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Attention:
Beta 3.3 files released! We're getting close to the final version
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Craig Kostelecky  |
Posted: Tuesday, Aug 14 2012, 16:07
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GTA:LC Team Leader

Group: The Connection
Joined: Jan 28, 2004



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Download Beta 3.3 - thanks samutz for the hosting Beta 3.3 Update - Last updated August 23 SFX Add-on: DownloadAfter about 2 years and 4 months, we are releasing a new public beta, version 3.3. But hey, what happened to 3.2? Well, 3.2 exists, it just never saw the light of day because there were many bugs in it and the primary contributor's computer crashed so things could not be fixed easily at all. If anybody is curious, they can try out the 3.2 files here. The only cool feature that made it into 3.2 that's not in 3.3 is the cutscene heads were converted and working. We are trying to find a way to redo that for the next relaese. Okay, enough about beta 3.2, what's new with 3.3? Thanks largely to SilentPL, this mod has had a great revival. Most of the changes were behind the scenes in cleaning up the exe modifying files. A few missions have been updated with proper GTA3 opcode functions. He has also helped make the scm code a lot cleaner and bug free. Speaking of the scm, with the exception of the insane stunts thread (which was largely taken from VC) every variable has the proper name that Rockstar gave them. A few missions have been redone into high level coding. There are a few rewards given out if the player can complete the game to 100%. Please give it a try as that's the best way to completely bug test it. And I don't know if I will have the time to complete everything to 100%. It's been a while since I gave Gripped! a try. I'm forgetting a lot of new features, and some I'll let the users find themselves. Please help us test these missions out so we can have the next version be as bug free as possible. Speaking of the next version, we are getting closer and closer to releasing GTA: Liberty City Final v1.0. The next big thing we are going to work on is to try and import the peds and actor models from the XBOX version. Not only will they look better, but they will likely be easier to port functionality for cutscenes. I'd also like to thank Ash_735 and rmws. for their help as well. It is greatly appreciated. This post has been edited by Craig Kostelecky on Friday, Aug 24 2012, 20:38
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SteaVor  |
Posted: Tuesday, Aug 14 2012, 20:53
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GTA:LC Contributor

Group: Members
Joined: Dec 17, 2005


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All is well now - I was missing an audio file in \Audio, "Verify paths" button saved the day once again. No crash anymore, played the first 3 missions, everything's fine.
You're right, DEP does not need to be disabled for most EXEs I just tried - only for the NoCD EXE I used. I do seem to remember that there had been issues with legit, CD-enforcing executables quite some time ago when I wrote the Beta3.1 installation guide (where I had mentioned disabling DEP as well), but I can't seem to reproduce it now with the subset of executables available to me at the moment.
What about the size of the radar blips? They were much smaller in GTA3, if I recall correctly.
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LCSurvivor  |
Posted: Wednesday, Aug 15 2012, 11:08
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X

Group: Members
Joined: Jan 24, 2006


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| QUOTE (Craig Kostelecky @ Wednesday, Aug 15 2012, 03:12) | | Hmm. What exe are you using? And what files are in the root of your LC directory? And finally, is your LC directory in your program files folder? | Both the NOCD .exe and the original (euro?) .exe from the original CD. Files: gta-lc.asigta-lc.exegta-lc.inigta-vc.exe (NOCD) gta-vcORIG.exe (Original file) IIItoVC.asiMss32.dllMss32Hooked.dllvc_traffic.asivc_traffic.cfgvc_weather.asivc_weather.cfgvcopcode.asivcversion.dllAll relevant files come from the Beta 3.3 you posted. The path for my folder is C:\Grand Theft Auto Liberty City. I was thinking GTA:VC just doesn't run on Windows 7 64bit, but you posted you were running the same operating system. Anyway, I used to enjoy this mod greatly years ago, played it for hours on end. If it won't work for me, it's still a great work, all you guys! Keep it up, you're almost done.
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glenster  |
Posted: Wednesday, Aug 15 2012, 21:44
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True

Group: Members
Joined: Apr 1, 2004

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I have Vista 32 bit. I installed 3.3 using the installation instructions for Beta 3.1 (without 31update.rar since I figured it would be included with 3.3.). http://www.gtaforums.com/index.php?showtopic=446025 The instructions say not to copy SFX.raw and sfx.SDT from GTA III/audio, but my game disk Audio folder doesn't have SFX.raw and sfx.SDT, so I copied the en- tire contents of it. I installed the separate SFX package. The instructions say to run FinishInstall.bat but the only thing like that I found was AudioClean- up.bat, so I ran that. The mod runs fine except I don't have audio for the El Train. Are you sup- posed to be able to hear it? v Thanks, and like a lot of people I'm looking forward to the completed mod! This post has been edited by glenster on Thursday, Aug 16 2012, 05:50
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SomeGuy86  |
Posted: Thursday, Aug 16 2012, 00:58
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Dodo Pilot

Group: Members
Joined: Dec 14, 2010

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Wow, so glad to see this project back on its tracks, it's been a loooong time Here's a couple of questions for you guys... 1) Did you fix that audio/installation issue? I remember installing the earlier version of GTA: LC, and for some reason it didn't want to start until I applied those blank dummy audio files, even though I DO have both III and Vice. (bought the trilogy pack, about a year ago). And yes, I followed the readme files down to a letter, several times, I just couldn't get it to work properly  2) This, latest version mostly features EXE changes, right? So is it now compatible with MVL mod? A while ago, someone suggested the idea of integration with MVL, but after the long struggle to start LC, I found that the previous version wasn't compatible with MVL loader. Otherwise great job guys, and way the go for not giving up, after all this time
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Mr. Jago  |
Posted: Thursday, Aug 16 2012, 06:56
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,,,,,chameleon

Group: Members
Joined: May 10, 2011

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| QUOTE (Craig Kostelecky @ Wednesday, Aug 15 2012, 18:13) | | What's mvl? | http://www.gtaforums.com/index.php?showtopic=477801Nifty little thing, great for adding cut stretches and VC/III themed Premiers.
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