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 A lot of problems..

 materias, doors, wheels
 
jm220  
Posted: Monday, Nov 19 2012, 07:42
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So, tried to make new Admiral, but there is a problems (only interior and tires is from original admiral)

user posted image

Not working: (need help with these)
- right side doors
- Admiral wheels are too small
- headlights and taillights textures are black
- bumper textures not positioned rightly or something?
- ^ same with bonnet mask

Working:

- damage
- headlights and taillights "light"
- custom rims

Any ideas?
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jm220  
Posted: Saturday, Nov 24 2012, 12:26
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Why did I even ask...
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ALMOST610  
Posted: Sunday, Dec 2 2012, 03:34
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Have you included any new textures (If such exist) in the vehicles TXD?

The doors issue is because the dummies/models have been rotated and the axis has not been reset to 0 so when it loads in game the game sets them to 0 thus making them appear our of place.

The textures placed wrong can be your wrong mapping, or you have mapped it to a different texture than the one applied, there is also the possibility that 3DS have messed it up on export.
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jm220  
Posted: Friday, Mar 1 2013, 12:45
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Okay, thanks for that ^

Anyways, I started a new project. Alfa Romeo 164 facelift

First export to GTA SA

user posted image

Now, still have some problems with all materials

user posted image
user posted image

I have no idea how to set up the materials and textures.



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jm220  
Posted: Wednesday, May 15 2013, 16:35
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Hey, I really hope someone can help me with this.. smile.gif


Should not be hard thing, I just don't get it.. why this happens.


Anyways, pics tells more than my bad english skills..

user posted image

After I changed that rear to boot.. textures gone mad, I have no idea how I can fix this.
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