|QUOTE (zoo3891 @ Thursday, Aug 16 2012, 06:22)|
| Try MinGW |
That's one of the two compilers you should be familiar with on Windows. Partly, because C and C++ compilers under MinGW are almost identical to the GNU compilers under Linux. So if you ever have to go cross-platform, or whatever, these are useful to know. They also require you to understand a bit about the way code is linked, which is a good thing.
If I remember correctly, MinGW has no editor with it. You can write all your code in notepad. In fact, I would recommend at least trying that for some simple code, and making sure you can compile and link your code from command line. There are, however, some IDEs that can work with MinGW compilers. There are Dev-C++, Code Blocks, and many others. These don't affect how the code is compiled, but might make it easier for you to organize and debug code. So just look for something that works for you.
The other compiler you should know under Windows is VIsual C++ compiler. With some work, you can actually squeeze better Win32 performance out of this one. It's also a lot less of a pain to work with DirectX or pretty much any Microsoft API via VC++. You can get Visual C++ Express for free, so you absolutely should do that.
Still, it's probably best if you learn how to use MinGW first.