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 textures appear in OpenIV - White object in GTAIV

 
PanosD  
Posted: Wednesday, Mar 7 2012, 19:02
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As the title says, i have made a simple box and imported it in game.

Textures appear correctly when i open the .wdr model via OpenIV, but in GTAIV object appears completely white....

Any ideas of what i might have done wrong???? I guess it has to do with the material properties in 3ds max....
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PanosD  
Posted: Thursday, Mar 8 2012, 12:36
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i have my model ready and textured, and when i use the pippete tool to select the model, after i open the material editor and select "GTA IV Material" 3ds max throws "--Unknown System Exception"... what's wrong??
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3Doomer  
Posted: Thursday, Mar 8 2012, 13:22
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Update GIMS IV, and use it's Tools -> Material editor
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PanosD  
Posted: Saturday, Mar 10 2012, 12:42
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is "Convert Materials" option reliable and enough??
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3Doomer  
Posted: Saturday, Mar 10 2012, 14:57
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You can use the Standard material, if you don't want to specify GTA IV shaders with bump/specular/etc
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