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GTA Modification Forums
Map cleaning... Leaves paths
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The-end  |
Posted: Saturday, May 27 2006, 10:06
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Big Homie

Group: Members
Joined: Nov 6, 2005


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Ok, this isnt working, i cleaned the sa map with the remover, patched the water and scm, tryed the game and it didnt work, so then i added my model to the img, and wrote the ide/ipl entrys, game still didnt load, but when looking in the map editor i can see the island.
How do i fix it, it gets about a 1/4 way through loading and crashs.
I also tryed it without patching the water and scm, still didnt work.
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ChrisBenoit!  |
Posted: Saturday, May 27 2006, 10:43
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Player Hater

Group: Members
Joined: Dec 27, 2005


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| QUOTE (The-end @ May 27 2006, 10:06) | Ok, this isnt working, i cleaned the sa map with the remover, patched the water and scm, tryed the game and it didnt work, so then i added my model to the img, and wrote the ide/ipl entrys, game still didnt load, but when looking in the map editor i can see the island.
How do i fix it, it gets about a 1/4 way through loading and crashs.
I also tryed it without patching the water and scm, still didnt work. | Yeah I have the same problem! When about a 1/4 - 1/2 way through loading, crash the game
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steve-m  |
Posted: Tuesday, May 30 2006, 13:50
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Group: Members
Joined: Jul 26, 2002



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| QUOTE (The-end @ May 26 2006, 18:25) | Okey dokey, thanks for the info steve. ill just use the file that xrk sent me, which sest all the spawning values to 0 so they don't apear | Hmm, seems I was wrong with the paths, just did a test again and empty paths do work. Download empty path nodes (745 Bytes) Place the nodes.img in your \models directory, delete all nodes*.dat from gta3.img (64 files), and add this line to your gta.dat: | CODE | | IMG models\nodes.img |
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