|
 |
|
|
|
|
|
Attention:
|
The Mod Showroom is only for posting previews/downloads of completed or near finished mods. All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
|
|
GTAGarage.com : Free mod hosting, attach your files and screenshots to your topics
GTAModding.com : A wiki for everything related to GTA modding, including documentation and tutorials
|
[IV]TrafficLoad ANOTHER taxi bug fix
 |
|
 |
| |
DamageIncM  |
Posted: Saturday, Dec 22 2012, 07:18
|
Player Hater

Group: Members
Joined: Apr 7, 2011

|
| QUOTE (v3teran @ Wednesday, Aug 1 2012, 17:41) | Try this for starters.... im using a car pack and have everything on full,some car packs give you massive texture popup because of the amount of data that each car takes up,so i went with this pack which has great graphics but is not extreme. http://www.youtube.com/watch?v=K_2Sa...ature=youtu.be
Also put this in your commandline.txt -norestrictions -nomemrestrict -percentvidmem 100 -memrestrict 681574400 -memrestrict 629145600 -availablevidmem 4.0 -noprecache -novblank
-novblank is no vsync but for some reason adding it here gives me better performance,without it i get popup,i just force vsync through inspector and it works great.....very wierd in the way this game works |
These settings seems to work a bit for performance (and the popup-issue). At some point there's still quite some pop-up though, but more in the distance. One thing is really weird; These settings introduce health-regeneration for both me (the player) and AI. I see cops shooting offenders and they won't die. Then I tried shooting people attacking me and they won't stay down. Why the heck is this happening when I've only changed these settings?... There's literally nothing else that I have changed. I don't even use trainers or anything. Just car-mods and this TrafficLoad-script. Seriously, I'm this close to forgetting getting any more use out of this messy game. PS: How do I know which version of TrafficLoad I have? I've only downloaded it yesterday on the GTAMod-website, so I take it would be the last version right?
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
icelaglace  |
Posted: Wednesday, Jan 16 2013, 01:57
|
See futures in balls

Group: Members
Joined: May 4, 2011



|
| QUOTE (ikt @ Wednesday, Jan 16 2013, 01:53) | I wonder if somebody has taken a look at the code and improve on my worthless code.
Anyway, GTA IV is up and running on my laptop with iCEnhancer and somebody re-sparked my interest.
Aside from fixing the code again so it just works, and this time compiling it as release instead of Debug (hence the msvcr100d.dll errors, my apologies), any new wishes? Also if you have taken a look at the code, suggestions? I'm out of ideas. | OMG You're alive! I thought you didn't get any interest anymore because of your laptoppycrappy one  I think someone did a better one on GTA4-mods. I don't remember the name, chikmaru maybe? -shrugs-
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
zzcool  |
Posted: Wednesday, Jan 16 2013, 07:58
|
Big Homie

Group: Members
Joined: Feb 15, 2009



|
| QUOTE (ikt @ Wednesday, Jan 16 2013, 01:53) | I wonder if somebody has taken a look at the code and improve on my worthless code.
Anyway, GTA IV is up and running on my laptop with iCEnhancer and somebody re-sparked my interest.
Aside from fixing the code again so it just works, and this time compiling it as release instead of Debug (hence the msvcr100d.dll errors, my apologies), any new wishes? Also if you have taken a look at the code, suggestions? I'm out of ideas. | a perfected version of the traffic fix with no crashes if you explode cars and possibly no texture loading issues would be AWESOME a ini that let's you set how rare cars are would be welcome too and ofcourse EFLC support
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
ikt  |
Posted: Thursday, Jan 17 2013, 19:28
|

Group: Members
Joined: Oct 2, 2006

|
@iCE My hardware is still crap, but oh god, your 2.1 looks so pretty. Even though the GT630M is worse than my HD4830, at least it has more VRAM and it can play on high textures easily - just the GPU intensive tasks are what makes it slow down. I'll check the better traffic fix :> maybe I won't need to de-f*ck my own version if he's got a fully functional one. @zzcool EFLC should be supported. Just look up the filenames for the DLC cars and put them in. I'll think about a way to catagorize more rare cars, at this moment they have a 50% less hit rate, compared to other cars. Allright. I found Anti Taxi Bug V1 and the bastard did not even get the source and recompile it, he just took one of my old versions and removed the config file even. Oh, apparently Chikamru's version is the same too. Why won't people at least recompile it before re-releasing it again under their name? This post has been edited by ikt on Thursday, Jan 17 2013, 19:50
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
zzcool  |
|
Big Homie

Group: Members
Joined: Feb 15, 2009



|
| QUOTE (ikt @ Thursday, Jan 17 2013, 19:28) | @iCE My hardware is still crap, but oh god, your 2.1 looks so pretty. Even though the GT630M is worse than my HD4830, at least it has more VRAM and it can play on high textures easily - just the GPU intensive tasks are what makes it slow down.
I'll check the better traffic fix :> maybe I won't need to de-f*ck my own version if he's got a fully functional one.
@zzcool EFLC should be supported. Just look up the filenames for the DLC cars and put them in. I'll think about a way to catagorize more rare cars, at this moment they have a 50% less hit rate, compared to other cars.
Allright. I found Anti Taxi Bug V1 and the bastard did not even get the source and recompile it, he just took one of my old versions and removed the config file even.
Oh, apparently Chikamru's version is the same too.
Why won't people at least recompile it before re-releasing it again under their name? | what about crashing when you explode cars and texture loading issues? location based spawning would be nice too you see one car once at one place
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
Pages:
(13) « First ... 11 12 [13]
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|
|
|
|