GTA Modification Forums
Not another crappy car pack... together, making the ultimate car pack
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Gus-84  |
Posted: Tuesday, Mar 30 2010, 10:51
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Street Cat

Group: Members
Joined: Mar 8, 2010


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•Dilettante: Toyota Prius . (just a badge retext looking for a real toyota prius)  • Author: Stiopa • locked WFT: No • Permission to mod: Yes • WFT size (original/mod): 465Ko / 465Ko • WTD size (original/mod): 78Ko / 77Ko • Polycount (original/mod): 11995 • 3D model: Original • Textures: Modified • Number of doors/seats: 5/4 • Licence plate: generic (NYC 85) • Handling: Original | CODE | | DILETT 1400.0 4.0 85 0.0 0.0 -0.15 1.0 5 0.13 1.0 130.0 0.2 0.65 0.7 35.0 1.25 0.95 14.0 0.12 0.48 1.5 1.1 1.1 0.12 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 20000 440010 0 0 |
• Carcol.dat: Original | CODE | | dilettante, 0,0,12, 3,3,12, 2,2,12, 7,7,18, 9,9,18, 31,31,27, 39,39,29, 50,50,48, 52,52,51, 53,53,50, 77,77,63, 82,82,58, 102,102,92, 16,16,76, 9,9,91, 15,15,93, 19,19,93, 13,13,80, |
• Vehicle.ide: Original | CODE | | dilettante, dilettante, car, DILETT, DILANTE, VEH@STD, VEH@STD_RI1, 100, 999, 0.2038, 0.2038, 0, 2, 1.0 ,1, - |
• Extras: | QUOTE | -Extra 1: None -Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None
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• Bug test: | QUOTE | -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: No -Other bug: No
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• comments:Just a texture replacement of the dilettante. If someone wants to make a prius it would be awesome! TESTED This post has been edited by Gus-84 on Friday, May 28 2010, 21:28
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Gus-84  |
Posted: Tuesday, Mar 30 2010, 11:47
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Street Cat

Group: Members
Joined: Mar 8, 2010


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•Emperor: Cadillac Fleetwood Brougham.  • Author: Metalman • locked WFT: No • Permission to mod: No • WFT size (original/mod): 471Ko / 974Ko • WTD size (original/mod): 164Ko / 553Ko • Polycount (original/mod): 13039 / 28256 • 3D model: Modified • Textures: Modified • Number of doors/seats: 5/4 • Licence plate: Generic (NYC 85) • Handling: Original | CODE | | EMPEROR 2100.0 6.0 85 0.0 0.0 -0.05 0.0 4 0.16 1.0 130.0 0.15 0.65 0.3 35.0 1.1 0.84 13.0 0.13 0.49 1.4 0.9 1.0 0.10 -0.18 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440000 0 0 |
• Carcol.dat: Modified by Gus | CODE | | emperor, 0,130,0,4, 0,121,0,8, 106,102,102,24, 102,103,106,48, 102,98,106,109, 96,95,95,112, 91,90,89,113, 85,24,84,117, 56,18,51,119, 38,0,48,121, 36,0,0,133, 33,0,0,113, 33,133,0,4, 18,19,0,24, 11,3,133,133, 124,99,101,113, 103,37,105,109, |
• Vehicle.ide: Original | CODE | | emperor, emperor, car, EMPEROR, EMPEROR, VEH@STD, VEH@STD_RI3, 100, 999, 0.1995, 0.1995, 0, 1, 1.0 ,1, - |
• Extras: | QUOTE | -Extra 1: None -Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None
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• Bug test: | QUOTE | -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: not so good LOD, but far enought -Other bug: No
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• comments:Perfect replacement for the emperor, please note that the car is very well optimized, file size is small and I'm sur texture could be smaller. It's a keeper! I've just redone a 4 colours carcols. We need a rusty version of this car! TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW METALMAN PLEASE CONTACT HIM ! This post has been edited by Gus-84 on Friday, May 28 2010, 21:31
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SALAVEY13  |
Posted: Tuesday, Mar 30 2010, 18:33
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biker

Group: Members
Joined: Jan 17, 2010


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| QUOTE (Gus-84 @ Mar 30 2010, 12:59) | | QUOTE (SALAVEY13 @ Mar 30 2010, 04:24) | Landstalker Good morning. Test it, please. Only LOD left. |
Test updated, you're close to perfection!
I just don't like the texture you've put betwen the windows (I don't know the name of this par of the car) |
You forgot to update handling, carcols and vehicles.ide lines. Plus wtd size is 160kb already, not 650 Brake disks are already textured - they are original landstalkers. 4th color may cause problems, because landstlker is not originally 4 colored, plus i don't know how to do it What's wrong with that place between glasses? I like how it looks) And about front metal bars.. i don't know.. Here's your front license plate, and may i ask you not to modify the letters, they mean something to me This post has been edited by SALAVEY13 on Tuesday, Mar 30 2010, 18:40
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Gus-84  |
Posted: Tuesday, Mar 30 2010, 21:13
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Street Cat

Group: Members
Joined: Mar 8, 2010


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•Lokus: Toyota Camry • Author: xXx • locked WFT: Yes • Permission to mod: No • WFT size (original/mod): 477Ko / 10102Ko • WTD size (original/mod): 134Ko / 708Ko • Polycount (original/mod): 12042 / ? • 3D model: Modified • Textures: Modified + mod by Gus • Number of doors/seats: 5/4 • Licence plate: Unique (XA 279) • Handling: Modified | CODE | | lokus 2200.0 5.0 80 0.0 0.0 -0.20 0.0 5 0.17 1.0 145.0 0.24 0.67 0.7 34.0 1.20 0.95 15.5 0.15 0.47 1.4 0.9 0.9 0.14 -0.18 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 444018 0 2 |
• Carcol.dat: Modified (original from presidente) | CODE | | lokus, 0,1,75, 0,6,0, 0,133,12, 4,133,12, 6,97,12, 10,133,12, 21,133,12, 23,133,12, 25,133,12, 33,133,35, 34,97,34, 47,133,35, 49,133,63, 52,133,56, 54,133,55, 65,133,63, 67,133,118, 70,133,65, 98,133,90, 16,133,76, 9,1,91, 15,133,93, 19,1,93, 13,133,80, |
• Vehicle.ide: Modified (original from presidente) | CODE | | lokus, lokus, car, LOKUS, LOKUS, VEH@STD, VEH@STD_RI2_LO2, 100, 999, 0.2579, 0.2579, 0, 2, 1.0 ,0, ext_gang+ext_requi+ext_strong |
• Extras: | QUOTE | -Extra 1: None -Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None
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• Bug test: | QUOTE | -Flashing rim: No -Invisible Trunk or hood: No -Extra spawning: Ok -ENB Reflections: Ok -Wheel don't touch the ground: No -LOD bug: LOD without wheels, but far enought -Other bug: No trunk opening!
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• comments:Very nice car, but will surely not be present in the final release because the model is way too big! that a pity because it's a nice sedan. TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW xXx, PLEASE CONTACT HIM ! This post has been edited by Gus-84 on Friday, Apr 2 2010, 09:04
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Gus-84  |
Posted: Tuesday, Mar 30 2010, 21:31
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Street Cat

Group: Members
Joined: Mar 8, 2010


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•Marbella: Ford LTD Crown Victoria  • Author: Boow • locked WFT: Yes • Permission to mod: No • WFT size (original/mod): 451Ko / 1129Ko • WTD size (original/mod): 145Ko / 1060Ko • Polycount (original/mod): 13134 / ? • 3D model: modified • Textures: Modified + mod by Gus • Number of doors/seats: 4/5 • Licence plate: Unique (JG 626) • Handling: Modified | CODE | | MARBELLA 1700.0 0.8 85 0.0 0.0 -0.22 0.04 5 0.175 1.0 180.0 0.19 0.63 0.7 35.0 1.35 1.10 15.0 0.15 0.4844 1.5 0.8 0.8 0.15 -0.21 0.0 0.5 1.0 0.5 1.2 1.5 0.0 18000 440000 0 0 |
• Carcol.dat: Modified by Tomux7 | CODE | marbella, 0,0,0, 70,70,68, 72,72,72, 0,0,12, 3,3,12, 4,4,12, 6,6,12, 7,7,12, 10,10,12, 11,11,12, 19,19,12, 21,21,12, 34,34,34, 53,53,53, 95,95,95, 102,102,102, 66,66,66,
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• Vehicle.ide: Modified (original from primo) | CODE | | marbella, marbella, car, MARBELLA, MARBELLA, VEH@STD, NULL, 100, 999, 0.2208, 0.2208, 0, 1, 1.0 ,1, ext_gang+ext_all+ext_strong |
• Extras: | QUOTE | -Extra 1: None -Extra 2: None -Extra 3: None -Extra 4: None -Extra 5: None -Extra 6: None -Extra 7: None -Extra 8: None -Extra 9: None
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• Bug test: [QUOTE]-Flashing rim: No-Invisible Trunk or hood: No-Extra spawning: Ok-ENB Reflections: Ok-Wheel don't touch the ground: Ok-LOD bug: Ugly LOD-Other bug: There's a hole in the back seat and a ford logo floating above the stearing wheel / Driver position is not good • comments:I've made a bit of work on the textures. We should remove the PC and mouse in the trunk, plus the car seems a little bit too big. there is some little bug that coul be fixed by author, if someone knows Boow, please ask him. TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW BOOW PLEASE CONTACT HIM ! This post has been edited by Gus-84 on Friday, May 28 2010, 21:54
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tomux7  |
Posted: Wednesday, Mar 31 2010, 09:54
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Square Civilian

Group: Members
Joined: Mar 12, 2010


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dukes, 0,133,32, 0,133,62, 0,0,0, 1,133,1, 5,133,8, 11,133,8, 31,133,30, 36,133,27, 52,133,50, 62,133,53, 82,133,63, 80,133,65, 65,133,65, 61,133,61, 93,133,93, 104,133,103, 132,0,131 (for marbelle) wtf? you copied wrong car carcol line if you have autors permission to change carcol files i can try to do that
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AmirGTR  |
Posted: Wednesday, Mar 31 2010, 20:11
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Ruining Imports Since 1967

Group: Members
Joined: Jan 7, 2009


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You have a dream, and it's the same as mine. I deeply support this project and I'm very much looking forward to the outcome. So forgive me if I take the liberty to be picky about this. The ones I noticed you got wrong: Dukes: It's the 1969 Dodge Charger, not Camaro SS. Vigero: It's the 1967 Camaro SS, not Dodge Charger. Ruiner: It's a mix of 3rd gen Pontiac Firebird and Camaro. It does resemble the old RX7 somewhat, but it's far from the 300ZX. I actually spoke to the very guy who works at Rockstar and had personally named that car Ruiner. He intended it to be a 3rd Gen F-body. He also intended "Faction" to be a Buick Regal GS-T or GNX replica. Faction:  Ruiner:   If you'd like I can find you models for these cars and get permission from the authors, but you'd have to do the conversion yourself. Sabre & Sabre Rusty: Buick Regal from the 80s.  Sabre GT: The old school Buick GSX from the 1970s. This car looked very similar to the Oldsmobile Cutlass and the Chevrolet Malibu/Chevelle SS of the time. Your best bet is the Chevelle SS, since it's already out.  Fortune: While the 200SX is an exciting choice, traditionally, the Fortune has always resembled the Ford Thunderbird from the 1990s in all GTA titles. Less so in GTA IV, but it still has nearly identical lines and shape. I'm not a big fan of the Thunderbird, but it'd just be more accurate to use it instead of the 200SX. The very interesting choice you made was on the Sultan. It makes perfect sense to have the Sultan RS be the Supra and the Sultan be IS300. They both have the same straight six engine (2JZ) engines except the Supra has forged internals and much more power (2JZ-GTE) while the IS300 is tuned for daily driving (2JZ-GE16). Very good choice on that one. The rest are fairly accurate as well, although I haven't looked at all of them closely. Hope this helps, nice work so far, really looking forward to it. This post has been edited by AmirGTR on Wednesday, Mar 31 2010, 20:17
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Gus-84  |
Posted: Wednesday, Mar 31 2010, 21:58
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Street Cat

Group: Members
Joined: Mar 8, 2010


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| QUOTE (AmirGTR @ Mar 31 2010, 20:11) | You have a dream, and it's the same as mine.
I deeply support this project and I'm very much looking forward to the outcome. So forgive me if I take the liberty to be picky about this.
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Thanks for your interest, most of the people thinks it's easy to do, but making a good car pack is long, boring, and difficult. So any congratz are accepted! but critics are welcomed too. | QUOTE | The ones I noticed you got wrong:
Dukes: It's the 1969 Dodge Charger, not Camaro SS. Vigero: It's the 1967 Camaro SS, not Dodge Charger.
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You're not the first to notice. That's a liberty I've taken due to the fact that the dodge charger has a rusty version to match vigero2, not the camaro. Find me a good rusty camaro and I'll change that! | QUOTE | Ruiner: It's a mix of 3rd gen Pontiac Firebird and Camaro. It does resemble the old RX7 somewhat, but it's far from the 300ZX. I actually spoke to the very guy who works at Rockstar and had personally named that car Ruiner. He intended it to be a 3rd Gen F-body. He also intended "Faction" to be a Buick Regal GS-T or GNX replica.
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I know that, even if I'm not as informed as you are. You seem's to be a specialist in cars question! But I do with what I have! find me the good model and I will put it immediatly into the pack. | QUOTE | If you'd like I can find you models for these cars and get permission from the authors, but you'd have to do the conversion yourself.
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Woaaw, WOaaooow, Woaw... It's sound very interresting! I haven't got the skil to do the convert (yet) But I know some people who can do the job, so if you have any model to propose, please do it! | QUOTE | | Sabre & Sabre Rusty: Buick Regal from the 80s. |
If you have a link for the mod I take it. | QUOTE | | Sabre GT: The old school Buick GSX from the 1970s. This car looked very similar to the Oldsmobile Cutlass and the Chevrolet Malibu/Chevelle SS of the time. Your best bet is the Chevelle SS, since it's already out. |
If you have a link for the mod I take it. | QUOTE | | Fortune: While the 200SX is an exciting choice, traditionally, the Fortune has always resembled the Ford Thunderbird from the 1990s in all GTA titles. Less so in GTA IV, but it still has nearly identical lines and shape. I'm not a big fan of the Thunderbird, but it'd just be more accurate to use it instead of the 200SX. |
If you have a link for the mod I take it. | QUOTE | | The very interesting choice you made was on the Sultan. It makes perfect sense to have the Sultan RS be the Supra and the Sultan be IS300. They both have the same straight six engine (2JZ) engines except the Supra has forged internals and much more power (2JZ-GTE) while the IS300 is tuned for daily driving (2JZ-GE16). Very good choice on that one. The rest are fairly accurate as well, although I haven't looked at all of them closely. |
I'm really impress by your knowledge of the suject! I'm glad that you are validating my choice. | QUOTE | Hope this helps, nice work so far, really looking forward to it.  |
That helps a lot thank you, please follow the project, we need guys like you.
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SALAVEY13  |
Posted: Thursday, Apr 1 2010, 00:40
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biker

Group: Members
Joined: Jan 17, 2010


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Hello! Some updates) Reflection on backside windows are corrected. Interior color is set by second, not fourth color  I noticed, that i didn't use it before  So we should decide how to use it - chaotic or as in real life-only gray(133) or light ( brown(93).. You can think while testing: gray inteior appears in white colored car, light brown in light brown car, other colors in cars whith same colors, but its only a coincidence, there can be any combinaion, try your self Main interior color is changed from purple to dark gray as in real world. Lame carbon is changed to wood+it's on stearing wheel now too, like it should be. Stearing wheel it self remains the same color as interior, not dark gray-don't like how it looks Wtd file weights 143kb, because some normal maps became useless. Take it) This post has been edited by SALAVEY13 on Thursday, Apr 1 2010, 08:57
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SALAVEY13  |
Posted: Thursday, Apr 1 2010, 20:40
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biker

Group: Members
Joined: Jan 17, 2010


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2AmirGTR: Thanks for your work dude! About converting from SA - you should contact the author first, may be he already converted it but didn't release (that has happened to me once  ) About remapping the body - if you want to do t in zModeler - it's hell. You should use latest 3dMax - its Pelt instrument is like a gift from heaven And the last thing - poly count of those nfs cars is ~9k, that's 1.5x less than original GTA4 models+it needs lotta work, like normal maps, body unwrapping.. I don't know, i'm gonna download them now and see. -------- oops, i couldn't open them( Plus i read in readme, thet these authors kill for conversion, you should ask them to do it. This post has been edited by SALAVEY13 on Thursday, Apr 1 2010, 20:52
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Gus-84  |
Posted: Thursday, Apr 1 2010, 20:57
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Street Cat

Group: Members
Joined: Mar 8, 2010


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OMFG, he's going to do the job! I'm sure he's going... Are you? About the landcruiser, please stop working on this car or she will be too beautifull to put in my pack! You've made an awesome job! Just something about colours, you say that you don't use color2 in your previous release, but that is false. in the previous version you gave me, color2 was changing the colours of the two bars on the roof, it was cool because we can put them grey or black. now they are the same colour as the body. maybe you can use color4 for that? or fix their colors to something grey metalic. Thanks.
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SALAVEY13  |
Posted: Thursday, Apr 1 2010, 21:06
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biker

Group: Members
Joined: Jan 17, 2010


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