IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Please post mod releases in the Mod Showroom

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


Pages: (9) « First ... 7 8 [9]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Making Handling Lines

 Hey Modders, read this....
 
NikoST  
Posted: Sunday, Oct 28 2012, 11:36
Quote Post


Project IV staff
Group Icon
Group: Members
Joined: Aug 18, 2011

cw.gif

XXXXX



QUOTE (Edward_FFS @ Thursday, Oct 18 2012, 23:44)
I don't play GTA IV at the moment, so I won't konw how it behaves. But I already checked the handling lines for GTA IV, and there's more variables, so it will be quite hard to make it behave like that in GTA SA, since SA has less variables (more variables = more accurate) confused.gif

So will you make that IV nrg handling or ?
Users WebsitePM
  Top
 

 
Dennissuperm  
Posted: Sunday, Nov 4 2012, 20:37
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 24, 2009

XXXXX



Top speed: 365 km/u
Acceleration: 0-100 km/u 3.20 s
Horsepower: 700 pk
480 Nm @ 4800 tpm
weight:1450 kg



Gambella MIG-U1
PM
  Top
 

 
ashneale  
Posted: Monday, Nov 5 2012, 00:28
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Oct 21, 2012

XXXXX



I'd love a realistic handling line for this mod http://www.gtagaming.com/downloads/gta-san...hicle-mods/1725 (i changed the mod to mod the previon instead by the way)
PM
  Top
 

 
Firdaus AKA Kidz2424  
Posted: Sunday, Nov 11 2012, 16:40
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 19, 2012

my.gif

XXXXX



Hi there...... biggrin.gif

can you help me one thing please........
[/CODE]1100.0 3350.7 1.5 0.0 0.0 -0.2 75 0.99 0.70 0.37 5 460.0 192.0 3.0 R P 4.17 0.0 1 60.0 2.2 0.15 0.0 0.35 0.04 0.36 0.24 0.3 0.52 19000 40000000 200004 0 2 1

please make this handling line a bit higher this handling line is low for the elegy.........
PM
  Top
 

 
Watashi_Kenji  
Posted: Monday, Nov 12 2012, 13:36
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 12, 2012

XXXXX



Hi edward , i'm from malaysia and i would like to request a real handling line for Nissan Skyline GT-R34 , i will really appreciate that if you could make this possible

0-60 - 4.3secs , and the top speed will be around 320km which is 200mph if not mistaken confused.gif , time for achieving max speed are around 30 secs , and it will be a line for RWD as we can modify GTR to RWD in real life too smile.gif . and i'm preferring some drifting handling for Akina or any hairpin corner . with ABS too biggrin.gif

just take your time , you can either post it here or inbox to my facebook account ( emozai@ymail.com) . Thank you so much biggrin.gif
PM
  Top
 

 
TheInfern  
Posted: Tuesday, Nov 27 2012, 15:04
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 27, 2012

XXXXX



[FONT=Arial][SIZE=14]

Boas. Eu precisava de uma handling line para um carro. Este é o carro :

http://speedencounter.com/2011/07/29/nissa...-z-tokyo-drift/

Tenta fazer uma para Drift.

Obrigado, TheInfern
PM
  Top
 

 
Roscoe  
Posted: Thursday, Dec 6 2012, 10:40
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jan 2, 2012

gr.gif

XXXXX



Hey there, Edward!

Have you ever thought of writing a handling tutorial, describing exactly what every single value does?

I know a lot of things, but others are still difficult to define.
Would do me a big favor if you've got the time. smile.gif
PM
  Top
 

 
ZDUPH  
Posted: Thursday, Dec 6 2012, 11:43
Quote Post


Rookie GTA SA Modder
Group Icon
Group: Members
Joined: May 18, 2010

us.gif

XXXXX



Hello handling writers,

Is there a way to make a "Heavy Car" handling line? In other words, it's a car that weighs ALOT and can smash through traffic without even flinching. I know to bump up the vehicle mass, but when I do that, the car turns into an uncontrollable glitchy mess that bounces everywhere and occasionally glitches under the map or flies incredibly high into the air, even going beyond the game's ceiling. Is there a way for me (or you guys) to create a handling line that allows any vehicle to shove aside any vehicle including the Rhino and not be phased?

Anyway here's the preferred car stats I was going for:
Vehicle: Linerunner (can be any vehicle, but preferably the Linerunner)
Top Speed: 350KM/H (around 200MPH)
Acceleration: Fast (I'm not sure what you set it to for quick acceleration)
Weight: 60000 (even heavier than the AT-400 jumbo jet)
Handling: Responsive (like a Blista Compact)
Drivetrain: 4WD (not sure why semi trucks are listed as having RWD)

I'd greatly appreciate this. Thanks in advance!
PMXbox Live
  Top
 

 
cst1992  
Posted: Thursday, Dec 27 2012, 09:52
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Dec 27, 2012

XXXXX



Hi everyone, this is my first post on GTAForums.
I have a request,
Is it possible to increase the speed of the Brown Streak train?
You know, there are quite a few mods of high speed replacements for the brown streak but no handling lines have been supplied with them so the speed remains the same, which kinda sucks.
PM
  Top
 

 
John Johnson  
Posted: Sunday, Dec 30 2012, 13:35
Quote Post


Player Hater
Group Icon
Group: Members
Joined: May 5, 2012

XXXXX



can you make me a speed handling for super gt?
PM
  Top
 

 
heaven1998  
Posted: Saturday, Mar 30 2013, 21:16
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Mar 30, 2013

XXXXX



hi,you think you can make a handling for 90 degrees drifting for this car http://www.gamemodding.net/en/gta-san-andr...army-drift.html ???what you said?you can?add me on yahoo messenger :love_razvan_m and we can talk there wink.gif
PM
  Top
 

 
heaven1998  
Posted: Tuesday, Apr 2 2013, 18:38
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Mar 30, 2013

XXXXX



QUOTE (Edward_FFS @ Sunday, Apr 17 2011, 21:11)
HI...

It has been a while since I started "studying" the meanings of every single number on an Handling line in GTA SA. And I'm asking you, car modders, to ask me to make handling lines for your vehicles  colgate.gif !! 
(Specially those who publish cars without handling lines and wheel sizes... MAN That's annoying... No ofense confused.gif )

Yeah, it sounds a little ... weird ... but I really want to know how good I am at it...

Is that asking too much?  blush.gif
_____________________________________________________________________________
EDIT:

HI again... Basically, face this topic has a "Handling Request Topic"

You want...

-> Realistic Handling: Real "0-60" timing, real top speed, real "0-Max Speed" timing, etc... Just need to go to wikipedia or something like that
-> Drift Handling: RWD or 4WD, quick turn drifting, long wide drifiting, etc...
-> Dragster Handling: I made one once, but I gotta say, these are the hardest (at least for me). Only made one until now :-S
-> Funny Handling: Reaching 300 km/h in something like 2 sec? Just use your imagination lol

Let me know... wink.gif

Regards,
                    Edward_FFS

hi Edward.you think you can make a drift handling for this car: http://www.gamemodding.net/en/gta-san-andr...army-drift.html ??? but the art of 90 degrees handling please. example:http://www.youtube.com/watch?v=S7JGoTi5NoY i want a handling like this but for this car http://www.gamemodding.net/en/gta-san-andr...army-drift.html add me on messenger: love_razvan_m

This post has been edited by heaven1998 on Tuesday, Apr 2 2013, 18:41
PM
  Top
 

 
tedomedo  
Posted: Thursday, Apr 4 2013, 08:20
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Jul 8, 2007

XXXXX



What lines in handling.cfg contains data about vehicle's handling, turning etc.? I know about "(g) suspension anti-dive multiplier" - is there something else to decrease turning and jumping after i hit a car and other obstacles?
PM
  Top
 

 

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)

0 Members:

Pages: (9) « First ... 7 8 [9] 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG