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 GRAPHICS

 menus, HUD, radar, etc
 
Demarest  
Posted: Friday, Feb 6 2004, 16:30
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This is the thread for all graphics related discussions and releases.
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killer.ip  
Posted: Saturday, Feb 7 2004, 21:34
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This is going to be the menu screen used in the upcoming release:

user posted image

Currently we have the intro screen being used in place of the greetings pic as you exit the game:

user posted image

We obviously have the capacity to change this to something different, so if anybody would like to offer either idea's or something new feel free to do so. smile.gif

[EDIT] Updated to show rerun's new GTA3:LC Loading & Menu screens.

This post has been edited by killer.ip on Thursday, Feb 12 2004, 16:36
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Demarest  
Posted: Sunday, Feb 8 2004, 08:46
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I chose to use the screen I did over Boombot's because the coloration is accurate and THAT is the screen you see on the menu in GTA3. As for the exit screen, I just used what GTA3 had. If somebody wanted to make a postcard style "goodbye" screen like VC did, great. Maybe Opius has time for one more hurrah? wink.gif
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PineCreek-Skidz  
Posted: Sunday, Feb 8 2004, 08:59
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user posted image
I'm using this as my exit screen and I think its pretty cool smile.gif
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Demarest  
Posted: Sunday, Feb 8 2004, 09:35
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Wrap it up for DL and we'll call it official until something better comes along. Maybe replace "another day in paradise" with GTA: Liberty City or something though.
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killer.ip  
Posted: Wednesday, Feb 11 2004, 15:07
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QUOTE (PineCreek-Skidz @ Feb 8 2004, 08:59)
I'm using this as my exit screen and I think its pretty cool  smile.gif

Yer damn straight man, that's as cool an exit screen as I've seen. If you've got time to upload it at some point let me know, I'll pop it into the official Menu Splash download... might as well keep things in a single package. smile.gif
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rerun  
Posted: Thursday, Feb 12 2004, 03:41
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Hi guys, firstly great work with the conversion so far, keep it up smile.gif

I've messed around with the main menu and loading screen gfx, cleaning it up a bit and figured someone else may want to use them too, so here they are.

Screenshots(resized down from 1024):
user posted image
user posted image

Ignore my .gxt entries tounge.gif. The files are here. I can also give PineCreek-Skidz's exit screen a shot if you can provide a better quality source image(s) please Skidz?

-re
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Demarest  
Posted: Thursday, Feb 12 2004, 06:39
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I like rerun's better than the ones I worked on. His has my vote for current official versions. Good work, rerun. Thank you xmas.gif
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ModelingMan  
Posted: Thursday, Feb 12 2004, 09:11
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Very nice rerun.

BTW, in the menus, will the pink writing be turned into a shaded yellow like GTA3, because the pink doesn't really go with the menu screens.

.:EDIT:.

Here is the HUDs for these weapons:
  • Bat
  • Colt 45
  • Flame Thrower
  • Grenade
  • Molotov Cocktails
  • Sniper Rifle
Here is the file:
Weapon HUDs: Download


This post has been edited by ModelingMan on Thursday, Feb 12 2004, 09:34
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killer.ip  
Posted: Thursday, Feb 12 2004, 16:24
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Those look great rerun, and I'm well happy you went with a higher resolution texture... it's matching the sharpness of the loading screens in GTA3 at last. biggrin.gif

Link & credits now updated in the Official Mods thread. smile.gif

ModelingMan, I remember hearing a while ago that the colouring of the menu text was hard coded, and I'm not sure if that situation's changed. It may be another thing we're stuck with, hard coded sucks!

Nice HUD icons btw. smile.gif

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ghost of delete key  
Posted: Saturday, Feb 14 2004, 18:46
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I took PineCreek-Skidz' pattern a step further, and made a 'wall of fame' outro screen with everyone's nicks/avatars. I put in everyone on the list so as to make a credits screen. Those who don't have avatars, I just used the GTA:LC av's. There is also room for about a dozen more names; currently the blanks have bogus avatars marked "contributor", and a few GTA III pics... these can be pasted over as names are added. Also, if anyone wants to have a different av on the screen, that can be patched in too. The preview pic here looks like crap, since it's a reduced JPEG, but the actual texture is nice and clear.
user posted image

The texture is a 1024x768 32bit .bmp... it doesn't need to be 512x512, VC automatically grabs the corners and streches whatever tex you give it to fit the screen. Since it's 32bit, it needs to be imported over a 32bit template in TXD Workshop. Then just delete the old "outro" and rename the new one to "outro".

If anyone wants to use this, the download is here. (0.99MB)
And don't forget to post feedback / flames / whatever. tounge2.gif
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killer.ip  
Posted: Saturday, Feb 14 2004, 19:17
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Now that's what I call using your loaf, but promise me this... the next avatar you add goes over the top row third from right image: sexx0r... not likely. cry.gif

Nice one man. colgate.gif
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ghost of delete key  
Posted: Saturday, Feb 14 2004, 19:33
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ROTFL!

Whassamatta? You don't like gap-tooth hillbilly lovin'? wow.gif

Even phugly chixx0rz need teh sechs!
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killer.ip  
Posted: Saturday, Feb 14 2004, 20:01
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Meh... teh sechs is teh sechs, specially today... I think this could be the start of a beautiful friendship. inlove.gif
.
.
.
.

*gag* tounge2.gif
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Demarest  
Posted: Sunday, Feb 15 2004, 15:41
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Wow. Just wow. What an awesome idea. Being the closing scree, it's like credits. I like it! Thanks for the initiative smile.gif I noticed that av's like mine, Knux's, and Delfi's don't have the transparency showing accurately. Is that intentional? I do believe that my broken heart av is both temporary and a lesser representation of myself. If you could replace it with my usual one, I'd be much obliged wink.gif
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TheAnswer  
Posted: Tuesday, Feb 17 2004, 18:16
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I really like it. I think it's a very good idea. Good Work rah.gif

One think, if you want i can make a spanish.gxt

This post has been edited by TheAnswer on Tuesday, Feb 17 2004, 18:47
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Knux  
Posted: Wednesday, Feb 18 2004, 05:22
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It's looking great but look, put the transparency on our avatars ( black) it will look WAY better wink.gif
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crazydude  
Posted: Wednesday, Feb 18 2004, 05:51
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Looks awsome GODK!

It definitly has a place in my game smile.gif
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Blunted1  
Posted: Sunday, Feb 22 2004, 11:30
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I'm just wondering if anything is happening with the rest of the weapon HUD's confused.gif

Particularily the Fist HUD, as that would make a very big difference as far as looks go.
The nightstick would also make things look better as you collect them from cops very easily.
If we are going to keep the other weapons in the game (even if they aren't used unless called upon by cheats) we should change those HUD's aswell.

Hopefully none of these are hard coded in anyway.
If anyone knows which TXD file the fist, night stick etc are contained in I will glady give it a shot myself.
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Demarest  
Posted: Sunday, Feb 22 2004, 12:15
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None of them are hard coded. fist.bmp is part of hud.txd and all of the others are actually a part of their weapon's TXD. While I would like to be able to have the game be without the night stick and such, I do agree that until we figure out how, we could benefit from having the HUD for them. In my next code release, I'll try to include an anti-weapon thread that will automatically drain the ammo of any weapon you pick up that was not in GTA3.
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