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ken rosenberg1234  
Posted: Monday, Aug 13 2012, 15:38
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Trust me, i am lawyer
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QUOTE (X-Seti @ Monday, Aug 13 2012, 00:31)
QUOTE (Gantons Most Wanted @ Sunday, Aug 12 2012, 20:14)
Do you guys still need a story writer?

Yes we do and I've opened the story thread for you.

R has only ported the engine to Android and IPhone, Not Windows based phones as far as I know.

HTC I am not sure what version of android you have. You can find out by checking Android market for the game and your known if you can run it.

So if i dont have a window base phone it will work?
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X-Seti  
Posted: Tuesday, Aug 14 2012, 10:36
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Ahhi!!
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I have not started on the Android version yet, so no the windows based phones will not work.
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ken rosenberg1234  
Posted: Friday, Aug 17 2012, 20:16
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QUOTE (X-Seti @ Tuesday, Aug 14 2012, 10:36)
I have not started on the Android version yet, so no the windows based phones will not work.

so what engine are you using? vice city SA or gta3?
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X-Seti  
Posted: Saturday, Aug 18 2012, 08:08
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Ahhi!!
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Right now, VC and SA
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Gantons Most Wanted  
Posted: Monday, Aug 27 2012, 17:06
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Big Homie
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I've installed the beta on VC and so far its pretty good. My only question is there any dev console or tools so we can spawn vehicles, change clothes etc.?
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Andrev  
Posted: Monday, Feb 18 2013, 07:52
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Snitch
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Can i be story writer,everyone IRL says i always have great ideas.
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Prince Gumball  
Posted: Tuesday, Feb 19 2013, 16:12
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Call me Gummy </3
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QUOTE (X-Seti @ Tuesday, Aug 14 2012, 10:36)
I have not started on the Android version yet, so no the windows based phones will not work.

You know how to hack the boundaries in the mobile VC?

and how is the SA version going, and what version of the map is it gonna be in?
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Akshay2001  
Posted: Friday, May 17 2013, 13:25
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Can you create this mod for gta san andreas?
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X-Seti  
Posted: Saturday, May 18 2013, 15:09
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I had restarted on the SA version but there is to many hard coded issues that do not allow for the freedom we had with the VC Engine version in how we hacked almost all what was needed to allow for the size of the map, It's possible to get the map working with the SA Engine but the trick is to reduce all the objects to under 18000 objects for the SA Engine. And this is very hard to do..

LC, VC and SA combined out of the box use around 42000 objects and where some models share the same model names. but in SOL i've already cut this down to 24000 objects. if you want everything included maps and interiors then we need to think about remodeling and I had started to remodel all the maps starting with VC reducing the objects to a round 2000 objects.

If I can do the same to LC and SA use the bunk of what is left then it's possible.

I am working on 2 versions of SOL for a reason, but for now I am working on the infusions version (VC and Rage) where there is a mix of LCS, VCS, SA, LC, VC, and beta map extras to make a unique and new playable map.

So this is a start but will take a very long time to complete.
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