IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Please post mod releases in the Mod Showroom

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


  Reply to this topicStart new topicStart Poll

 Map Modification

 
Convetors  
Posted: Sunday, Jun 10 2012, 01:29
Quote Post


Suddently its Me !
Group Icon
Group: Members
Joined: Aug 4, 2010

XXXXX



Hey Guys. lets get to the point

-ALL i Want to Do is to Delet all other Island and let the Iland with the San fiero City !!
-How to Do that ?
-and what about the ipl attachment can i modify it later


Please I need your Help badly smile.gif
Users WebsitePM
  Top
 

 
ZAZ  
Posted: Sunday, Jun 10 2012, 04:21
Quote Post


Kernlochbohrer
Group Icon
Group: Members
Joined: Jan 10, 2005

eu.gif

Member Award




QUOTE (Convetors @ Sunday, Jun 10 2012, 02:29)
Hey Guys. lets get to the point

-ALL i Want to Do is to Delet all other Island and let the Iland with the San fiero City !!
-How to Do that ?
-and what about the ipl attachment can i modify it later


Please I need your Help badly smile.gif

edit (or delete) the stream ipl files and remove the objects step by step
but consider that ipl entries for LOD objects of maps\ipl files depend on the ipl entries of stream ipl's
look here for same theme
this way just removes the object placement but the model files will be kept
removing models from gta3.img would be a very hard work

another way is, to clean the map with mapcleaner and add then the san fierro files
also a lot of work
Users WebsitePM
  Top
 

 
Convetors  
Posted: Sunday, Jun 10 2012, 11:59
Quote Post


Suddently its Me !
Group Icon
Group: Members
Joined: Aug 4, 2010

XXXXX



QUOTE (ZAZ @ Sunday, Jun 10 2012, 04:21)
QUOTE (Convetors @ Sunday, Jun 10 2012, 02:29)
Hey Guys. lets get to the point

-ALL i Want to Do is to Delet all other Island and let the Iland with the San fiero City !!
-How to Do that ?
-and what about the ipl attachment can i modify it later


Please I need your Help badly smile.gif

edit (or delete) the stream ipl files and remove the objects step by step
but consider that ipl entries for LOD objects of maps\ipl files depend on the ipl entries of stream ipl's
look here for same theme
this way just removes the object placement but the model files will be kept
removing models from gta3.img would be a very hard work

another way is, to clean the map with mapcleaner and add then the san fierro files
also a lot of work

There is No easy way ?
And so if a Managed to Do so . what about Paths ?
Users WebsitePM
  Top
 

 
ZAZ  
Posted: Sunday, Jun 10 2012, 13:47
Quote Post


Kernlochbohrer
Group Icon
Group: Members
Joined: Jan 10, 2005

eu.gif

Member Award




QUOTE (Convetors @ Sunday, Jun 10 2012, 12:59)

There is No easy way ?

Try to remove everything in one session
It was fast and easy for me to remove vegasE.IPL and it's corresponding stream ipls
you risk running into a big problem, i recommand to work step by step
if you mean the model deleting, no, there isn't an easy way

QUOTE
And so if a Managed to Do so . what about Paths ?

paths are defined in 64 files inside of gta3.img, nodes0.dat - nodes63.dat
either you keep the sa paths, then the cars still appear where the previous streets has been
or you install empty paths and don't have traffic anymore
or you create new paths
Users WebsitePM
  Top
 

 
Frank.s  
Posted: Sunday, Jun 10 2012, 14:58
Quote Post


 
Group Icon
Group: Members
Joined: Apr 15, 2008

en.gif

Member Award




QUOTE (ZAZ @ Sunday, Jun 10 2012, 13:47)
if you mean the model deleting, no, there isn't an easy way
Actually there is, G-IMG has an "ide harvest" function which extracts models+textures of ide files.
There is an option to delete files after harvest, meaning that you can delete the models easily. smile.gif

QUOTE
paths are defined in 64 files inside of gta3.img, nodes0.dat - nodes63.dat
either you keep the sa paths, then the cars still appear where the previous streets has been
or you install empty paths and don't have traffic anymore
or you create new paths
Use a scm "forbidden peds+cars cube" to make the paths deactivated in the locations which you deleted the map on. This method allows the remaining paths to function. icon14.gif (but of course the sco command would need removing if you want new paths in the same place as the removed map.

This post has been edited by Frank.s on Sunday, Jun 10 2012, 15:03
PM
  Top
 

 
ThePrince  
Posted: Monday, Jun 11 2012, 01:56
Quote Post


Moroccan Modder
Group Icon
Group: Members
Joined: Oct 28, 2011

mw.gif

XXXXX



QUOTE (ZAZ @ Sunday, Jun 10 2012, 04:21)
another way is, to clean the map with mapcleaner and add then the san fierro files
also a lot of work

It's the Easy way, i done it in VC before
Users WebsitePMMSN
  Top
 

 
X-Seti  
Posted: Wednesday, Jun 13 2012, 01:56
Quote Post


Ahhi!!
Group Icon
Group: Members
Joined: Jun 28, 2005

en.gif

Member Award




You can use Steve M's map clear, In the list section un-check the part of the map you want to keep before you clean the map.

Paths, Uncomment the ones that belong to that part of the map.

As for making paths, there is a path script for SA.
Users WebsitePMMSNYahooXbox LivePlayStation Network
  Top
 

 

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)

0 Members:

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG