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Grand Theft Auto III
Grand Theft Auto III Chain Game The Ultimate Starter Edition Round 2
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Arsen Vitiuk  |
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Grand Theft Auto III Chain Game Chief

Group: Members
Joined: Jul 15, 2010


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Grand Theft Auto III Chain Game Ultimate Starter Edition Round 2Game Script Version: 1.0 + Version 1.1 Patch Ultimate Starter Edition Chain Game Code Version: 2.0 --------------------------------------------------------------------------------------
The Grand Theft Auto III Chain Game is free for anyone who wants to play along. The goal of the Ultimate Starter Edition Chain Game is to complete every possible side mission available from the beginning before progressing with the Storyline.
Please, read the Rules or the Quick Start Guide before you start to play. The Rules are designed so that the game can progress smoothly and everyone can have an enjoyable experience of contributing into bringing the game towards the maximum percentage possible.
Since in this Round a new Starter Save is used, it is advised for ALL players to read the full Starter Save guide first before starting to play, so that everyone could be informed about every slightest detail of the new Save! The Starter Save Guide can be found in the Starter Save post.
New players are always welcome to join the Chain Game. If you're new and want to plunge right in, simply look through the Quick Start Guide and read the complete set of rules later. You're excused for now but eventually you'll have to do it. Otherwise, you'll spoil all the fun. And not only for the others, but for yourself as well!
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Contents
Quick Start Guide Rules Suggestions Supplement To The Rules Posting Format Grand Theft Auto III Chain Game Personnel The Ultimate Starter Checklist Grand Theft Auto III Chain Game Records Book Hideout Items List Unique Vehicles List Grand Theft Auto III Chain Game Hosted Mods
Quick Start Guide
- Take a turn by making a post in this topic.
- Download the save file from the last post.
- Complete one side mission. If there are several side missions available, choose the one you desire. Remember: DO NOT get busted or wasted, and DO NOT use any kind of cheats during your turn or it won't count!
- After you completed your turn, upload your save file on Samutz Save'N'Play or any other file sharing network.
- Post the link to your save file back in the topic within 3 hours. Edit your original post to do this.
Here's a copy & paste template of the posting format you should use.
| CODE | [color=ffcc00][b]Mission:[/b][/color] [color=ffcc00][b]Player:[/b][/color] [color=ffcc00][b]Link:[/b][/color] [color=ffcc00][b]Completion:[/b][/color] [color=ffcc00][b]Notes:[/b][/color] |
 - Do not use any kind of cheats, trainers, modifications or CLEO scripts. They can sometimes seriously mess up things in the game, so using them will not only spoil the fun for yourself, but for the other players as well. Although, unlike GTA San Andreas, there is no effect on a save after using cheats (several cheats are exception though), it is strongly recommended not to use them. See exceptions for this rule below.
- Take a turn by posting in this topic.
- Download the save file from the last post. In this game, the same save file is used throughout the whole game from the beginning to the maximum percentage reachable.
- Complete ONE Named Side Mission only, save your game, upload your save file (see below) and post a link to it back in the topic (use the Edit button to edit your original post).
- The Named Side Mission is any mission that changes the save file name. Examples are "Multistorey Mayhem", "Gripped!" and "Rumpo Rampage".
- Use Samutz's Save'N'Play Service to upload your save file (recommended uploader). If it is down, you can use any other file sharing network. Bear in mind, that this network must grant free download access to anybody using it.
- Use the preferred posting format (see below).
- Wait until 2 other turns have been completed before taking your turn again.
- If 4 hours pass without anybody completing a turn, then the '2-Mission Wait Rule' is reset and anyone can take a turn. This does NOT mean waiting 4 hours between personal turn completions.
- The time limit to complete the turn is 3 hours. The player's deadline is defined by the time of the post. The timer starts when the player has made a post indicating that he has taken a turn. If 3 hours pass and the player does not post back, his turn is declared 'Forfeit' and anyone else can take a turn.
- Any player can forfeit. The forfeiter should skip at least one next turn or wait until the '2-Mission Wait Rule' has been reset before he/she can take a turn again. The forfeited turn will not count towards the '2-Mission Wait Rule' and will not reset the 4 hour timer.
- In the event of two palyers taking a turn at the same time, the one who posted earlier has the turn.
- Mission strategy is solely up to the player - just don't use cheats, trainers, modifications or CLEO scripts (for exceptions see below).
- DO NOT save after getting busted or wasted.
- The player can purchase weapons, respray the vehicles, set up the bombs and have relations with prostitutes. Please, mention any of this stuff in the Notes section of your post.
- The player can do any available collections or deliveries in his/her 3 hours. Please, report any rewards received for completing side missions in the Notes section of your post.
- In the Ultimate Starter Edition the players will be forced to get to Staunton Island and Shoreside Vale by using any techniques possible to access these islands before they are open. Just remember not to use any cheats and/or trainers!
- It is highly essential not to trash this topic with unnecessary comments and replies. If you have something to say about the Chain Game, which is not related to taking turns, post in the Chain Game Lounge.
- Only modifications that do not involve tampering with main.scm, gta3.img, txd.img and default.ide files (which are the game's core files) are allowed to be used during turn completion.
- If you are looking for modifications to use during your turns and in your free gameplay, check out the Grand Theft Auto III Chain Game Hosted Mods section - all of modifications there are authorized to be used.
- If you witness a violation of any kind of any of the above mentioned rules, DO NOT hesitate to report in a Personal Message to the Chain Game Chief or to any of the High Staff members. Noticing a violation at an early stage will help immeasurably in running the Chain Game smoothly.
A request to all players
Please, post the game completion percentage after you have completed your turn. This will help incredibly in assembling the statistics at the end of the Round. The completion percentage can be found in the first line of STATS menu.

- Try to keep the mission failures to minimum. If the mission failure was nothing more than a result of the player's bad luck, it is advised for him/her to restart the turn, unless loads of side missions have been completed up to the point of failure without the player saving a single time.
- Try to keep the safe house saves to minimum. If you have a game crash problem on your system multiple saves are alright. It is also advised to save when the player does not want to lose some significant progress. This is much helpful when the player fails a mission, gets busted or wasted - then it will not be necessary to redo all the stuff done up to the point of failure.
- Try to save with full health and armor. If you lost some during missions, take time to search for health or armor pickups, or just collect them from hideouts, if they are already available.
- It is always a good idea to have as much health points as possible. That's why the players are encouraged to use the Prostitute Trick to increase Claude's health to 125 points. Write down whether this trick has been performed and mention the quantity of money spent on hiring a hooker in the Notes section of your post.
- It is good to be able to access all locked islands using a Dodo rather than special techniques. That's why the players are advised to fill the Portland Docks Garage as soon as possible.

This supplement was designed to discuss some technical issues of the Chain Game's rules, the Ultimate Starter Edition in particular, and of GTA III overall.
I. Abuse of the Chain Game method
Players are encouraged to understand the basic ethics of the Chain Game. One should only take a turn once the previous player has completed his/her turn and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound.
II. "Respect Is Everything"
All players should respect each other, no matter what their sex, age, nationality or position within the Chain Game is. New players are to be welcomed warmly, and are not to be harassed if they violated any of the Chain Game's rules - everyone has his first time, and everyone has a chance for mistake. The Chain Game Chief, the High Staff and the Regular Players are to be treated equally. The Chain Game's rules apply to everyone playing - including the Chief himself.
Everyone viciously violating the Chain Game's rules, flaming, hating any Chain Game player or showing intolerance to other players, the High Staff and the Chief will get a disqualification from the Chain Game for a period of time - ranging from one day to one year! During the trial period, this player's turns will be deemed 'invalid' even if they respond to every rule of the Chain Game.
III. Enemy Gangs
Although during the Ultimate Starter Edition no Gang-Hating missions will be completed, players should note that the Colombian Drug Cartel hates Claude right from the beginning of the game - therefore Fort Staunton and Cedar Grove will be dangerous throughout the course of the Ultimate Starter part of the game.
IV. The 'One Named Side Mission Rule'
Below you will find a full list of Named Side Missions:- "Patriot Playground"
- "A Ride In The Park"
- "Gripped!"
- "Multistorey Mayhem"
- "Mafia Massacre"
- "Diablo Destruction"
- "Casino Calamity"
- "Rumpo Rampage"
Other side missions are not bound to this rule, and therefore can be completed in any quantity with any other Non-named Side Missions.
It is advised, though, to complete Vigilante, Firefighter and Taxi with as much targets/fires/fares in a row as possible in order to receive larger monetary rewards.
V. Other things to keep in mind
1. Hidden Packages/Rampages/Unique Jumps Feel free to get any amount of these during your turn, but remember: the 3 hour limit remains. Also, put any rewards received for Hidden Packages/Rampages/Unique Jumps into the Notes section of your post.
2. Export All players are allowed to participate in exporting vehicles, and this does not have to be done separately. Players can also help by storing vehicles needed for the lists beforehand when they come across them.
VI. Late Edit
In a situation where a player completed a turn but forgot to mention something he/she did during his/her turn completion, this player is advised to edit that post. After that, the Original Edit Time line should be added at the bottom, showing the time when the turn was originally finished. Note that you have to mention the Time Zone as well, so that other players won't get confused.
VII. The Version 1.1 Patch issue
All players using the Version 1.1 Patch are allowed to participate alongside the players owning the original Version 1.0 game. Especially considering the fact that during the Ultimate Starter Edition Round no issues will be encountered at all.
VIII. Glitches
There has been a number of issues regarding glitches that happen within the game. Luckily enough, none of them will be encountered within the Ultimate Starter Edition Round.
Posting Format
Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like "that mission where you blow up Diablos". Player: Use your GTAFourms account name. Link: The link to your uploaded save file after you've completed your turn. Completion: Game completion percentage from the STATS menu. Notes: Rewards for side missions, collections, deliveries and other extra information.
A simple "I'll take a turn" is enough to take a turn, but please, use this posting format for your completed turns. Below you'll find a template that you can copy and paste. Feel free to change the colors to your liking.| CODE | [color=ffcc00][b]Mission:[/b][/color] [color=ffcc00][b]Player:[/b][/color] [color=ffcc00][b]Link:[/b][/color] [color=ffcc00][b]Completion:[/b][/color] [color=ffcc00][b]Notes:[/b][/color] |

- Arsen Vitiuk - GTA III Chain Game Chief (Active) [155/6]
- lol232 - GTA III Chain Game Second-In-Command (Active) [72/9]
- Th3MaN1 - GTA III Chain Game Assistant Chief (Inactive) [108/11]
- fireguy109 - GTA III Chain Game Senior Executive (Inactive) [15/1]
- Cida Melo - GTA III Chain Game Veteran Player and a huge fan of Claude Speed and GTA III in the whole! (Inactive) [5/0]
- magneto - GTA III Chain Game Experienced Player (Inactive) [94/1]
- MrMateczko - GTA III Chain Game Skilled Player (Active) [41/2]
- Filip454 - GTA III Chain Game Skilled Player (Inactive) [23/5]
- miromiro - GTA III Chain Game Skilled Player (Inactive) [21/1]
- _____ - GTA III Chain Game Skilled Player (Inactive) [17/4]
- Andreaz1 - GTA III Chain Game Skilled Player (Inactive) [15/0]
- ZoomZoom - GTA III Chain Game Skilled Player (Inactive) [11/1]
- M.A.K - GTA III Chain Game Player (Inactive) [9/1]
- SatournFan - GTA III Chain Game Player (Inactive) [7/5]
- Dr. John13 - GTA III Chain Game Newbie Player (Inactive) [2/0]
- Stahli - GTA III Chain Game Newbie Player (Inactive) [2/0]
- TheLostBiker - GTA III Chain Game Newbie Player (Inactive) [2/2]
- RyujinXKaizer - GTA III Chain Game Newbie Player (Inactive) [1/0]
- ToniForelli - GTA III Chain Game Newbie Player (Inactive) [1/0]
- .Lycosa - GTA III Chain Game Newbie Player (Inactive) [1/0]
- Macavell - GTA III Chain Game Newbie Player (Inactive) [1/1]
- dingleman - GTA III Chain Game Retired Player (Inactive) [4/2]
The Ultimate Starter ChecklistPercentage complete: 52% (Maximum Achieved!)Legend: Accomplished missions Available missions Unavailable missions Player who did the missions
Challenges Patriot Playground - lol232 A Ride In The Park - MrMateczko Gripped! - MrMateczko Multistorey Mayhem - lol232
TOYZ missions Mafia Massacre - MrMateczko Diablo Destruction - MrMateczko Casino Calamity - MrMateczko Rumpo Rampage - Arsen Vitiuk
Miscellaneous Hidden Packages: 100/100 - _____ (33); Arsen Vitiuk (67) Unique Jumps: 20/20 - lol232 (1); MrMateczko (4); _____ (5); Arsen Vitiuk (8)
Rampages: 20/20 Murder 30 Diablos in 120 seconds [M16] - Arsen Vitiuk Kill 25 Triads in 120 seconds [UZI] - Arsen Vitiuk Kill 20 Triads in 120 seconds [Shotgun] - Arsen Vitiuk Kill 20 Mafia in 120 seconds [AK47] - Arsen Vitiuk Destroy 13 Vehicles in 120 seconds [Rocket Launcher] - Arsen Vitiuk Destroy 10 Vehicles in 120 seconds [Grenades] - Arsen Vitiuk Destroy 15 Vehicles in 120 seconds [M16] - Arsen Vitiuk Destroy 8 Vehicles in 120 seconds [Shotgun] - Arsen Vitiuk Explode 25 Yardies in 120 seconds [Grenades] - Arsen Vitiuk Annihilate 30 Yardies in 120 seconds [Rocket Launcher] - Arsen Vitiuk Pop 17 Yardie heads in 120 seconds [Sniper Rifle] - Arsen Vitiuk Burn 25 Yakuza in 120 seconds [Flamethrower] - Arsen Vitiuk Torch 16 Yakuza in 120 seconds [Molotovs] - Arsen Vitiuk Destroy 15 Vehicles in 120 seconds [Rocket Launcher] - Arsen Vitiuk Drive-by and destroy 7 Vehicles in 120 seconds [UZI+Vehicle] - Arsen Vitiuk Run over 20 Colombians in 120 seconds [Vehicle] - Arsen Vitiuk Remove 15 Colombian Heads in 120 seconds [Sniper Rifle] - Arsen Vitiuk Fry 20 Colombians in 120 seconds [Flamethrower] - Arsen Vitiuk Splatter 20 Hoods in 120 seconds [Shotgun] - Arsen Vitiuk Behead 20 Hoods in 120 seconds [M16] - Arsen Vitiuk
Vehicle missions Paramedic - MrMateczko Taxi: 100/100 - ZoomZoom (100)
Firefighter Portland: 25/20 - _____ (5); MrMateczko (20) Staunton Island: 20/20 - MrMateczko (20) Shoreside Vale: 20/20 - MrMateczko (20)
Vigilante Portland: 20/20 - lol232 (20) Staunton Island: 20/20 - _____ (20) Shoreside Vale: 20/20 - lol232 (20)
Portland Harbor Crane Ambulance - lol232 Firetruck - lol232 Police - lol232 Enforcer - Arsen Vitiuk FBI Car Rhino Barracks OL - lol232
Portland Docks Garage Securicar - _____ Moonbeam - _____ Coach - _____ Flatbed - _____ Linerunner - _____ Trashmaster - lol232 Patriot - _____ Mr Whoopee - lol232 Blista - _____ Mule - _____ Yankee - _____ Bobcat - _____ Dodo - MrMateczko Bus - _____ Rumpo - _____ Pony - _____
Pike Creek Import Garage Sentinel - lol232 Cheetah - lol232 Banshee - lol232 Idaho - lol232 Infernus - lol232 Taxi - lol232 Kuruma - lol232 Stretch - lol232 Perennial - lol232 Stinger - lol232 Manana - lol232 Landstalker - lol232 Stallion - lol232 BF Injection Cabbie - lol232 Esperanto - lol232Grand Theft Auto III Chain Game Records Book
Patriot Playground in secs: 258 - lol232 A Ride In The Park in secs: 70 - MrMateczko Gripped! in secs: 282 - MrMateczko Multistorey Mayhem in secs: 99 - lol232 Mafia Massacre: 6 - MrMateczko Diablo Destruction: 8 - MrMateczko Casino Calamity: 7 - MrMateczko Rumpo Rampage: 5 - Arsen Vitiuk Longest Flight in Dodo: 93 - Arsen VitiukANY of these records can be improved at any time by any player. Note that improving results for "Patirot Playground", "A Ride In The Park", "Gripped!" and "Multistorey Mayhem" will come at a cost of mission failure. The following list was made to make players aware of which items are already available at hideouts and which are still not. The unavailable items will have the requirements on how to get them in the brackets next to the item's name.
Bat Health Adrenaline Pistol UZI Grenades Shotgun Body Armor Molotovs AK47 Sniper Rifle M16 Rocket Launcher Flamethrower Police bribes: 6/6
Legend: Available Partially available Unavailable
The following list features all unique vehicles encountered in the game. The choice of Unique Vehicles in the Ultimate Starter Edition is fairly limited, and all of the vehicles in the list can be acquired exclusively by glithcing, but still, the GTA III Chain Game players are free to add several of these vehicles to the garages.
- Lightless Taxi
- Lightless Cabbie
- Lightless Borgnine
- Lightless Police Car
- Hoods Rumpo XL without graffitis
Legend: In Green - acquired vehicles In Yellow - acquirable vehicles [P] - in Portland garage [S] - in Staunton Island garage [SS] - In Shoreside Vale garage This is the section for modifications created by the Chain Game players. If you play the GTA III Chain Game, and appear to have a brilliant mod you want to share with other players, send me a Personal Message, and if your mod is good enough, I will add it here so any player can utilize it.- Weapon enhancements (made by Arsen Vitiuk and lol232)
- Euro 2012 paintjobs (made by Arsen Vitiuk)
- Cool Claude skin (made by lol232)
- Lowered Full-winged Dodo path (made by dingleman)
- PlayStation 2 Ghost Color Scheme (made by Arsen Vitiuk)
- Gang Vehicles Flag Colors (made by Arsen Vitiuk)
- Hooker City (made by Arsen Vitiuk)
- Infinite Clip/No Reload (made by Arsen Vitiuk)
This post has been edited by Arsen Vitiuk on Saturday, Oct 6 2012, 09:00
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Arsen Vitiuk  |
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Grand Theft Auto III Chain Game Chief

Group: Members
Joined: Jul 15, 2010


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GRAND THEFT AUTO III CHAIN GAME STARTER SAVE GUIDEFor this Round, I created a new save file to be used as a Starter Save. It has some notable differences compared to the older Starter Saves, and they will be explained below. It is advised for all players to read this full Starter Save guide first before starting to play, so that everyone could be informed about every slightest detail of the new Save!A New StartUsing some special techniques, I managed to create a Starter Save where "Give Me Liberty" has not yet been passed!!! This resulted in a list of differences from the other Starter Saves we have been using so far:
- Claude is still wearing his Prisoner Outfit! So, before someone actually passes "Give Me Liberty", and that is not a part of the Ultimate Starter Edition, everyone can have an enjoyable experience of wandering around Liberty City with Claude dressed up in those orange Liberty Penetentiary duds troughout the whole game.
- The Portland Hideout is locked. Although the hideout will be marked on the radar and its garage can be used to store vehicles right from the start, plus all rewards for missions will appear there as well, it is impossible to save the game there until "Give Me Liberty" has been passed, leaving the players with an option to save the game only on Staunton Island or Shoreside Vale.
- The wrecks of a Turquoise Mafia Sentinel and an Enforcer, as well as all the rubble, will remain on the Callahan Bridge until "Give Me Liberty" has been completed.
- Consequently, the rubble on the bridge will prevent the players from gaining a decent speed and/or a decent angle to accomplish the Unique Jump there, thus leaving it impossible to complete until "Give Me Liberty" has been passed. Note that the Stunt Camera is active from the start, so flying a Dodo over this location will trigger it anyway. Therefore, it can be deemed possible to accomplish the Unique Jump by flying a Dodo over the Stunt Camera trigger point and landing in a correct place.
- There will be no specific mission marker or a radar icon for "Give Me Liberty" mission, so to trigger it, Claude has to be standing in a specific place. A screenshot below will show the location of the invisible mission trigger point, highlited in blue.
 NOTE that even passing on foot under the Callahan Bridge and accidentally entering the mission trigger zone (which is on the bridge) will activate the mission, so be careful! Driving in a vehicle over this zone is safe - just like with any other storyline mission marker. REMEMBER: The goal of the Ultimate Starter Edition does not include completing ANY Storyline Mission, so it is advised for the players to avoid the mission trigger area, as it is a start for the first Storyline Mission in the game. - The 'Mission Attempts' graph in the game's statistics will show the 1 value. This is due to me, in fact, having to start the "Give Me Liberty" mission, and then fail it, to be able to create this Starter Save.
The Starter SaveMade By: Arsen Vitiuk Link: Starter Save Completion: 0% The game is saved on Staunton Island
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lol232  |
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Terminated

Group: Members
Joined: Mar 26, 2010


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I'll take a turn.Mission: Multistorey Mayhem Player: lol232 a.k.a. v0id Link: Save'N'Play Completion: 0% Notes: 1. Multistorey Mayhem Complete in 99 Seconds - $30,000 Reward 2. Saved at The Staunton Island Hideout. This post has been edited by lol232 on Saturday, Oct 6 2012, 14:07
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magneto  |
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Thug

Group: Members
Joined: Jun 6, 2010


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I'll take a turnMission: Give me Liberty\Luigi's Girl\Patriot Playground\Hidden Packages Called by: magneto Link: http://gtasnp.com/download/32536Status: Completed Completion %: 5% Notes: $1,500 reward. Portland safehouse is now available. Did Patriot Playgroung challenge in 216 seconds - $20,000 reward. Found 10 Hidden Packages. Picked up an armor. This post has been edited by magneto on Sunday, Aug 19 2012, 15:08
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lol232  |
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Terminated

Group: Members
Joined: Mar 26, 2010


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Attention Everybody
magneto has completed Luigi's Girls/Give Me Liberty in his last turn, however, we are NOT allowed to do any story missions, this is the Ultimate Starter Save! It's Important to know, that PLAYERS MAY NOT COMPLETE LUIGI'S GIRLS/GIVE ME LIBERTY. "It's important to keep the game's fun and flow."Last Valid Link
This post has been edited by lol232 on Sunday, Aug 19 2012, 16:22
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ZoomZoom  |
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Banned on request

Group: BUSTED!
Joined: Jul 4, 2012


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It have been more than 4 hours since the last mission turn The two mission rule have been reset anyone may call a turn now..I'll take a turn.Mission Passed: Taxi Fares Called by: ZZ Link: < click here> Status: Completed Rewards: Cash and faster and tougher Borgnine Taxis are now available in Harwood Notes: Did the Taxi missions successfully. Saved at Stanton Island. This post has been edited by ZoomZoom on Monday, Aug 20 2012, 16:28
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Arsen Vitiuk  |
Posted: Wednesday, Aug 22 2012, 07:30
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Grand Theft Auto III Chain Game Chief

Group: Members
Joined: Jul 15, 2010


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It has been more that 4 hours since the last turn was completed. The 2-Mission Wait Rule is reset and anyone can take a turn.Finally, I'll be able to take a turn!Mission: Rumpo Rampage/Rampages/Unique Jumps Player: Arsen Vitiuk Link: Come and get it! Completion: 12% Notes:- Rumpo Rampage complete with a record of 5 kills - $ 5.000 reward
- Completed 6 Rampages (see the Checklist) - total of $ 105.000 rewars
- Completed all 8 Unique Jumps on Shoreside Vale - total of $ 340.000 reward
- Set a new Dodo flying record of 51 seconds
- Picked up Pistol, UZI, M16 and Flamethrower
- Threw out a Blista from Staunton Island garage
- Stored a Stinger and a TOYZ van in Shoreside Vale garage
- Saved on Shoreside Vale
P.S. Tried Paramedic, but I seem to have lost a grip of it, always ending up on the roof. Will try later, if nobody completes it before me. This post has been edited by Arsen Vitiuk on Wednesday, Aug 22 2012, 09:15
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lol232  |
Posted: Wednesday, Aug 22 2012, 18:14
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Terminated

Group: Members
Joined: Mar 26, 2010


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I'll take a turn.Mission: Pike Creek Import Garage Player: lol232 a.k.a. v0id Link: Save'N'Play Completion: 22% Notes: 1. Delivered all Vehicles except BF Injection to Pike Creek Import Garage 2. Saved at the Shoreside Vale Hideout. This post has been edited by lol232 on Wednesday, Aug 22 2012, 20:01
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lol232  |
Posted: Thursday, Aug 23 2012, 12:12
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Terminated

Group: Members
Joined: Mar 26, 2010


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It has been more that 4 hours since the last turn was completed. The 2-Mission Wait Rule is reset and anyone can take a turn.I'll take a turn.Mission: Patriot Playground Player: lol232 a.k.a. v0id Link: Save'N'Play Completion: 23% Notes: 1. Patriot Playground Complete in 258 Seconds - $20,000 Reward 2. Took a Health Pickup, health replenished to 100 HP. 3. Saved an Esperanto in Staunton Island Garage. 4. Saved on the Staunton Island Hideout. Sh*t big amount of time for the Patriot Playground, not my day. Failed at Delivering the Barracks OL, again. This post has been edited by lol232 on Thursday, Aug 23 2012, 14:29
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lol232  |
Posted: Saturday, Aug 25 2012, 18:08
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Terminated

Group: Members
Joined: Mar 26, 2010


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I'll take a turn.Mission: Vigilante; Portland Emergency Vehicle I/E Crane; Portland Docks I/E Garage Player: lol232 a.k.a. v0id Link: Save'N'Play Completion: 29% Notes: 1. Complete Vigilante on Portland - Didn't do them in a row, so I forgot the amount of cash I earned, 2 Bribes available at the hideout 2. Delivered an Ambulance, a Firetruck and a Police Cruiser to the Portland Emergency Vehicle I/E Crane 3. Delivered A Trashmaster and Mr. Whoopee to Portland Docks I/E Garage 4. Took a Kalashnikov and a body armour, I lost 5 AP so I have 95 AP Left 5. Grabbed a hooker and replenished health to 125 HP - $40 Lost 6. Saved a Cheetah at Portland Island Hideout Garage 7. Saved at the Staunton Island Hideout. This post has been edited by lol232 on Saturday, Aug 25 2012, 19:27
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Arsen Vitiuk  |
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Grand Theft Auto III Chain Game Chief

Group: Members
Joined: Jul 15, 2010


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Time to revive the game. I'll take a turn!Unfortunately, I will have to forfeit. I lost the grip of the game, have to revive my skills first.EDIT: Sep 17 2012, 07:30 am GMT: I'll take a turn.Mission: Hidden Packages/Rampages Player: Arsen Vitiuk Link: Come and get it! Completion: 34% Notes:- Collected all 35 Hidden Packages from Staunton Island- total of $ 35.000 reward; Shotgun, Body Armor and Molotovs delivered to hideout
- Completed 3 more Rampages (see the Checklist) - total of $ 120.000 reward
- Replaced the Bobcat in Staunton Island garage with a Barrack OL (for lol232)
- Stored another Stinger in Shoreside Vale garage
- Saved on Shoreside Vale
This post has been edited by Arsen Vitiuk on Monday, Sep 17 2012, 08:25
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