Story: Spring of 2000. A young man named Jack is about to be put behind bars because of an attempted bank robbery. But the last minute he's saved by his uncle Ray Machovski. In return he asks Jack - as a street thug - to help in an ivestigation of Rays missing coleague. Therefore Jack is forced to infiltrate mob, businesmen, politicians and other trash of Liberty City in order to help Ray who, just like any others, has secret agendas...
Overview: Hello. Maybe you remember me from here. I want to present you my new project GTA: Perils of Liberty City. As you probably realised its a mod for a mod. A modification for GTA: Liberty City mod. I gotta admit I have some interesting ideas but the work is still in process. Although it won't be as big as Frosted Winter was, but knowing me here's what you can expect:
New story missions. New side missions. New collectables. Variuos interesting sripting tweaks. Map changes (including some new models). New huds, menus screens, intro movies. Other stuff.
The work began in september. So far I'd say about 50% is done. And if everything goes right, I will release the mod in Spring. But, unfortunatelly for some of my ideas I need a few new models and I'm not good at modelling. Therefore...
HELP WANTED I need someone who could do a bit of modelling for VC. I'm not going to give difficult tasks, jus some small, but I believe kinda interesting tasks. So if some would be interested in helping to b benefit the mod, I would be very happy.
That's about it for now. Pictures are coming in the future. Looking forward to your replies and help offers
BEGINit, what are you thinking of doing autumn or winter(this would be better) instead of spring? Just spring in Liberty City is not good as we can see in gta lcs. This mod according to the teaser has to has rather dark atmosphere. Personally, when i saw that moment when Claude(i know you'll remove him) is going to beat triads its reminded me of Manhunt, likely because there were sounds in teaser of your mod like sounds from Manhunt.
I'm not sure if I'm going to do a dark themed game. I did that trailer by using only a few cutsenes and then looked for some music. I didn't have much time and when I didn't find a music to fit the trailer I composed it myself. I saw it's dark feel but I decided to go with it. The game will be funnier AND this time I try to be oriented to more action than in my previous mod And yes, Claude will be removed.
This post has been edited by BEGINit on Tuesday, Jan 10 2012, 07:05
Hi guys. I remembered that I had an issue with a mission some time ago. And I haven't figured it out yet. Maybe someone could help. During a turret mission on a heli I'm suddenly kicked out of first person view, but NOT turret mode itself. What the hell? I mean still can shoot (very fast) but it looks riddiculous. Heres the short video:
So, what could be wrong? At that point no specific code is executed, the offset is almost copy paste from VC Phnom Pench 86. Another interesting thing is that after adding remove from turret comman the player gets trapped in turret mode on nothing. Player just stand in first person view. Very strange. Any suggestions. BTW during this mission you have to shoot bunch of guys in turret modes on other cars.