

// the case statements execute depending on the listbox.itemindex.. self explaining ok?
case listbox.itemindex of
0: WriteProcessMemory(HandleWindow, Pointer(Address), @Landstalker,  bytesread);
1: that
2: that_other
end;

// and we close this only once.. huzzah!
closehandle(HandleWindow);


wtf? what i am doing, and i am still helping him! f*ck!

*runs*
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ModelingMan  
Posted: Saturday, Jun 5 2004, 15:57
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I thought you knew I am a beginner in Delphi, I have no clue about "case statements" and "code optimization" therefore I have to use ALOT of code.
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random_download  
Posted: Saturday, Jun 5 2004, 16:03
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:o
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Case statement is where you use something like:

CODE
case 15
instructions
case16
instructions

As opposed to:

CODE
if 15 then
instructions
if 16 then
instructions


Or so I think. I am very new to programming so I may/will be wrong.
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Stretchnutter  
Posted: Saturday, Jun 5 2004, 16:35
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Also known as Racer_S
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The default main.scm that comes with GTA:LC has a spawn feature already built in. If you press SPRINT and TARGET keys at same time it will spawn a PCJ and a HUNTER (which works even when not on roads).


btw, whats the point of reinventing the wheel? tounge.gif

This post has been edited by Stretchnutter on Saturday, Jun 5 2004, 16:41
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JernejL  
Posted: Saturday, Jun 5 2004, 16:59
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QUOTE (Stretchnutter @ Jun 5 2004, 17:35)
btw, whats the point of reinventing the wheel? tounge.gif

to make a better wheel?

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grovespaz  
Posted: Sunday, Jun 6 2004, 13:21
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The Ultimate Trainer v2 from lithjoe works perfect, maybe you can contact lithjoe for some memory adresses. colgate.gif
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ModelingMan  
Posted: Friday, Jul 30 2004, 03:08
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Well here is a new version of the GTA:LC trainer, and a bump of an almost 2 month old topic.

user posted image


This post has been edited by ModelingMan on Tuesday, Aug 3 2004, 22:14
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GTA3Freak-2001  
Posted: Friday, Jul 30 2004, 04:09
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Run out of Cake.
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Ah very nice, glad to see it updated as its a really cool tool.
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ModelingMan  
Posted: Friday, Jul 30 2004, 14:35
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I think you'll be glad to know that I will possibly be adding screen capturing capabilities, along with other features.
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silver007  
Posted: Friday, Jul 30 2004, 22:30
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this is great i always wanted to edit the garages in GTA:LC

i do have some suggestions along with the screenshot capturing capability

the GTA3 admin console had a few cool features that i would like to see, one is the ability to change the color of the car your currently driving,

another feature was to increase the speed of your vehilce by a %, that you could asign to a key, so all you have to do is press it to get a burst of speed, kinda like NOS, also a feture to stop all movement, so you wont be flying or moving outta control into a building or water

another is to change the amont of ammo, loaded in the weapon and how much your carrying, so you carry the maxium amout of ammo, but have the same ammont in the gun, therefore never needing to reload

a few more are the abiliy to increase the car's weight, so every car bounces away from you when you hit them, and the ability to become damage proof, fire proof, bulit proof, expolsion proof etc.

anyways, thats a pretty long list, and i dont know what will be capable in Vice, but it would be nice to see all those features

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random_download  
Posted: Saturday, Jul 31 2004, 13:55
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Memory addresses for some of those are in Delfi's thread. Car immunities are set with car ptr + 82. They work by the first imm. has a value of 1, the second 2, the third 4, then 8, 16 etc. To apply more than one immunitie simply add up the ones you want. So 1st, 2nd and 4th on, but not 3rd = 1 + 2 + 8 = 11. Look at dev console for the order in which the immunities are set.
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JernejL  
Posted: Saturday, Jul 31 2004, 14:53
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QUOTE (silver007 @ Jul 30 2004, 23:30)
this is great i always wanted to edit the garages in GTA:LC

i do have some suggestions along with the screenshot capturing capability

the GTA3 admin console had a few cool features that i would like to see, one is the ability to change the color of the car your currently driving,

another feature was to increase the speed of your vehilce by a %, that you could asign to a key, so all you have to do is press it to get a burst of speed, kinda like NOS, also a feture to stop all movement, so you wont be flying or moving outta control into a building or water

another is to change the amont of ammo, loaded in the weapon and how much your carrying, so you carry the maxium amout of ammo, but have the same ammont in the gun, therefore never needing to reload

a few more are the abiliy to increase the car's weight, so every car bounces away from you when you hit them, and the ability to become damage proof, fire proof, bulit proof, expolsion proof etc.

anyways, thats a pretty long list, and i dont know what will be capable in Vice, but it would be nice to see all those features

gta-vc developer console can do all that.

gta-vc developer console:
http://www.gtaforums.com/index.php?showtopic=134429
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ModelingMan  
Posted: Saturday, Jul 31 2004, 17:02
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More updates.
QUOTE (From Readme.txt)
Now reads settings from INI file, so there's no need to change exe version everytime you open this trainer.

Press PrintScreen during gameplay to save screenshots to disk. They save as bitmap files.

There is now a teleporter. I have only inserted 3 locations, but you can add your own.

A bug in the Health and Armor position has been fixed also.

I have given credit where credit is due in the readme.

I still need confirmation from version 1.1 users.

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This post has been edited by ModelingMan on Tuesday, Aug 3 2004, 22:14
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GameMaster90  
Posted: Saturday, Jul 31 2004, 21:09
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Mayne, its been a long time since I visited the GTA:LC forum. I kind of lost hope in you guys since I wasnt seeing as much as activity like in those good ol' days. But now I am back, am I am excited to try out this new version. Anyways, let me test drive this bad boy and I'll be back later. Thats all for now.

[Offtopic: I know I am not suppose to be talking about this, but here goes. Does anyone know where I can find the Vice City Save Anywhere EXE? I remember that in the first release of of GTA:WO it included something like this. I know Demarest made something similar, but I dont want the Main.scm one because then I cant use my old save games. So can anyone PM where I can find it. Thanks in advance.]

~GM90~
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JernejL  
Posted: Sunday, Aug 1 2004, 00:43
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QUOTE (ModelingMan @ Jul 31 2004, 18:02)
I still need confirmation from version 1.1 users.

remove that feature and tell them to use newer nvidia drivers where the graphical bug is fixed.
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Craig Kostelecky  
Posted: Sunday, Aug 1 2004, 01:19
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GTA:LC Team Leader
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QUOTE (GameMaster90 @ Jul 31 2004, 16:09)
Offtopic: I know I am not suppose to be talking about this, but here goes. Does anyone know where I can find the Vice City Save Anywhere EXE? I remember that in the first release of of GTA:WO it included something like this. I know Demarest made something similar, but I dont want the Main.scm one because then I cant use my old save games. So can anyone PM where I can find it. Thanks in advance.

There hasn't been a save anywhere exe to my knowledge. The only thing the WO exe did was increase some limits (and remove the CD check). Our launcher modifies any exe you use so the limits are where they need to be. But as far as I know, none of the exes allowed the user to save anywhere. And I think a feature like that would be a scm mod, not an exe hack.

Someone correct me if I'm wrong.

And as far as the board rules go, discussing exe files is okay, asking where to get one is not allowed.
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TwoZero  
Posted: Sunday, Aug 1 2004, 01:37
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As far as I know, Steve M. made a Menu editor, with that you can add a save function to the menu so you can save everywhere, I think that is what you mean.
You can find it at his website.

I will try this updated trainer out as soon as my LC installation is working again, all I can say now that it's looking very promissing smile.gif.
The screenshot functions is a very nice addition.
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