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 [WIP|REL] GTA:United

 
Sacky  
Posted: Tuesday, Oct 23 2007, 14:07
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IV's Limit Adjuster
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Beta 1.1


- A GTA-Worldmods.de & GTAInside.com partnerproject -


Grand Theft Auto United is a modification based on GTA San Andreas for the personal computer, which replaces the gamearea, the so called 'map', of GTA San Andreas through the map of the two GTA Games GTA III and GTA Vice City on basis of the graphic- and physicengine of GTA San Andreas in only one game. The transition between both maps forms the natural border of the water. Furthermore on the list of the team stands, to create a fully new and selfmade story, which would brings with it new created missions in the final version of GTA United, too.

user posted image


'GTA United' is exclusive for the two GTA-Fansites [ www.gta-worldmods.de ] and [ www.gtainside.com ] and is only allowed to be hosted on these two sites. Furthermore, GTA United is not commerciall, the developer team doesn't earn money with the modification, but create it free for everyone to access it on GTA-WorldMods and GTAInside.

Then there is to say, that the modification Grand Theft Auto United doesn't stand in any relation or assosiation to Rockstar Games, Rockstar North or Take Two; the rights and therefore the copyright on the names 'Grand Theft Auto', 'GTA III', 'GTA Vice City' and 'GTA San Andreas' owns Rockstar Games.



The Team

Aschratt
- Leading, Mapping, Converting, Scripting

AMD
- Leading, Mapping, Modelling, Converting

ColdDeath
- FAQ, Publishing, Tester, Story

MAL_ONE
- GFX

Robin
- Additional Stuff, Promoting, Model work

Chezy
- Converting

The Q
- Story



Former Members

Sacky - oCain - PARADOXON - GTA Mallorca - J-Fox - Cr0sS - Extra - The KOF - Rastaman - MardyFox - Ackermann



- Download -

user posted image user posted image



Version 1.2

The next version we are working at is Version 1.2. With Version 1.2 we want to create a stabil running United, which is in many aspects better then it's predecessor. It will include hundreds of script and map fixes, new placed items, new secrets, working interiors, and many more. The release date isn't set yet, we want to do our work as good as possible, and that's need time.wink.gif


Final Words

Pictures say more than thousand words and thats why we got some screenshots for you. The Developer team of GTA United wishes you a lot of fun with the modification.
Enjoy. smile.gif

Picture 01 - Picture 02 - Picture 03 - Picture 04

Picture 05 - Picture 06 - Picture 07 - Picture 08

Picture 09 - Picture 10 - Picture 11 - Picture 12

Picture 13 - Picture 14 - Picture 15 - Picture 16

Picture 17 - Picture 18 - Picture 19 - Picture 20

Picture 21 - Picture 22 - Picture 23 - Picture 24

Picture 25 - Picture 26 - Picture 27 - Picture 28

Picture 29 - Picture 30 - Picture 31 - Picture 32



12.04.2009
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simkas  
Posted: Tuesday, Oct 23 2007, 14:14
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That guy
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Post bigger pictures. Those are tiny.
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Therman  
Posted: Tuesday, Oct 23 2007, 14:45
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The Herman
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this rocks bigtime! biggrin.gif
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Vecis  
Posted: Tuesday, Oct 23 2007, 14:51
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Good one!
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lt_yao  
Posted: Tuesday, Oct 23 2007, 15:55
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Luck is no friend of mine
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Oh my god, this looks really good! Now if you could convert the VC and LC missions that would be GREAT!

Have a cookie.gif or two.
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Jost_Vice  
Posted: Tuesday, Oct 23 2007, 16:02
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realtime, not prerendered
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Well, its good to have all cities back, but you should IMO make them best talking about texture/models quality, anyway I personally dont like city conversions, because i've already played that.
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Fredskin  
Posted: Tuesday, Oct 23 2007, 16:02
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New Yorker Forever
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I've seen the project on GTAinside and GTAworldmods yet and i thinks it's a good idea, but i have teste the two different beta of LC2SA and VC2SA and many col. bug and path bug and other things i have reported...
So do you have repair this bugs? notify.gif

And i've thing, it's a good idea (i'm repetting), but Liberty City and Vice City is two universe differents, two ambiance differents and i thinks it's not a real god idea in fact to unit themself confused.gif ...Just my mind!

But, great work... cookie.gif
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Aschratt  
Posted: Tuesday, Oct 23 2007, 16:15
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Three Headed Monkey
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QUOTE (Fredskin @ Oct 23 2007, 17:02)
I've seen the project on GTAinside and GTAworldmods yet and i thinks it's a good idea, but i have teste the two different beta of LC2SA and VC2SA and many col. bug and path bug and other things i have reported...
So do you have repair this bugs? notify.gif

Yes we did! I worked nearly one year to get those paths working... The COLL Bugs are also removed nearly completely.

@Jost_Vice: But ou haven't got the cities in one game ^^

@It_yao: We won't convert them. In the later versions we will add a completely new storyline! (But first we have to add SA ^^)
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<FUBAR>  
Posted: Tuesday, Oct 23 2007, 18:03
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Mustang Driver
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Firstly, I have to say that this is a great mod for GTA. I can't wait to test it. smile.gif

But I have a little question:
Will there be an transfender tuning shop anywhere on the map?
If not, please add one anywhere on the map, that would be really great. cool.gif
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markiij  
Posted: Tuesday, Oct 23 2007, 20:03
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Currently playing: LCS
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wow cool mod! and nice logo too btw;).
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Infamous Ob  
Posted: Tuesday, Oct 23 2007, 22:08
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Infamous Ob
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Ok, where do I start. Well as what I see, I like the brightness in the City, like I hate Fog and Rain. So that's good. Secondly, you really have something good going here. Keep it up.
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wahgah  
Posted: Wednesday, Oct 24 2007, 16:29
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Lost In Postion
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so whens the official video or trailer coming? it will show both islands, unlike that one video right?
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DungD2N  
Posted: Wednesday, Oct 24 2007, 20:45
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Crackhead
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Official Trailer #2

DOWNLOAD
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freak2121  
Posted: Wednesday, Oct 24 2007, 23:00
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I'm bored.
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holy sh*t a trailer 133.4MB?????i mean thats insane suicidal.gif
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Therman  
Posted: Thursday, Oct 25 2007, 10:22
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The Herman
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i sure hope this is better then the last trailer smile.gif
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OG__Jay  
Posted: Thursday, Oct 25 2007, 11:11
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The Main Man
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Another sh*t.....
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Starion  
Posted: Thursday, Oct 25 2007, 12:05
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hmm..
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Wait, isn't this what the people at GTA: State Of Liberty are doing? Except this is for the SA engine, and they're doing it for the Vice engine.

All I can say is, if this works, wow.
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Fredskin  
Posted: Thursday, Oct 25 2007, 14:39
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New Yorker Forever
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dozingoff.gif

For me is just an another GTA Map Cnovertion....

Like Jostvice has said, playing City whichg i had even played is boring....

Convert every building with an HD model and new great textures, this will be awesome, but converting map which allready exist....

dozingoff.gif
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tommykills1  
Posted: Thursday, Oct 25 2007, 21:13
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You wasted 5 seconds of your life reading this
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are you guys doing vice city and gta3 missions?
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trains  
Posted: Thursday, Oct 25 2007, 21:29
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QUOTE (Aschratt @ Oct 23 2007, 11:15)
@Jost_Vice: But ou haven't got the cities in one game ^^

@It_yao: We won't convert them. In the later versions we will add a completely new storyline! (But first we have to add SA ^^)

Jost_vice is right. Me and a few others have played more conversions like this. The mod called GTA State of liberty put all three in the same but that mod seems to be dying. This tho has surpassed it since this mod atleast has a map. (GTA SOL is a vice mod Btw)

Okay back on topic.

I've seen this mod on another site. It was impressive but you should take advantage of features like airports and the railroad along with obvious things like extra roads. A nice idea would be to some how connect Vice and Liberty by using those tunnels in Shoreside Valve that have never been used yet.

If you plan on adding SA back also beware that all 3 cities is a great idea but don't forget way's to connect them other then taking a helicopter.

Good luck smile.gif Hope to play this mod in the future. colgate.gif
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