IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Please post mod releases in the Mod Showroom

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


  Reply to this topicStart new topicStart Poll

 how to delete a mode from gta?

 need help deleting a mode from gta
 
maur747  
Posted: Thursday, Apr 12 2012, 11:39
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 12, 2012

XXXXX



Hello,
I recently put a mod in my GTA San Andreas called "Minugun In Groove".
I downloaded Cleo 4 and all that and it worked well.
After a while I noticed that when I kill people they dont drop weapons and cash(happened since I put the mode).
I deleted all the Cleo files from my computer but the mode is still activated (the minigun is still there).
I have no idea how to delete it!

Thanks.
PM
  Top
 

 
Ashwin the new boy  
Posted: Thursday, Apr 12 2012, 12:42
Quote Post


I am The Most Confused Person
Group Icon
Group: Members
Joined: Nov 14, 2010

ia.gif

XXXXX



you installed it Manually or Auto. ?
QUOTE
the minigun is still there

Do you mean a Model of Minigun ?
Users WebsitePM
  Top
 

 
Joni2030  
Posted: Thursday, Apr 12 2012, 12:43
Quote Post


Prankster
Group Icon
Group: Members
Joined: Jul 6, 2011

sf.gif

XXXXX



did you save your game?
Users WebsitePM
  Top
 

 
MichaelKnight1  
Posted: Thursday, Apr 12 2012, 13:26
Quote Post


Snitch
Group Icon
Group: BUSTED!
Joined: Mar 24, 2012

us.gif

XXXXX



QUOTE (maur747 @ Thursday, Apr 12 2012, 11:39)
Hello,
I recently put a mod in my GTA San Andreas called "Minugun In Groove".
I downloaded Cleo 4 and all that and it worked well.
After a while I noticed that when I kill people they dont drop weapons and cash(happened since I put the mode).
I deleted all the Cleo files from my computer but the mode is still activated (the minigun is still there).
I have no idea how to delete it!

Thanks.

Did you mean this Mod [ Minigun at Groove Street ]
http://www.gtainside.com/en/download.php?d...d=39834&orderBy
only You must be based Remove it from your Cleo Folder There is no presence Minigun at Groove Street , But if you Download Other Mod With Map will you replace it With the backup .
PM
  Top
 

 
Deji  
Posted: Thursday, Apr 12 2012, 13:40
Quote Post


Coding like a Rockstar!
Group Icon
Group: Members
Joined: Dec 24, 2007

ja.gif

XXXXX



Are you sure the full script is running or is just the minigun there? If just the minigun is there, it's probably been saved to your game permanently.

If you have Vista, you might want to check this post: http://www.gtaforums.com/index.php?showtop...st&p=1061208627
Users WebsitePM
  Top
 

 
maur747  
Posted: Thursday, Apr 12 2012, 13:47
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 12, 2012

XXXXX



Yes, i think i did save after the mod was installed. is there no way to delete it?
(Minigun In Grove Street, yes).

I have windows XP.
PM
  Top
 

 
Joni2030  
Posted: Thursday, Apr 12 2012, 13:48
Quote Post


Prankster
Group Icon
Group: Members
Joined: Jul 6, 2011

sf.gif

XXXXX



always if you create a weapon remember put it for some where is good because if you save it will be there for ever, But if you do that and want this make backups of your savegames and then save if you did not do this you have to get again savegame
Users WebsitePM
  Top
 

 
Deji  
Posted: Thursday, Apr 12 2012, 14:07
Quote Post


Coding like a Rockstar!
Group Icon
Group: Members
Joined: Dec 24, 2007

ja.gif

XXXXX



You could still delete it with some scripting.

Compile this in Sanny Builder 3, go right up to the object and press the Delete key (not backspace):
CODE
{$CLEO}
0000:
WHILE TRUE
   003D:
   0256:   player 0 defined
   JF CONTINUE
   IF
       0AB0:   key_pressed 0x2E
   THEN
       IF
           0AE3:   0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 0
       THEN
           REPEAT
               IF 09CC:   object 0@ model_is #MINIGUN
               THEN
                   0108: destroy_object 0@
                   BREAK
               END
           UNTIL 8AE3:   NOT 0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 1
       END
   END
END


Careful not to accidently delete another minigun. Remove the script once you've saved the game.
Users WebsitePM
  Top
 

 
maur747  
Posted: Thursday, Apr 12 2012, 16:03
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 12, 2012

XXXXX



will it only delete the minigun or also fix the bugs caused by the mode?
and please give more specific instructions on how to apply that script sanny builder thing.
PM
  Top
 

 
Deji  
Posted: Thursday, Apr 12 2012, 16:07
Quote Post


Coding like a Rockstar!
Group Icon
Group: Members
Joined: Dec 24, 2007

ja.gif

XXXXX



It'll just delete the minigun. If there's bugs and you're definitely sure the mod is removed (check the Virtual Store thing if you have Vista), then it's probably just best to start a new game and be more careful next time.
Users WebsitePM
  Top
 

 
NTAuthority  
Posted: Thursday, Apr 12 2012, 18:02
Quote Post


member_title
Group Icon
Group: Members
Joined: Sep 9, 2008

eu.gif

Member Award




QUOTE (Deji @ Thursday, Apr 12 2012, 15:07)
You could still delete it with some scripting.

Compile this in Sanny Builder 3, go right up to the object and press the Delete key (not backspace):
CODE
{$CLEO}
0000:
WHILE TRUE
   003D:
   0256:   player 0 defined
   JF CONTINUE
   IF
       0AB0:   key_pressed 0x2E
   THEN
       IF
           0AE3:   0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 0
       THEN
           REPEAT
               IF 09CC:   object 0@ model_is #MINIGUN
               THEN
                   0108: destroy_object 0@
                   BREAK
               END
           UNTIL 8AE3:   NOT 0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 1
       END
   END
END


Careful not to accidently delete another minigun. Remove the script once you've saved the game.

That seems to remove objects, which presumably won't delete the linked pickup entries, of which there are likely a lot due to repeated runs of the script and evidenced by the issues creating new pickups.
PMMSNXbox LivePlayStation Network
  Top
 

 
Deji  
Posted: Thursday, Apr 12 2012, 18:15
Quote Post


Coding like a Rockstar!
Group Icon
Group: Members
Joined: Dec 24, 2007

ja.gif

XXXXX



QUOTE (NTAuthority @ Thursday, Apr 12 2012, 18:02)
QUOTE (Deji @ Thursday, Apr 12 2012, 15:07)
You could still delete it with some scripting.

Compile this in Sanny Builder 3, go right up to the object and press the Delete key (not backspace):
CODE
{$CLEO}
0000:
WHILE TRUE
   003D:
   0256:   player 0 defined
   JF CONTINUE
   IF
       0AB0:   key_pressed 0x2E
   THEN
       IF
           0AE3:   0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 0
       THEN
           REPEAT
               IF 09CC:   object 0@ model_is #MINIGUN
               THEN
                   0108: destroy_object 0@
                   BREAK
               END
           UNTIL 8AE3:   NOT 0@ = random_object_near_point 0@ 1@ 2@ in_radius 6.0 find_next 1
       END
   END
END


Careful not to accidently delete another minigun. Remove the script once you've saved the game.

That seems to remove objects, which presumably won't delete the linked pickup entries, of which there are likely a lot due to repeated runs of the script and evidenced by the issues creating new pickups.

Yeah, I thought the only remaining problem was the existance of the minigun. Apparently not. I didn't actually investigate the script in question. My bad.
Users WebsitePM
  Top
 

 

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)

0 Members:

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG