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 Driving System + Car handling

 
noobtom  
Posted: Thursday, Nov 3 2011, 00:20
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How do you think the driving will be in GTA V ? I loved the way the cars handled in VC and San Andreas but on GTA IV it was boring...realistic, yes, but I didnt like it much.

When I played SA I used to get a car and drift around the city and doing that in GTA IV was not easy..the cars felt so heavy and well, it was boring as hell because most of the vehicles *felt* the same in handling.

I hope they change the car handling and mechanics in GTA V. What do you guys think?
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Legendary912  
Posted: Thursday, Nov 3 2011, 00:21
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It definitely would have been improved
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JoeM  
Posted: Thursday, Nov 3 2011, 00:25
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Handling from IV with less body roll and a bit easier to drift would be good smile.gif

Playing back through SA at the moment and the car handling is shocking lol.
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Millionsofdeadcops  
Posted: Thursday, Nov 3 2011, 00:25
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i personally would love it if rockstar kept the driving physics in gta 4. looking at the trailer though, thats not gonna happen. i just hope the physics arent like in LA Noire -- LA Noire had the worst driving physics of any video game ive ever played
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Shockenheim  
Posted: Thursday, Nov 3 2011, 00:26
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QUOTE (Millionsofdeadcops @ Thursday, Nov 3 2011, 00:25)
i personally would love it if rockstar kept the driving physics in gta 4. looking at the trailer though, thats not gonna happen. i just hope the physics arent like in LA Noire -- LA Noire had the worst driving physics of any video game ive ever played

Agree. I'm sure Rockstar is doing everything to make the carhandling perfect.
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TMR2007  
Posted: Thursday, Nov 3 2011, 00:26
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I loved the driving physics in GTA IV and hope they are built upon well in GTA V. I hated how cars were in the III cannon, completely unrealistic and unenjoyable.
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EternalAgony  
Posted: Thursday, Nov 3 2011, 00:28
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QUOTE (Millionsofdeadcops @ Thursday, Nov 3 2011, 00:25)
i personally would love it if rockstar kept the driving physics in gta 4. looking at the trailer though, thats not gonna happen. i just hope the physics arent like in LA Noire -- LA Noire had the worst driving physics of any video game ive ever played

I did notice that in LA Noire, if you fell from a high height your car would break apart (tires would fall of, etc.), and your engine would be caught aflame. I think that would be good to add.
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TMR2007  
Posted: Thursday, Nov 3 2011, 00:30
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QUOTE (EternalAgony @ Thursday, Nov 3 2011, 00:28)
QUOTE (Millionsofdeadcops @ Thursday, Nov 3 2011, 00:25)
i personally would love it if rockstar kept the driving physics in gta 4. looking at the trailer though, thats not gonna happen. i just hope the physics arent like in LA Noire -- LA Noire had the worst driving physics of any video game ive ever played

I did notice that in LA Noire, if you fell from a high height your car would break apart (tires would fall of, etc.), and your engine would be caught aflame. I think that would be good to add.

The driving in LA Noire was god awful. I was expecting much more from a team linked to Rockstar but hell, they killed it.
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Seddo  
Posted: Thursday, Nov 3 2011, 00:34
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GTA 4's handling was alright, it needed a bit of work to it. When TBOGT come out it felt like it had been tweaked and felt much better to control.

I would be happy if they kept TBOGT driving and just gave it a little improvement again, also they need to move the camera around with the car when it's turning corners, it was a pain in the arse having to manually move the camera around yourself.
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a3HeadedMonkey  
Posted: Thursday, Nov 3 2011, 00:34
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Keep the driving from IV. Going back to the older games now, the driving mechanics are awful!
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Laufas  
Posted: Thursday, Nov 3 2011, 00:34
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IV had fantastic car handling, people saying VC and SA had better literally blow me away, stop being stuck in the past, in no f*cking way shape or form is the car handling better in those games.

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RandomFishPerson  
Posted: Thursday, Nov 3 2011, 00:35
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I will be happy as long as I get the flying car cheat.
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Cosmic Gypsy  
Posted: Thursday, Nov 3 2011, 00:36
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i loved the car handling on IV, i imagine it will be largely similar but with some noticable tweaks making it an overall more enjoyable experience. but i think theyll keep the realistic driving style.
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Meybach1  
Posted: Thursday, Nov 3 2011, 00:37
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Thats The Thing Tho L.A Noire Had The Worst Driving Experience Ever Like The Car Doesn't Even Turn It Just Drags To The Left/ Right The Wheels Didnt Even Turn Plus It Felt so Light Its Like I wasn't Playing La Noire At All But i Want Gta Iv Driving Experience On Gta V and I Wonder what The Lamborghini Would Look Like
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Archangelsky  
Posted: Thursday, Nov 3 2011, 00:38
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It is not going to happen, but I would love to see a car handling that would be similar in feel as it is in "Mafia II", its great and you really get the feeling of the weight of the cars.

I suspect GTA to be a bit more arcade though.

I would love however if wheel and pedals would be integrated properly, and also I would expect a hood view.
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Mr Black  
Posted: Thursday, Nov 3 2011, 00:38
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QUOTE (Laufas @ Thursday, Nov 3 2011, 00:34)
IV had fantastic car handling, people saying VC and SA had better literally blow me away, stop being stuck in the past, in no f*cking way shape or form is the car handling better in those games.

This, i don't understand why people think the car handling from the III era was better...it wasnt!
I havent played those games since GTA IV came out, i just can't because of the terrible handling in comparison.

Thankfully it looks as if the driving is going to be in the same style from GTA IV and im so happy abou that! felt so much more satisfying driving cars..and not to mention the xbox 360 right trigger to accelerate and left to brake...it just makes sense!
rahkstar2.gif will not go back to III physics now.
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Versous  
Posted: Thursday, Nov 3 2011, 00:39
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I guess physics has been improved but the handling is easier since so many ppl bitched about the car handling in IV...

For me it was perfect but now it'll probably be arcady like in the True Crime games. If someone ever played them.
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Mr.c TO the J  
Posted: Thursday, Nov 3 2011, 00:46
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I personally loved GTAIV's physics, especially in the driving department, yeah it had it's flaws but compare it to III, VC and SA, you could do so much more in the ways of driving maneuvers, or at least I could, proper J turns, and some wicked flips, I mean the III era handling was good at the time, but I don't think I can go back, without raging hard.

IMO: GTAIV's Handeing stomped the other games, but that's just me.

I personally hope for a tweaked version of IV's physics, which I assume we'll be getting.
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Millionsofdeadcops  
Posted: Thursday, Nov 3 2011, 00:49
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QUOTE (TMR2007 @ Thursday, Nov 3 2011, 00:30)
QUOTE (EternalAgony @ Thursday, Nov 3 2011, 00:28)
QUOTE (Millionsofdeadcops @ Thursday, Nov 3 2011, 00:25)
i personally would love it if rockstar kept the driving physics in gta 4. looking at the trailer though, thats not gonna happen. i just hope the physics arent like in LA Noire -- LA Noire had the worst driving physics of any video game ive ever played

I did notice that in LA Noire, if you fell from a high height your car would break apart (tires would fall of, etc.), and your engine would be caught aflame. I think that would be good to add.

The driving in LA Noire was god awful. I was expecting much more from a team linked to Rockstar but hell, they killed it.

it was weird -- they somehow made the cars feel like they weighed 6000 pounds but gave them go-kart handling at the same time. it was like some magical force was pushing your car to the side when you turned the steering wheel. if they keep the physics model from LA Noire it will seriously be a game-breaker.
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russianpolice  
Posted: Thursday, Nov 3 2011, 00:50
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i loved gta iv car handling. was so nice and easy to learn. old era you could turn going like 100 mhp and not lose controll. it was awfull..
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