1.) If I were you I would use the carcol line from the GTAIV Schafter
2.) Again use original Schafter handling line.
3.) Can only work on Episode vehicle was designated for. Same reason why the Explosive Shotgun hasn't been completely sorted yet.
4.) I believe this is a common problem when using TBoGT vehicles in IV. There has been a fix released
here.5.) This is handled in the IDE line.
| CODE |
| 599xx, 599xx, car, 599XX, TURISMO, VEH@LOW, etc... |
This is a clip for a custom vehicle I have added to my game. Notice the first three entries for the vehicle name have nothing to do with a stock GTAIV vehicle? This is because they are only used for identifying the vehicles model. The entry that has been left as TURISMO is the designator for the sound file the vehicle will use in game. If this is not an existing GTAIV audio file your sound will not work.
Also, sometimes with added vehicles I have experienced a bug where the sound will not appear until after you have driven the vehicle a small distance... odd problem that I haven't got any answers for as of yet.