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Attention:
VEHICLES general vehicles discussion
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Demarest  |
Posted: Saturday, Feb 7 2004, 12:02
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what could be

Group: BUSTED!
Joined: Jul 12, 2003

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VehiclesThis is the updated vehicles list. Some of the VC replacements may seem a little strange, but this is only to ensure that the vehicle SFX sounds align correctly  . The list also includes the vehicle model ID number, as per the default.ide file - for the vehicles section of the default.ide file, see here. The purpose of this list is basically so that everyone knows what's going on, and also to assist anyone who wants to mod/replace LC's vehicles. Enjoy  . | ID# | VC Vehicle | LC Vehicle | Used In LC? |
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| 130 | Landstalker | Landstalker | Yes | | 131 | Idaho | Idaho | Yes | | 132 | Stinger | Banshee | Yes | | 133 | Linerunner | Linerunner | Yes | | 134 | Perennial | Perennial | Yes | | 135 | Sentinel | Sentinel | Yes | | 136 | Rio | Rio | No | | 137 | Firetruck | Firetruck | Yes | | 138 | Trashmaster | Trashmaster | Yes | | 139 | Stretch | Stretch | Yes | | 140 | Manana | Manana | Yes | | 141 | Infernus | Infernus | Yes | | 142 | Voodoo | Yardie Lobo | Yes | | 143 | Pony | Pony | Yes | | 144 | Mule | Mule | Yes | | 145 | Cheetah | Hotring Racer | No | | 146 | Ambulance | Ambulance | Yes | | 147 | FBI Washington | FBI Rancher | No | | 148 | Moonbeam | Moonbeam | Yes | | 149 | Esperanto | Esperanto | Yes | | 150 | Taxi | Taxi | Yes | | 151 | Washington | Mafia Sentinel | Yes | | 152 | Bobcat | Bobcat | Yes | | 153 | Mr Whoopee | Mr Whoopee | Yes | | 154 | BF Injection | BF Injection | Yes | | 155 | Hunter | Hunter | Yes | | 156 | Police | Police | Yes | | 157 | Enforcer | Enforcer | Yes | | 158 | Securicar | Securicar | Yes | | 159 | Banshee | Washington | No | | 160 | Predator | Predator | Yes | | 161 | Bus | Bus | Yes | | 162 | Rhino | Rhino | Yes | | 163 | Barracks OL | Barracks OL | Yes | | 164 | Cuban Hermes | Cuban Hermes | No | | 165 | Helicopter | Helicopter | Yes | | 166 | Angel | Angel | Yes | | 167 | Coach | Coach | Yes | | 168 | Cabbie | Cabbie | Yes | | 169 | Stallion | Stallion | Yes | | 170 | Rumpo | Rumpo | Yes | | 171 | RC Bandit | RC Bandit | Yes | | 172 | Romero's Hearse | Corpse (Manana from "Dead Skunk In The Trunk") | Yes | | 173 | Packer | Packer | Yes | | 174 | Sentinel XS | Panlantic | Yes | | 175 | Admiral | Kuruma | Yes | | 176 | Squalo | Squalo | No | | 177 | Sea Sparrow | Sea Sparrow | Yes | | 178 | Pizza Boy | Pizza Boy | No | | 179 | Gang Burrito | Hoods Rumpo XL | Yes | | 180 | Airtrain/Aeroplane | Airtrain/Aeroplane | Yes | | 181 | Dead-Dodo | Dead-Dodo | Yes | | 182 | Speeder | Speeder | Yes | | 183 | Reefer | Reefer | Yes | | 184 | Tropic | Tropic | No | | 185 | Flatbed | Flatbed | Yes | | 186 | Yankee | Yankee | Yes | | 187 | Caddy | Caddy | No | | 188 | Zebra Taxi | Borgnine Taxi | Yes | | 189 | Top Fun | Toyz | Yes | | 190 | Skimmer | Skimmer | Yes | | 191 | PCJ 600 | PCJ 600 | Yes | | 192 | Faggio | Faggio | Yes | | 193 | Freeway | Freeway | Yes | | 194 | RC Baron | Dodo | Yes | | 195 | RC Copter | RC Copter | No | | 196 | Glendale | Glendale | No | | 197 | Oceanic | Blista Compact | No | | 198 | Sanchez | Sanchez | Yes | | 199 | Sparrow | Flying DeLorean | Debug Mode/100% Reward | | 200 | Patriot | Patriot | Yes | | 201 | Lovefist | Lovefist | No | | 202 | Coastguard | Ghost | Yes | | 203 | Dinghy | Dinghy | No | | 204 | Hermes | Comet | No | | 205 | Sabre | Sabre Turbo | No | | 206 | Sabre Turbo | Diablo Stallion | Yes | | 207 | Phoenix | Yakuza Stinger | Yes | | 208 | Walton | Walton | No | | 209 | Regina | Regina | No | | 210 | Comet | Stinger | Yes | | 211 | Deluxo | Driving DeLorean | Debug Mode/100% Reward | | 212 | Burrito | Burrito | No | | 213 | Spand Express | Sandking | N | | 214 | Marquis | Marquis | No | | 215 | Baggage Handler | Baggage Handler | No | | 216 | Kaufman Cab | Zebra Cab | No | | 217 | Maverick | Maverick | Yes | | 218 | VCN Maverick | Head Radio Chopper | Yes | | 219 | Rancher | Rancher | No | | 220 | FBI Rancher | FBI Kuruma | Yes | | 221 | Virgo | Virgo | No | | 222 | Greenwood | Greenwood | No | | 223 | Cuban Jetmax | Cuban Jetmax | No | | 224 | Hotring Racer | Cheetah | Yes | | 225 | Sandking | Cartel Cruiser | Yes | | 226 | Blista Compact | Blista | Yes | | 227 | VCPD Maverick | LCPD Maverick | Yes | | 228 | Boxville | Triad Fish Van | Yes | | 229 | Benson | Mr Wongs | Yes | | 230 | Mesa Grande | Mesa Grande | No | | 231 | RC Goblin | Full-wing Dodo (used only in A Drop In The Ocean and S.A.M.) | Yes | | 232 | HotrinA | General Lee | Debug Mode/100% Reward | | 233 | HotrinB | Phoenix | No | | 234 | BloodrA | BloodrA | No | | 235 | BloodrB | Admiral | No | | 236 | Police Cheetah (vicechee) | Police Cheetah (vicechee) | Not by default, but it can be enabled through the Show Config utility |
An outline of the reasons for changes is as follows: - 132 - Switched so the Banshee had the jump over doors animation as it is a convertible
- 145 - SFX sound alignment
- 151 - SFX sound alignment
- 159 - SFX sound alignment
- 174 - SFX sound alignment
- 189 - SFX sound alignment
- 205 - The Sabre Turbo has replaced the Sabre because it looks cooler if you want to use it in LC
- 210 - Switched because this ID# has the flag where the jump over doors animation is only activated if the car is a convertible
- 213 - SFX sound alignment
- 224 - SFX sound alignment
The other switches were all simply GTA3 vehicles which needed to be allocated slots, and were the most logical choices (given factors such as car make, size, number of doors, etc.). This post has been edited by Craig Kostelecky on Monday, Jun 7 2010, 19:53
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Craig Kostelecky  |
Posted: Saturday, Feb 7 2004, 13:08
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GTA:LC Team Leader

Group: The Connection
Joined: Jan 28, 2004



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YES. THIS IS THE FINAL CAR LIST. IT'S BEEN UPDATED TO MATCH THE FINAL RELEASE.NO. THIS IS NOT THE FINAL CAR LIST. IT HAS NOT BEEN UPDATED TO MATCH THE FINAL RELEASE.  Vice City Slot ---> GTA3 Car Admiral ---> Kuruma Ambulance ---> Ambulance Barracks OL ---> Barracks OL Benson ---> Mr. Wongs BF injection ---> BF Injection Blista Compact ---> Blista Bobcat ---> Bobcat Boxville ---> Belly Up Van Bus ---> Bus Cabbie ---> Cabbie Cheetah ---> Cheetah Coach ---> Coach Coastg ---> Ghost Comet ---> Banshee Enforcer ---> Enforcer Esperanto ---> Esperanto FBI Rancher ---> FBI Car Firetruck ---> Firetruck Flatbed ---> Flatbed Gang Burrito ---> Hoods Rumpo XL Idaho ---> Idaho Infernus ---> Infernus Landstalker ---> Landstalker Linerunner ---> Linerunner Manana ---> Manana Mesa Grande ---> Panlantic Moonbeam ---> Moonbeam Mr. Whoopie ---> Mr. Whoopie Mule ---> Mule Patriot ---> Patriot Perennial ---> Perennial Pheonix ---> Yakuza Stinger Police ---> Police Pony ---> Pony Predator ---> Predator RC Baron ---> Dodo Reefer ---> Reefer Rhino ---> Rhino Romero's Hearse ---> Corpse Rumpo ---> Rumpo Sabre ---> Stinger (hardtop) Sabre Turbo ---> Diablo Stallion Sandking ---> Cartel Cruiser Securicar ---> Securicar Sentinel ---> Sentinel Sentinel XS ---> Mafia Sentinel Skimmer ---> Vice City Skimmer Speeder ---> Speeder Stallion ---> Stallion Stinger ---> Stinger (convertible) Strech ---> Strech Taxi ---> Taxi Top Fun Van ---> Toyz van Trashmaster ---> Trashmaster Vicechee ---> Police (Mark's) Voodoo ---> Yardie lobo Yankee ---> Yankee Zebra ---> Borgnine The rest of the Vice City cars not mentioned here are extras. This post has been edited by Ben on Wednesday, May 31 2006, 02:01
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Craig Kostelecky  |
Posted: Saturday, Feb 7 2004, 15:48
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GTA:LC Team Leader

Group: The Connection
Joined: Jan 28, 2004



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I've updated the carcols, default, handling, and collision files based on this list. You can get the file here. (Link removed due to bug in the default.ide, and a change in the car list.
Note to Dem, it's the same link as before if you just want to update the old one. American.gxt coming in a few minutes, check that thread for the download.
HOLD ON, there's an error somewhere. Let me find it before downloading.
The problem is definetly in the default.ide somewhere. I've tried just removing the comments and it still crashes, so that's not the answer.
This post has been edited by CraigKostelecky on Sunday, Feb 8 2004, 08:58
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Knux  |
Posted: Saturday, Feb 7 2004, 16:08
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ex-GTA:LC co-leader

Group: Members
Joined: Sep 9, 2003


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I'm not mad because people are working, of course not, that's great, but it's because I dunno, I'm doing something, than after some days, I see that someone already do something on it. I start something else, same things.
I was doing that right when navigating thru the forums. I was happy because I worked on that the full evening and even night to make it ready for today. I was about to finish everything in the next hours (carcols.dat/handling.cfg/Default.ide/amarican.gxt/french.gxt/the whole car pack) I did that because I saw that no one was doing it for a while, so I got in that.
This post has been edited by Knux on Saturday, Feb 7 2004, 16:12
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Craig Kostelecky  |
Posted: Saturday, Feb 7 2004, 16:10
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GTA:LC Team Leader

Group: The Connection
Joined: Jan 28, 2004



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The error is weird. It locks up at the end of the progress bar (after starting a new game) like it's a default.ide problem. But it sometimes works.
Knux, about my car conversions. I started this way back on page 38 of the topic and I already told everybody that I would handle these files. When I saw your list, I thought the changes were done right. So I proposed a final list here. After Demarest accepted, I went ahead and finished the files. I wasn't trying to step on anybody's toes. I was just doing work that I told everybody I was going to do a while ago.
Possibly too quickly though, if I cannot find that error.
Knux, what do you have done now? Maybe yours will work right everytime. It doesn't matter whose files we use (as long as it's a complete conversion, not just wheel sizes)
This post has been edited by CraigKostelecky on Saturday, Feb 7 2004, 16:12
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Knux  |
Posted: Saturday, Feb 7 2004, 16:19
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ex-GTA:LC co-leader

Group: Members
Joined: Sep 9, 2003


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well, my all my files were adapted to different cars so it's not working anymore. And I wanted to release all with the car pack (that will wait) so we won't be able to put all together.
Anyway, I tried to find a solution for the Cartel cruiser, look, the thing is the sound of the sandking is perfect for it, and for the doors, I never saw any missions where all 4 were used... so it won't be a huge thing (same for the VC cheetah prob)
This post has been edited by Knux on Saturday, Feb 7 2004, 16:20
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Demarest  |
Posted: Saturday, Feb 7 2004, 16:27
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what could be

Group: BUSTED!
Joined: Jul 12, 2003

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Since I'm not a modeler, help me to understand. Exactly WHY do the door amounts need to match. I've always heard that, but never knew why.
Here's another thing to keep in mind about the lack of permanance in "official versions" of files. Let's say based on this discussion, we choose to use Sandking for the Cruiser. Now lets say weeks away, I finish converting The Getaway and somebody who's playing it decides to use a Cartel Cruiser. Now let's say that they go to pick up the thieves and 2 of them try getting in the back and crash the game. Wouldn't we then have to replace the car at that time?
I'm not saying that will happen. I'm just making a point to demonstrate why "official" versions of files aren't necessarily going to be the finished ones. They're just the ones we have for NOW. Since NOW is when people want as many good files as they can have, we release what we have when we have it. So please continue your work and post it when it's finished. We may just use it now and if we don't, we may use it later.
Not to mention that if you have an issue with the Cartel Cruiser's target, then this is something we all need to discuss. So it's good that you brought it up. If we all decide that it's better a different way than what Craig was working on, then he will have lost work/time. Just like the last few pages of our old thread showed me that I was going to have to go back and make corrections to my work. Just like when I converted all the radio station graphics and then the list changed. It happens to all of us. No big deal in the big picture.
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