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GTA Modification Forums
Realistic GTA IV makes GTA IV even more realistic
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13-37  |
Posted: Saturday, Nov 7 2009, 14:41
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♫ ♪ ♫ ♪ ♫ ♪ ♫ ™

Group: Members
Joined: Dec 14, 2008

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Six Paths of Pain  |
Posted: Saturday, Nov 7 2009, 16:31
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Trick

Group: Members
Joined: Jun 5, 2009


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all the buildings with the black outline I made the other buildings are from the warehouse, they are there temporarily until i replace them with my own model, so its a long way from the final product, i hate when people take stuff from others and claim it as there own, i NEVER do it, so everyone can expect that everything in this mod will be 100% me
This post has been edited by Six Paths of Pain on Saturday, Nov 7 2009, 16:45
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13-37  |
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♫ ♪ ♫ ♪ ♫ ♪ ♫ ™

Group: Members
Joined: Dec 14, 2008

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supermortalhuman  |
Posted: Saturday, Nov 14 2009, 21:49
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522A4EA9

Group: BUSTED!
Joined: Jun 9, 2009


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| QUOTE (KingBulleT. 8747 @ Nov 14 2009, 06:23) | | Wow this is seriously going to fail | I wasn't going to be the first one to say it. It's a matter of the way the level design is being realized, it's not a very smart way to start a large scale project, especially not on these platforms. They should do their road system first and foremost, and not be flat, low poly, with a Horrible polyflow (exporting that, no matter how you cut it, will be the thing that undoes your entire project - I think you should take time to think it through more. You would not BELIEVE me if I told you how long - in years - I have been planning a big mod on GTA games and how many times I have saved myself mistakes by simply not starting it and then later found out if I had started, I would have had to start over because of something I assumed the wrong best move for). That being said though, I'm about ready so on a side note off of this topic: I would love to see people's small stanton-sized road layouts on paper/paint, cause if you have a cool road layout for a SMALL "center-island" to start a big mod, then I have time to model it
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gorgeprofondegta4  |
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5 years on GTAForums... Putain !

Group: Members
Joined: Apr 4, 2007


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| QUOTE (AVVvU @ Dec 4 2009, 03:05) | | QUOTE (Ruscris2 @ Nov 9 2009, 16:00) | | I see you have so much talent ! |
And i see ... he is absolut stupid.
I mean how stupid can you get to think someone can make a $100.000.000 projekt like gtaiv?? I garantee you this project will never ever go online or reach the quality of gta iv. | Wow... One of the most pointless post I've seen in a long time ! And what about, say, Myriad Island ? Does it cost as much as the development of GTA San Andreas ? No. Only modders with talent and motivation. The same for GTA IV. $100.000.000, ok, great. It wasn't all the money into the modelisation of the city. If it takes 2 years for only 10 percent of the size of the actual map of Liberty City, who cares ? Who cares if it reach the quality of GTA IV city or not ? New stuffs are always welcomed.
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