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GTA Vice City
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This sub-forum forbids discussion of or relating to the use of modifications. Creating a topic relating to modifications in the general VC sub-forum is often frowned upon, and more than likely will result in a locked topic. This link has been kindly provided, so adhere to it! Rules and pointers in full detail.

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 helicopter follow player

 same problem with sanny builder
 
Dragorad  
Posted: Tuesday, Dec 6 2011, 11:37
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Player Hater
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Joined: Dec 5, 2011

XXXXX



Hi. Yesterday I ask the question about this coding:

:Label06ADF4
0108: destroy_object $5A8
03BC: $A34 = create_sphere -665.4 -1484.7 12.8 1.0
00A5: $A35 = create_car #SQUALO at -597.6 -1507.7 5.4
0175: set_car $A35 z_angle_to 250.0
0186: $A36 = create_marker_above_car $A35
00BC: text_highpriority "COK3_8" 10000 ms 1 ;; ~g~Go to the boatyard at the docks and steal the fastest boat.

...............................

:HUNTER
04C4: create_coordinate 13@ 14@ 15@ from_actor $PLAYER_ACTOR offset 0 100.0 50.0
00A5: $QQQ = create_car #HUNTER at 13@ 14@ 15@

:HUNTER_2
04C4: create_coordinate 13@ 14@ 15@ from_actor $PLAYER_ACTOR offset 0.0 40.0 20.9
04A2: heli $QQQ fly_to 13@ 14@ 15@ speed 100
0001: wait 0 ms
0002: jump ЈHUNTER_2

............................

:Label06AE4A
00D6: if 0
81FC: NOT player $PLAYER_CHAR near_car $A35 radius 120.0 120.0 0
004D: jump_if_false ЈLabel06AE9A
0001: wait 0 ms
00D6: if 0
0119: car $A35 wrecked
004D: jump_if_false ЈLabel06AE93
00BC: text_highpriority "COK3_7" 5000 ms 1 ;; ~r~You destroyed the boat!
0002: jump ЈLabel06C49D[B][COLOR=blue]

...and somebody answered me to use Sanny Builder insted of Mission Builder so I decompile main.scm with sanny builder and input this labels in main.scm.txt:

:HUNTER
04C4: create_coordinate 13@ 14@ 15@ from_actor $PLAYER_ACTOR offset 0 100.0 50.0
00A5: $QQQ = create_car #HUNTER at 13@ 14@ 15@

:HUNTER_2
04C4: create_coordinate 13@ 14@ 15@ from_actor $PLAYER_ACTOR offset 0.0 40.0 20.9
04A2: heli $QQQ fly_to 13@ 14@ 15@ speed 100
0001: wait 0 ms
0002: jump ЈHUNTER_2

After compiling with sanny builder, the same problem appears - Hunter is following me but after the opcode 0002: jump ЈHUNTER_2, the mission have the bug (no actors, no checkpoints...) and it can not be passed. Is there opcode similar to 0002: jump ЈHUNTER_2 that can allow me to force heli to follow me without any mission bugs?

This post has been edited by Dragorad on Tuesday, Dec 6 2011, 11:41
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The_Sorrow  
Posted: Tuesday, Dec 6 2011, 16:17
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Heaven, I'm in heaven(8)
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Joined: May 31, 2010

en.gif

XXXXX



Dude stop creating the same topic everywhere, you posted in 'III Other' which was the wrong place but i answered:

Link here

Then you go and create the same topic in here which again is the wrong place, 'III coding' is the correct place and you posted in there too!

Do you even bother to look at any of your topics after you have created them?
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