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Attention:
VC Features In LC... Getting them added...
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Ben  |
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Retired

Group: Members
Joined: May 12, 2005



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@Kon - That's excellent, great work  . Regarding the camera - that's fine (we can't have it messing with the sniper rifle). That extra variable is a pretty good idea too - it enables us to give people a 100% completed version of LC (sort of) without messing around with saves  . Is that not-so-sexy purple in the stadium? Any chance of changing it to something more aesthetically pleasing? @SteaVor - It's been proven time and again that nothing is impossible with regards to modding VC for LC. I'm happy to just go with the original intentions of sticking the weapons at hidden places around the city, so how bout we just stick with that script. I'll hang onto the other one as well (just in case). @bike lovers - Everything happening with the bikes has already been finalised and coded in. Well, for the most part - there's one thing I've gotta check out before I can say definitively that everything's been coded in. But the decisions are final - any further changes you want you'll have to make yourself and release unofficially. @SCM'ers - Just thought I'd add the link to the latest SCM package (courtesy of Konstantinos) to this page - get the package here.
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Ben  |
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Retired

Group: Members
Joined: May 12, 2005



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| QUOTE (Konstantinos @ May 19 2007, 19:38) | | QUOTE (Ben @ May 18 2007, 03:05) | Is that not-so-sexy purple in the stadium? Any chance of changing it to something more aesthetically pleasing? |
Well, we could change it to red, my favorite color. Nothing is sexier than the good old FF0000 Seriously, the stadium texture is exactly like in GTA3, and while it's really ugly and low-res, it's not something that needs changing.
Thanks for the credit. Karma please? Only joking! |  About the texture - you sure about not changing it? I'm only thinking that perhaps we should, only because we're making use of the area as a bonus feature. What does everyone think of this? Also, regarding the issue of bikes, there's a couple of changes that need to be made. The first is to the default.ide, which I'll take care of sometime soon (it's a 5 minute job, but I'm a bit hungover at the moment, so I don't feel up to it  ). And the other is to the SCM - the Faggio needs to be made to drive in traffic on Portland, which involves editing the section that defines car class zones - that's a bit beyond my scope, so can someone fix that up please? Thanks to Kon for checking the above for me. I'll have to dust off my commendation request forms if he keeps this up...
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[CTD]LaBan  |
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Homie

Group: Members
Joined: May 11, 2006

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| QUOTE (SteaVor @ Aug 12 2007, 11:45) | OK, years after the initial release I've downloaded silver007's Marco's Bistro Interior to finally decide about its inclusion in the official version of LC. The first thing to note is that the files provided in the package are horribly outdated and most people will be unable to install the mod - the pager files are missing from hud.txd, gta_vc.dat references *_rev map files etc., so it took quite some time to make it work on the latest version of LC.
I've noticed 2 small issues, but they really shouldn't hinder the interior from being made official. It provides a unique touch after all, something new to discover and something that really fits in and doesn't feel out of place or anything, so I'm definitely all for including it. I'm currently tweaking the script that enables entering the bistro and I think about extending it considerably (people inside, background music from SA playing, mafiosi attacking you after Last Requests instead of disabling the spheres altogether etc).
Any thoughts on this? |
Very nice, it wouln't damage gameplay  That is nice that you don't do any missions for it. I haven't played Marco's Bistro interior modification for LC, but i am sure it will be good. Is snow from SA included in this interior modifiaction? Does this will replace entire building or just adds an interior? Sorry, i can't try it in few weeks, but i'll give you some 'thumbs up' smiley This post has been edited by [CTD]LaBan on Monday, Aug 13 2007, 07:53
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