IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules ...


Pages: (298) « First ... 283 284 [285] 286 287 ... Last »  ( Go to first unread post ) Closed TopicStart new topicStart Poll

 [Official] PPT

 Preview Picture Topic
 
GT-1  
Posted: Friday, Mar 24 2006, 09:23
Quote Post



Group Icon
Group: Moderators
Joined: Nov 21, 2003

XXXXX



I remember having Redkiller and Decay's unreleased lots in-game. They look good and fit in well, but I always though the textures on the signs could be improved. Anyway keep up the good work Gforce.
PM
  Top
 

 
AleXXX  
Posted: Friday, Mar 24 2006, 10:59
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



Gforce nice convertion work, but:
Do you optimize COL-lighting?
Users WebsitePM
  Top
 

 
Jost_Vice  
Posted: Friday, Mar 24 2006, 13:34
Quote Post


realtime, not prerendered
Group Icon
Group: Members
Joined: Oct 30, 2005

es.gif

Member Award




Really very good work, Gforce! When is the release?
@Gforce and Alexxx: Please see your PM messages colgate.gif

byes
Users WebsitePMMSNPlayStation Network
  Top
 

 
Mark  
Posted: Friday, Mar 24 2006, 13:37
Quote Post


Jesus hates you.
Group Icon
Group: Retired Staff
Joined: Aug 15, 2002

uk.gif

Member Award




OMGWOW! Looks just better biggrin.gif That place always looked so bare in VC smile.gif - GTAuron
PM
  Top
 

 
Gforce  
Posted: Friday, Mar 24 2006, 15:19
Quote Post



Group Icon
Group: Members
Joined: Sep 17, 2003

en.gif

Member Award




thanks for the comments guy's.

i already have another installer built ready to release i just haven't uploaded it yet, it is still only the baseland installer but this time using seperate img files for illcom and illnorth, it will be needed for the upcoming illcom installer update that will include everything that i have converted so far. progress is slow due to i am renumbering and renaming the ide and ipl line entries, dff's, txd's and colfiles for every lot as i go along, i am also creating seperate max dev kits, one for populated illcom with close distance objects, one for LOD work and one for extreme distance LOD work.

this will allow for easier re-lighting once the new lighting standard is finalised.

the construction of the base installation is now fully modular to make for easier updating and smaller update file sizes.

there is still a hell of a lot of work to be done, especially the generic object moving ......... without tools to help renumber generic object's from VC to SA ID number's a lot of work in notepad and calculator is needed.

expect to see more lots ingame over the next few days .................... wink.gif
Users WebsitePMXbox Live
  Top
 

 
Cran.  
Posted: Saturday, Mar 25 2006, 00:33
Quote Post


910 reprisent
Group Icon
Group: Members
Joined: Apr 20, 2004

au.gif

XXXXX



Another Question, what's going on with paths? wow.gif
Users WebsitePMMSNYahoo
  Top
 

 
AleXXX  
Posted: Saturday, Mar 25 2006, 06:29
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



QUOTE
@Gforce and Alexxx: Please see your PM messages

I don't have MSN.
QUOTE
Another Question, what's going on with paths?

Russian coder astamark almost complete SA path Editor.
The details:
http://gtamaps.ovl.ru/forum/index.php?show...=0&#entry112855
QUOTE
this will allow for easier re-lighting once the new lighting standard is finalised.

I don't think, that is necessary to spend 50 hours for search SA-identical light. I inserted objects in SA, and with old illumination they were looked is quite realistic.
Users WebsitePM
  Top
 

 
Cran.  
Posted: Monday, Mar 27 2006, 08:30
Quote Post


910 reprisent
Group Icon
Group: Members
Joined: Apr 20, 2004

au.gif

XXXXX



I meant who's going to make them for SA, not who's making the tool tounge.gif And the PM system is intergrated into GTAF, not MSN! biggrin.gif
Users WebsitePMMSNYahoo
  Top
 

 
AleXXX  
Posted: Monday, Mar 27 2006, 16:09
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



QUOTE
I meant who's going to make them for SA, not who's making the tool

I understood, but Path-creator should use TOOL!
QUOTE
And the PM system is intergrated into GTAF, not MSN!

While I'm not so silly that_guy2057_evilgrin.gif
I've answered on PM here. sigh.gif
And Jost_vice's message to pm:
CODE
Hi alexxx, Can you give to me your MSN? To talk: Myriad lots, suggestion to modeling etc...
Thanx, bye
Users WebsitePM
  Top
 

 
Gforce  
Posted: Monday, Mar 27 2006, 22:36
Quote Post



Group Icon
Group: Members
Joined: Sep 17, 2003

en.gif

Member Award




a blast from the past ........

user posted imageuser posted imageuser posted imageuser posted image
Users WebsitePMXbox Live
  Top
 

 
AleXXX  
Posted: Tuesday, Mar 28 2006, 11:59
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



Gforce, nice to see JFifi's Fire Station in SA.
And, please, sent me (gtapro@narod.ru) light sources, which you use for it.
Users WebsitePM
  Top
 

 
mickarrow  
Posted: Tuesday, Mar 28 2006, 13:55
Quote Post


---
Group Icon
Group: Members
Joined: Feb 4, 2004

be.gif

Member Award




wow.gif Now I definitely can't wait, that's one of the lots I never had in my VC install.
I must say, you're doing one hell of a job here. Converting all these lots must be very time-consuming. Does that mean your lots are done smile.gif (if so, me hopes for sreeniez)

ps: any chance you're going to answer that water-question? turn.gif
PM
  Top
 

 
AleXXX  
Posted: Wednesday, Mar 29 2006, 14:46
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



illcom_c1_r12 progress...
user posted image
Ingame:
user posted imageuser posted imageuser posted image
user posted imageuser posted imageuser posted image
Users WebsitePM
  Top
 

 
AleXXX  
Posted: Friday, Mar 31 2006, 08:13
Quote Post


(-:-)
Group Icon
Group: Members
Joined: Apr 19, 2004

ru.gif

XXXXX



Sorry for double post...
Skyscraper. Probably for illnorth.
user posted image
Users WebsitePM
  Top
 

 
Gforce  
Posted: Sunday, Apr 2 2006, 04:10
Quote Post



Group Icon
Group: Members
Joined: Sep 17, 2003

en.gif

Member Award




it's good to see ingame screens of new lots in here biggrin.gif

more WIP screens .........

user posted imageuser posted imageuser posted imageuser posted imageuser posted image


i haven't had a chance to look into the water side of things yet but from what i remember in SA there was a pool above sea level that you swan in to get a horseshoe and the damm is swimable so it might be possible, i know steve-m made a post with info on water somewhere in the maps section of the forums and he released a modified water file with map cleaner.

This post has been edited by Gforce on Sunday, Apr 2 2006, 04:57
Users WebsitePMXbox Live
  Top
 

 
Knife  
Posted: Sunday, Apr 2 2006, 08:44
Quote Post


Tits.
Group Icon
Group: Moderators
Joined: Jul 11, 2004

uk.gif

Member Award




OMG, you have more lots in wow.gif Looks great... me wants...
PMMSN
  Top
 

 
aad  
Posted: Sunday, Apr 2 2006, 13:36
Quote Post


3d artist
Group Icon
Group: Members
Joined: Mar 15, 2004

nl.gif

Member Award




Awesome work Gforce its nice to see Odie's work in SA.

and here is some of mine new work i still need to finish it and place it on my lot.

http://img93.imageshack.us/my.php?image=lot53drive8yd.jpg



This post has been edited by aad on Sunday, Apr 2 2006, 13:41
PMYahoo
  Top
 

 
mickarrow  
Posted: Sunday, Apr 2 2006, 23:05
Quote Post


---
Group Icon
Group: Members
Joined: Feb 4, 2004

be.gif

Member Award




@ Gforce: You're like that battery rabbit, you just keep going and going biggrin.gif Nice job.
About the water: I'll take a closer look at that modified water file you mentioned.

@ aad: looking good
PM
  Top
 

 
locO G  
Posted: Thursday, Apr 6 2006, 23:24
Quote Post


LocO by name... But keeping an even keel.
Group Icon
Group: Members
Joined: Oct 28, 2005

anarchist.gif

Member Award




Just thought I'd post WIP at the close of play (hopefully better than India v England (cricket)).

Lot: illcom_c1_r1

Pics: NB. These arn't the final textures.

user posted imageuser posted image

Description: Highrise commercial/residential (perhaps).
Message:

At this point in time I don't know if I have this lot as nobody has responded to my post, or even if it is currently free (ther are several versions of the lot list flying about).
PMMSNAOLYahoo
  Top
 

 
Decay  
Posted: Saturday, Apr 8 2006, 00:10
Quote Post


Blind Pimp
Group Icon
Group: Members
Joined: Nov 11, 2002

gr.gif

XXXXX



Good work G Force.

I'm lovin it.™
Users WebsitePMAOL
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (298) « First ... 283 284 [285] 286 287 ... Last »

Topic Options Closed TopicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG