IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA: Vice City

GTA Vice City
Modding questions belong in the modding forums!
This sub-forum forbids discussion of or relating to the use of modifications. Creating a topic relating to modifications in the general VC sub-forum is often frowned upon, and more than likely will result in a locked topic. This link has been kindly provided, so adhere to it! Rules and pointers in full detail.

Pages: (8) « First ... 6 7 [8]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Demarest's VC Code Tools

 with Time Vault - SNP on demand
 
podman36  
Posted: Sunday, Nov 7 2010, 00:46
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 2, 2010

XXXXX



OK so I renamed it to mainORIGINAL.scm put it in data vault along with time zone load up game and im still on the same mission i was on last time...
PM
  Top
 

 
radioman  
Posted: Sunday, Nov 7 2010, 07:38
Quote Post


Big Homie
Group Icon
Group: Members
Joined: Apr 19, 2006

Member Award




QUOTE (podman36 @ Nov 6 2010, 19:46)
OK so I renamed it to mainORIGINAL.scm put it in data vault along with time zone load up game and im still on the same mission i was on last time...

With TimeVault in place, you MUST walk into the pink mission sphere to start the mission, but instead of seeing a cutscene, it will just warp you back a little and you will see "Mission Passed...." come up. OR in the case of missions that are initiated by the "R3"key-capslock on PC, you have to enter the mission vehicle and press the mission start key to start(pass) it with timevault. Hope this helps.
PM
  Top
 

 
podman36  
Posted: Monday, Nov 8 2010, 04:24
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 2, 2010

XXXXX



I have done all the steps and its still not working. I have no idea if this is a problem with my version of the game or the mod itself
PM
  Top
 

 
Dipto  
Posted: Saturday, Jan 7 2012, 13:21
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Dec 28, 2011

bg.gif

XXXXX



I couldn't acces the site he links to "tfads.com",It says that a licence problem has occured.How can I download his mods?
PM
  Top
 

 
miromiro  
Posted: Saturday, Jan 7 2012, 13:23
Quote Post


Time Killa™
Group Icon
Group: Zaibatsu
Joined: Nov 26, 2009

ro.gif

Member Award




Take a look at this topic, most of the links have been re-hosted. smile.gif
PM
  Top
 

 
thecinefiction  
Posted: Thursday, Jul 5 2012, 09:05
Quote Post


waiting GTA V...
Group Icon
Group: Members
Joined: Aug 3, 2011

us.gif

XXXXX



QUOTE (Demarest @ Tuesday, Aug 9 2005, 01:47)
What are Code Tools? - Code mods that are made to work on or with your existing save game.

How do I use them? - Save your current game. Backup your /data/main.scm by renaming it to something like mainORIGINAL.scm. Now put the SCM file from the Tool's ZIP into your data folder and rename it to main.scm like the original was. Load up your game. Most code tools will alter your save automatically and prompt you to save. Save your game (preferably into a different slot than it was loaded from). Now rename the SCM to whatever tool it is (or delete it) and rename your backup back to main.scm like it originally was. Load your save you just made and continue playing as you would.

What makes Code Tools so special? - First and foremost, because they are designed to work with your existing game, something previously thought next to impossible and/or worthless. Also, there are SOME things that trainers aren't made to do that some of the tools can.

THE CURRENT COLLECTION OF VC CODE TOOLS


Uniquecall v1 - Does everything from telling you WHICH Unique Jumps you're missing, to assisting you in studying the inner workings of each one.
user posted image

Ancestral Recall v1 - MANY people get stuck on 99% and wonder what they have left. It doesn't matter if you're at 99% or started a new game. This mod will take your existing save game and tell you what all else you need to complete to get 100%.

Time Vault - Replaces Save N Play. Simply play your original game until you can't go any further, load up Time Vault, use it to pass the ones you can't, go back to the original game and play on. No more searching for host or waiting for your game back.
updated 03 Sept 05. Updated to credit you for the 3 Unique Jumps during G-Spotlight. updated 04 Sept 05. Updated to remove car list completer into a separate mod that's far more flexible. (2nd pic is now of Solarbond) updated 20 Sept 05. Updated so that Time Vault will now INSTANTLY pass any Rampage you start with it as well as credit you with any Unique Jump you start with it, whether you meet the pass criteria or not. updated 22 Feb 06. Updated so that Time Vault will also increment your Rampage stat if used to pass a Rampage.
....
Updated 03 Sept 05. The VC Code Tools system prior to that included batch files and had instructions that were meant to be easier, but caused more confusion. From this point on, the VC Code Tools will be like the GTA3 ones where the user will do all the file swapping manually to keep it simple.

There´s bug in An Old Friend (in Time Vault):

If you skip (or go into sphere pink) that mission, you noticed that have marker "pink" in your radar which it isnt supposting to be on. confused.gif

I will put mirror link for fixed script. (probably I noticed very late that Demarest is not active anymore)


//NOTE FROM VC Forum Ledby-- Spuds725//

I would click on the above link with caution-- mediafire seems kind of like a suspicious site- any site that has popups that defeat a a good popup blocker make me suspect of them... I would be concerned about malware.... the hosting site may be perfectly fine-- that and the absence of any major issues with timevault after this amount of time are making me wary


This post has been edited by thecinefiction on Saturday, Jul 7 2012, 11:59
Users WebsitePMMSNXbox Live
  Top
 

 
Spuds725  
Posted: Saturday, Jul 7 2012, 02:11
Quote Post


Vice City Area
Group Icon
Group: The Connection
Joined: Sep 27, 2003

us.gif

Member Award




@thecinefiction....

You are new here (just the one post)-- I don't know you so I want further info..... so please explain to me in detail the issue with timevault that you think needs fixing....

I have used the currently hosted version to complete a game to 100%-- I experienced no issues that I recall other then the know bugs with money pickups for the boat yard and printworks....

To tell you the truth, I was afraid to click the download link at mediafire to check out your hosted file.... any reason you couldn't host the timevault.scm file uncompressed and at a less "spammy" site?


PMPlayStation Network
  Top
 

 
thecinefiction  
Posted: Saturday, Jul 7 2012, 11:59
Quote Post


waiting GTA V...
Group Icon
Group: Members
Joined: Aug 3, 2011

us.gif

XXXXX



QUOTE (Spuds725 @ Saturday, Jul 7 2012, 02:11)
@thecinefiction....

You are new here (just the one post)-- I don't know you so I want further info..... so please explain to me in detail the issue with timevault that you think needs fixing....

I have used the currently hosted version to complete a game to 100%--  I experienced no issues that I recall other then the know bugs with money pickups for the boat yard and printworks....

To tell you the truth, I was afraid to click the download link at mediafire to check out your hosted file....  any reason you couldn't host the timevault.scm file uncompressed and at a less "spammy" site?


Yes, its a truth. When i post link, because i was helping someone or for everyone and i think rehosted or hosted to mediafire. Sorry for that... I was fixing or fixed timevault because there´s problem: marker should be removed in after An Old Friend (you can see in your radar). confused.gif

Sorry for Confusion and I will remove that link.

It´s not virus smile.gif

In G-Spotlight, should not skip because theres three unique jumps required to get 100% completion.

My apologizes for re-host or upload to mediafire. (which i didnt know mediafire has popups, sorry, im new)

This post has been edited by thecinefiction on Saturday, Jul 7 2012, 12:55
Users WebsitePMMSNXbox Live
  Top
 

 
Spuds725  
Posted: Monday, Jul 9 2012, 12:14
Quote Post


Vice City Area
Group Icon
Group: The Connection
Joined: Sep 27, 2003

us.gif

Member Award




Sorry if I came across in a negative way... just trying to protect members...

I did check some site advisor sites and there was nothing wrong with mediafire that I could find--- the .rar file did make me nervous too....

Regarding that file-- no I never noticed the icon still there.

Regarding the jumps... Demarest did update it so it credits you with the G-spotlight jumps.... look at your Demarest quoted text in your first post....
QUOTE
Updated to credit you for the 3 Unique Jumps during G-Spotlight. updated 04 Sept 05
. It is possible that the version of Timevault I have hosted does not do this though...

Spuds

This post has been edited by Spuds725 on Monday, Jul 9 2012, 12:25
PMPlayStation Network
  Top
 

 
nightwalker83  
Posted: Monday, Jun 17 2013, 09:13
Quote Post


Don't mind me
Group Icon
Group: Members
Joined: Oct 10, 2004

au.gif

XXXXX



Wanderlust doesn't appear to work? I have renamed it to main.scm and loaded the game but nothing changes.
Users WebsitePMMSN
  Top
 

 
miromiro  
Posted: Monday, Jun 17 2013, 16:41
Quote Post


Time Killa™
Group Icon
Group: Zaibatsu
Joined: Nov 26, 2009

ro.gif

Member Award




Well, I tried it just now and it works just fine. As you said, you just need to replace the main.scm file with this one. But, are you sure you're doing it correctly? It's supposed to not do anything, but prompt you back to the saving panel, as it says in this quote of Demarest describing how the tool works.

QUOTE
This tool will pass all Unique Jumps for you. Load up your game and you will shortly be prompted to save. Now swap your files back and load the game you just saved to continue playing, but with all Unique Jumps completed.


Strange enough, when I tried it on a save that had (most probably, didn't check) no Unique Jumps passed at all, I got a message popping up on the screen something like a Unique Stunt Bonus - 10.000$ reward. Besides, if it still won't work, it might be because you're using the Steam version of the game; and don't quote me on this, but I'm not sure if this is supposed to work on the Steam version at all, nor any other of Demarest's tools. Have you tried other tools to see if they work? Remember that back when Demarest did these tools the game wasn't made for Steam yet.
PM
  Top
 

 
Spuds725  
Posted: Tuesday, Jun 18 2013, 00:27
Quote Post


Vice City Area
Group Icon
Group: The Connection
Joined: Sep 27, 2003

us.gif

Member Award




If I am recalling correctly-- Timevault is the only code tool that I know for sure works with steam saves---

I do recall an issue on PC (disk) with one of the other code tools-- Ancestral Recall---

I copied this from the download database-- something you can maybe try--- perhaps something in the save file is making it hang up.

QUOTE
**************Special Note for Ancestral recall, for some reason certain saves have made ancestral recall not start scrolling what is left (not sure what is causing this), Spuds has discovered a work around when this happens... simply put your original main.scm back in place, start any task (example paramedic), immediately quit it and then save your game. Put the ancestral.scm back in the main.scm's place again (like you did above), reload the new save and it should work*****************
PMPlayStation Network
  Top
 

 
nightwalker83  
Posted: Tuesday, Jun 18 2013, 04:56
Quote Post


Don't mind me
Group Icon
Group: Members
Joined: Oct 10, 2004

au.gif

XXXXX



QUOTE (miromiro @ Tuesday, Jun 18 2013, 03:11)
Strange enough, when I tried it on a save that had (most probably, didn't check) no Unique Jumps passed at all, I got a message popping up on the screen something like a Unique Stunt Bonus - 10.000$ reward. Besides, if it still won't work, it might be because you're using the Steam version of the game; and don't quote me on this, but I'm not sure if this is supposed to work on the Steam version at all, nor any other of Demarest's tools. Have you tried other tools to see if they work? Remember that back when Demarest did these tools the game wasn't made for Steam yet.

Well, I have tried the mission passer mod and the one to get all 100 hidden packages and they both work as expected.
Users WebsitePMMSN
  Top
 

 

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)

0 Members:

Pages: (8) « First ... 6 7 [8] 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG