Official PS3 Topic
 |
|
 |
| |
SIP YEK NOD  |
Posted: Saturday, Sep 8 2007, 18:56
|
I drink and I smash because i love

Group: BUSTED!
Joined: Dec 22, 2003

|

Official Playstation 3 chat topic
| QUOTE | CPU: Cell Processor
* PowerPC-base Core @3.2GHz * 1 VMX vector unit per core * 512KB L2 cache * 7 x SPE @3.2GHz * 7 x 128b 128 SIMD GPRs * 7 x 256KB SRAM for SPE * * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS
GPU: RSX @550MHz
* 1.8 TFLOPS floating point performance * Full HD (up to 1080p) x 2 channels * Multi-way programmable parallel floating point shader pipelines
Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)
Memory:
* 256MB XDR Main RAM @3.2GHz * 256MB GDDR3 VRAM @700MHz
System Bandwidth:
* Main RAM: 25.6GB/s * VRAM: 22.4GB/s * RSX: 20GB/s (write) + 15GB/s (read) * SB: 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance: 2 TFLOPS
Storage:
* HDD * Detachable 2.5” HDD slot x 1
I/O:
* USB: Front x 4, Rear x 2 (USB2.0) * Memory Stick: standard/Duo, PRO x 1 * SD: standard/mini x 1 * CompactFlash: (Type I, II) x 1
Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2)
Wi-Fi: IEEE 802.11 b/g
Bluetooth: Bluetooth 2.0 (EDR)
Controller:
* Bluetooth (up to 7) * USB2.0 (wired) * Wi-Fi (PSP®) * Network (over IP)
AV Output:
* Screen size: 480i, 480p, 720p, 1080i, 1080p * HDMI: HDMI out x 2 * Analog: AV MULTI OUT x 1 * Digital audio: DIGITAL OUT (OPTICAL) x 1
CD Disc media (read only):
* PlayStation CD-ROM * PlayStation 2 CD-ROM * CD-DA (ROM), CD-R, CD-RW * SACD Hybrid (CD layer), SACD HD * DualDisc (audio side), DualDisc (DVD side)
DVD Disc media (read only):
* PlayStation 2 DVD-ROM * PLAYSTATION 3 DVD-ROM * DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc media (read only):
* PLAYSTATION 3 BD-ROM * BD-Video: BD-ROM, BD-R, BD-RE |
This post has been edited by SIP YEK NOD on Saturday, Sep 8 2007, 19:44
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
Skyline_Mad  |
Posted: Saturday, Sep 8 2007, 23:48
|
supercalifragilistic when we drop we go ballistic

Group: Members
Joined: Nov 10, 2004


|
I think the stats problem is ok now, i played this afternoon, then again in the evening and it updated my stats (finaly, last update was the day i got it, sep 1st), i'm now 1st Airman or something, it would have been cool if it stored the stats from the games you played while the problems occured, as i won a couple of games, and got promoted quite a bit, i won 2 games in a row (top player both times) on an official scee or scea server, i think it was the dogfight server, but it didnt save it, and now i got no proof that happened .
I dodge about 50%-75% of the missiles now while in the warhawk, instead of 10%, i just hold down the sticks in random directions and hold L2+R2 and turn either way, usualy works quite well, i just got to be careful of buildings and land lol.Edit: I have 4 Blu-Ray games and 12 PSN Games BR: Motorstorm, Resistance, NFS Carbon, Tony Hawks 8 (also pre-ordered Colin McRae Dirt and GTA4) PSN: GTHD, flOw, Tekken 5, Lemmings, GripShift, Blast Factor, Super Rub 'a' Dub, Mortal Kombat II, Calling All Cars, Crash Bandicoot, Wipeout, Warhawk. This post has been edited by Skyline_Mad on Sunday, Sep 9 2007, 00:03
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
Pages:
(487) [1] 2 3 ... Last »
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|