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Pages: (56) « First ... 3 4 [5] 6 7 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Not another crappy car pack...

 together, making the ultimate car pack
 
LCstuntman  
Posted: Tuesday, Mar 30 2010, 04:32
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The list is looking good man icon14.gif
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Gus-84  
Posted: Tuesday, Mar 30 2010, 10:51
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Dilettante: Toyota Prius .
(just a badge retext looking for a real toyota prius)


user posted image

user posted image


Author: Stiopa
locked WFT: No
Permission to mod: Yes
WFT size (original/mod): 465Ko / 465Ko
WTD size (original/mod): 78Ko / 77Ko
Polycount (original/mod): 11995
3D model: Original
Textures: Modified
Number of doors/seats: 5/4
Licence plate: generic (NYC 85)


Handling: Original
CODE
DILETT       1400.0  4.0   85 0.0 0.0 -0.15   1.0  5  0.13  1.0 130.0 0.2  0.65 0.7  35.0  1.25 0.95 14.0 0.12 0.48  1.5  1.1  1.1  0.12 -0.15 0.0  0.5    1.0 1.0 0.8 1.5  0.0  20000   440010  0    0

Carcol.dat: Original
CODE
dilettante, 0,0,12, 3,3,12, 2,2,12, 7,7,18, 9,9,18, 31,31,27, 39,39,29, 50,50,48, 52,52,51, 53,53,50, 77,77,63, 82,82,58, 102,102,92, 16,16,76, 9,9,91, 15,15,93, 19,19,93, 13,13,80,

Vehicle.ide: Original
CODE
dilettante, dilettante, car,  DILETT,  DILANTE, VEH@STD, VEH@STD_RI1,  100, 999,  0.2038, 0.2038,  0, 2, 1.0 ,1, -

Extras:
QUOTE
-Extra 1: None
-Extra 2: None
-Extra 3: None
-Extra 4: None
-Extra 5: None
-Extra 6: None
-Extra 7: None
-Extra 8: None
-Extra 9: None


Bug test:
QUOTE
-Flashing rim: No
-Invisible Trunk or hood: No
-Extra spawning: Ok
-ENB Reflections: Ok
-Wheel don't touch the ground: No
-LOD bug: No
-Other bug: No


comments:
Just a texture replacement of the dilettante.
If someone wants to make a prius it would be awesome!

TESTED

This post has been edited by Gus-84 on Friday, May 28 2010, 21:28
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Gus-84  
Posted: Tuesday, Mar 30 2010, 11:47
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Emperor: Cadillac Fleetwood Brougham.


user posted image

user posted image


Author: Metalman
locked WFT: No
Permission to mod: No
WFT size (original/mod): 471Ko / 974Ko
WTD size (original/mod): 164Ko / 553Ko
Polycount (original/mod): 13039 / 28256
3D model: Modified
Textures: Modified
Number of doors/seats: 5/4
Licence plate: Generic (NYC 85)


Handling: Original
CODE
EMPEROR      2100.0  6.0   85 0.0 0.0 -0.05    0.0  4  0.16  1.0 130.0 0.15 0.65 0.3  35.0  1.1  0.84 13.0 0.13 0.49  1.4  0.9  1.0  0.10 -0.18 0.0  0.5    1.0 1.0 0.8 1.5  0.0  25000   440000  0    0

Carcol.dat: Modified by Gus
CODE
emperor, 0,130,0,4, 0,121,0,8, 106,102,102,24, 102,103,106,48, 102,98,106,109, 96,95,95,112, 91,90,89,113, 85,24,84,117, 56,18,51,119, 38,0,48,121, 36,0,0,133, 33,0,0,113, 33,133,0,4, 18,19,0,24, 11,3,133,133, 124,99,101,113, 103,37,105,109,  

Vehicle.ide: Original
CODE
emperor, emperor,  car,   EMPEROR,  EMPEROR,  VEH@STD,  VEH@STD_RI3,  100, 999,  0.1995, 0.1995,  0, 1, 1.0 ,1, -

Extras:
QUOTE
-Extra 1: None
-Extra 2: None
-Extra 3: None
-Extra 4: None
-Extra 5: None
-Extra 6: None
-Extra 7: None
-Extra 8: None
-Extra 9: None


Bug test:
QUOTE
-Flashing rim: No
-Invisible Trunk or hood: No
-Extra spawning: Ok
-ENB Reflections: Ok
-Wheel don't touch the ground: No
-LOD bug: not so good LOD, but far enought
-Other bug: No


comments:
Perfect replacement for the emperor, please note that the car is very well optimized, file size is small and I'm sur texture could be smaller.
It's a keeper!
I've just redone a 4 colours carcols.
We need a rusty version of this car!

TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW METALMAN PLEASE CONTACT HIM !

This post has been edited by Gus-84 on Friday, May 28 2010, 21:31
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Gus-84  
Posted: Tuesday, Mar 30 2010, 12:59
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QUOTE (SALAVEY13 @ Mar 30 2010, 04:24)
Landstalker
Good morning. Test it, please. Only LOD left.

Test updated, you're close to perfection!

I just don't like the texture you've put betwen the windows (I don't know the name of this par of the car)
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SALAVEY13  
Posted: Tuesday, Mar 30 2010, 18:33
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QUOTE (Gus-84 @ Mar 30 2010, 12:59)
QUOTE (SALAVEY13 @ Mar 30 2010, 04:24)
Landstalker
Good morning. Test it, please. Only LOD left.

Test updated, you're close to perfection!

I just don't like the texture you've put betwen the windows (I don't know the name of this par of the car)

You forgot to update handling, carcols and vehicles.ide lines. Plus wtd size is 160kb already, not 650 colgate.gif
Brake disks are already textured - they are original landstalkers.
4th color may cause problems, because landstlker is not originally 4 colored, plus i don't know how to do it sarcasm.gif
What's wrong with that place between glasses? I like how it looks)
And about front metal bars.. i don't know.. bored.gif
Here's your front license plate, and may i ask you not to modify the letters, they mean something to me alien.gif

This post has been edited by SALAVEY13 on Tuesday, Mar 30 2010, 18:40
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Gus-84  
Posted: Tuesday, Mar 30 2010, 18:52
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Oups, my bad! test is really updated now! thanks a lot Salavey.

Sorry for the licence plate, I always try to make a tribute to the author when it's possible, your plate was SLY - 13.
If you prefer me to keep your original plate I will, but I must be honest, I don't like it because of the "$" sign that make it unrealistic.
But it's your car and you're the boss! It will not touch any texture I promise.

I'm very proud to have you here and to test your work in first. thank you.
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Gus-84  
Posted: Tuesday, Mar 30 2010, 21:13
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Lokus: Toyota Camry


user posted image


Author: xXx
locked WFT: Yes
Permission to mod: No
WFT size (original/mod): 477Ko / 10102Ko
WTD size (original/mod): 134Ko / 708Ko
Polycount (original/mod): 12042 / ?
3D model: Modified
Textures: Modified + mod by Gus
Number of doors/seats: 5/4
Licence plate: Unique (XA 279)


Handling: Modified
CODE
lokus 2200.0  5.0   80 0.0 0.0 -0.20    0.0  5  0.17  1.0 145.0 0.24 0.67 0.7  34.0  1.20 0.95 15.5 0.15 0.47  1.4  0.9  0.9  0.14 -0.18 0.0  0.5    1.0 1.0 0.8 1.5  0.0  25000   444018  0    2

Carcol.dat: Modified (original from presidente)
CODE
lokus,   0,1,75, 0,6,0,   0,133,12, 4,133,12, 6,97,12, 10,133,12, 21,133,12, 23,133,12, 25,133,12, 33,133,35, 34,97,34, 47,133,35, 49,133,63, 52,133,56, 54,133,55, 65,133,63, 67,133,118, 70,133,65, 98,133,90, 16,133,76, 9,1,91, 15,133,93, 19,1,93, 13,133,80,

Vehicle.ide: Modified (original from presidente)
CODE
lokus,  lokus,  car,  LOKUS,  LOKUS,  VEH@STD, VEH@STD_RI2_LO2, 100, 999,  0.2579, 0.2579,  0, 2, 1.0 ,0, ext_gang+ext_requi+ext_strong

Extras:
QUOTE
-Extra 1: None
-Extra 2: None
-Extra 3: None
-Extra 4: None
-Extra 5: None
-Extra 6: None
-Extra 7: None
-Extra 8: None
-Extra 9: None


Bug test:
QUOTE
-Flashing rim: No
-Invisible Trunk or hood: No
-Extra spawning: Ok
-ENB Reflections: Ok
-Wheel don't touch the ground: No
-LOD bug: LOD without wheels, but far enought
-Other bug: No trunk opening!


comments:
Very nice car, but will surely not be present in the final release because the model is way too big!
that a pity because it's a nice sedan.


TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW xXx, PLEASE CONTACT HIM !

This post has been edited by Gus-84 on Friday, Apr 2 2010, 09:04
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Gus-84  
Posted: Tuesday, Mar 30 2010, 21:31
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Marbella: Ford LTD Crown Victoria


user posted image

user posted image


Author: Boow
locked WFT: Yes
Permission to mod: No
WFT size (original/mod): 451Ko / 1129Ko
WTD size (original/mod): 145Ko / 1060Ko
Polycount (original/mod): 13134 / ?
3D model: modified
Textures: Modified + mod by Gus
Number of doors/seats: 4/5
Licence plate: Unique (JG 626)


Handling: Modified
CODE
MARBELLA   1700.0  0.8   85 0.0 0.0 -0.22    0.04 5  0.175 1.0 180.0 0.19 0.63 0.7  35.0  1.35 1.10 15.0 0.15 0.4844  1.5  0.8  0.8  0.15 -0.21 0.0  0.5    1.0 0.5 1.2 1.5  0.0  18000   440000  0    0

Carcol.dat: Modified by Tomux7
CODE
marbella, 0,0,0, 70,70,68, 72,72,72, 0,0,12, 3,3,12, 4,4,12, 6,6,12, 7,7,12, 10,10,12, 11,11,12, 19,19,12, 21,21,12, 34,34,34, 53,53,53, 95,95,95, 102,102,102, 66,66,66,

Vehicle.ide: Modified (original from primo)
CODE
marbella, marbella,  car,   MARBELLA,  MARBELLA,  VEH@STD, NULL,   100, 999,  0.2208, 0.2208,  0, 1, 1.0 ,1, ext_gang+ext_all+ext_strong

Extras:
QUOTE
-Extra 1: None
-Extra 2: None
-Extra 3: None
-Extra 4: None
-Extra 5: None
-Extra 6: None
-Extra 7: None
-Extra 8: None
-Extra 9: None


Bug test:
[QUOTE]-Flashing rim: No
-Invisible Trunk or hood: No
-Extra spawning: Ok
-ENB Reflections: Ok
-Wheel don't touch the ground: Ok
-LOD bug: Ugly LOD
-Other bug: There's a hole in the back seat and a ford logo floating above the stearing wheel / Driver position is not good

comments:
I've made a bit of work on the textures.
We should remove the PC and mouse in the trunk, plus the car seems a little bit too big.
there is some little bug that coul be fixed by author, if someone knows Boow, please ask him.


TESTED, NEED AUTHOR PERMISION TO RELEASE, IF ANYONE KNOW BOOW PLEASE CONTACT HIM !

This post has been edited by Gus-84 on Friday, May 28 2010, 21:54
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Gus-84  
Posted: Tuesday, Mar 30 2010, 23:04
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The last test aren't finished, I will do them tomorow...
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tomux7  
Posted: Wednesday, Mar 31 2010, 09:54
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dukes, 0,133,32, 0,133,62, 0,0,0, 1,133,1, 5,133,8, 11,133,8, 31,133,30, 36,133,27, 52,133,50, 62,133,53, 82,133,63, 80,133,65, 65,133,65, 61,133,61, 93,133,93, 104,133,103, 132,0,131 (for marbelle) wtf? you copied wrong car carcol line if you have autors permission to change carcol files i can try to do that smile.gif
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AmirGTR  
Posted: Wednesday, Mar 31 2010, 20:11
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You have a dream, and it's the same as mine.

I deeply support this project and I'm very much looking forward to the outcome. So forgive me if I take the liberty to be picky about this.

The ones I noticed you got wrong:

Dukes: It's the 1969 Dodge Charger, not Camaro SS.
Vigero: It's the 1967 Camaro SS, not Dodge Charger.
Ruiner: It's a mix of 3rd gen Pontiac Firebird and Camaro. It does resemble the old RX7 somewhat, but it's far from the 300ZX. I actually spoke to the very guy who works at Rockstar and had personally named that car Ruiner. He intended it to be a 3rd Gen F-body. He also intended "Faction" to be a Buick Regal GS-T or GNX replica.

Faction:
user posted image

Ruiner:
user posted image
user posted image


If you'd like I can find you models for these cars and get permission from the authors, but you'd have to do the conversion yourself.

Sabre & Sabre Rusty: Buick Regal from the 80s.
user posted image

Sabre GT: The old school Buick GSX from the 1970s. This car looked very similar to the Oldsmobile Cutlass and the Chevrolet Malibu/Chevelle SS of the time. Your best bet is the Chevelle SS, since it's already out.
user posted image

Fortune: While the 200SX is an exciting choice, traditionally, the Fortune has always resembled the Ford Thunderbird from the 1990s in all GTA titles. Less so in GTA IV, but it still has nearly identical lines and shape. I'm not a big fan of the Thunderbird, but it'd just be more accurate to use it instead of the 200SX.

The very interesting choice you made was on the Sultan. It makes perfect sense to have the Sultan RS be the Supra and the Sultan be IS300. They both have the same straight six engine (2JZ) engines except the Supra has forged internals and much more power (2JZ-GTE) while the IS300 is tuned for daily driving (2JZ-GE16). Very good choice on that one. The rest are fairly accurate as well, although I haven't looked at all of them closely.


Hope this helps, nice work so far, really looking forward to it. icon14.gif

This post has been edited by AmirGTR on Wednesday, Mar 31 2010, 20:17
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Gus-84  
Posted: Wednesday, Mar 31 2010, 20:26
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Thanks a lot for your post AmirGTR, I'm gonna read it again because there is a lot of information and my english is not so good.
I will answer later, I'm on something else right now.
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Gus-84  
Posted: Wednesday, Mar 31 2010, 21:58
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QUOTE (AmirGTR @ Mar 31 2010, 20:11)
You have a dream, and it's the same as mine.

I deeply support this project and I'm very much looking forward to the outcome. So forgive me if I take the liberty to be picky about this.

Thanks for your interest, most of the people thinks it's easy to do, but making a good car pack is long, boring, and difficult.
So any congratz are accepted! but critics are welcomed too.

QUOTE
The ones I noticed you got wrong:

Dukes: It's the 1969 Dodge Charger, not Camaro SS.
Vigero: It's the 1967 Camaro SS, not Dodge Charger.

You're not the first to notice.
That's a liberty I've taken due to the fact that the dodge charger has a rusty version to match vigero2, not the camaro.
Find me a good rusty camaro and I'll change that!

QUOTE

Ruiner: It's a mix of 3rd gen Pontiac Firebird and Camaro. It does resemble the old RX7 somewhat, but it's far from the 300ZX. I actually spoke to the very guy who works at Rockstar and had personally named that car Ruiner. He intended it to be a 3rd Gen F-body. He also intended "Faction" to be a Buick Regal GS-T or GNX replica.

I know that, even if I'm not as informed as you are. You seem's to be a specialist in cars question!
But I do with what I have! find me the good model and I will put it immediatly into the pack.

QUOTE

If you'd like I can find you models for these cars and get permission from the authors, but you'd have to do the conversion yourself.

Woaaw, WOaaooow, Woaw...
It's sound very interresting! I haven't got the skil to do the convert (yet)
But I know some people who can do the job, so if you have any model to propose, please do it!

QUOTE
Sabre & Sabre Rusty: Buick Regal from the 80s.

If you have a link for the mod I take it. happy.gif


QUOTE
Sabre GT: The old school Buick GSX from the 1970s. This car looked very similar to the Oldsmobile Cutlass and the Chevrolet Malibu/Chevelle SS of the time. Your best bet is the Chevelle SS, since it's already out.

If you have a link for the mod I take it. happy.gif biggrin.gif

QUOTE
Fortune: While the 200SX is an exciting choice, traditionally, the Fortune has always resembled the Ford Thunderbird from the 1990s in all GTA titles. Less so in GTA IV, but it still has nearly identical lines and shape. I'm not a big fan of the Thunderbird, but it'd just be more accurate to use it instead of the 200SX.

If you have a link for the mod I take it. happy.gif biggrin.gif tounge2.gif lol.gif

QUOTE
The very interesting choice you made was on the Sultan. It makes perfect sense to have the Sultan RS be the Supra and the Sultan be IS300. They both have the same straight six engine (2JZ) engines except the Supra has forged internals and much more power (2JZ-GTE) while the IS300 is tuned for daily driving (2JZ-GE16). Very good choice on that one. The rest are fairly accurate as well, although I haven't looked at all of them closely.

I'm really impress by your knowledge of the suject! I'm glad that you are validating my choice.


QUOTE
Hope this helps, nice work so far, really looking forward to it.  icon14.gif

That helps a lot thank you, please follow the project, we need guys like you.
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SALAVEY13  
Posted: Thursday, Apr 1 2010, 00:40
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Hello! Some updates)
Reflection on backside windows are corrected.
Interior color is set by second, not fourth color tounge.gif I noticed, that i didn't use it before suicidal.gif So we should decide how to use it - chaotic or as in real life-only gray(133) or light ( brown(93).. You can think while testing: gray inteior appears in white colored car, light brown in light brown car, other colors in cars whith same colors, but its only a coincidence, there can be any combinaion, try your self smile.gif
Main interior color is changed from purple to dark gray as in real world.
Lame carbon is changed to wood+it's on stearing wheel now too, like it should be. Stearing wheel it self remains the same color as interior, not dark gray-don't like how it looks monocle.gif
Wtd file weights 143kb, because some normal maps became useless.
Take it)

This post has been edited by SALAVEY13 on Thursday, Apr 1 2010, 08:57
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AmirGTR  
Posted: Thursday, Apr 1 2010, 17:18
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I'll make you a rusty one. tounge.gif
No seriously, all it takes is some texture editing and then remapping the body with the new texture. I've been working with Photoshop for around 7 years. And if I can have the model is Z3D, I can easily remap it. Piece of cake.

I can get you the models for these cars, but like I said, you'd have to find yourself someone to convert them. Here are some examples:

http://www.nfscars.net/file/image/highstakes/5550.aspx
user posted image

http://www.nfscars.net/file/image/highstakes/6879.aspx
user posted image

These files are easily extractable with Zmodeler and with a bit of refining can be used for any game. We can make the Sabre and Faction from the first one and we can use the second one for Ruiner. I know the example is a 4th gen, and it does make me feel biased to show that one instead of a 3rd gen model (because I own a 4th gen Z28 in real life)...but couldn't find a 3rd gen right now.

Chevelle SS link:
http://www.gtainside.com/en/download.php?d...art=21&orderBy=
user posted image


BTW Chevrolet Camaro SS 350 by Stiopa looks better then the one you've chosen.
http://www.gtainside.com/en/download.php?d...art=14&orderBy=
user posted image

As for the Thunderbird:
http://gta-worldmods.t-n-network.de/phpkit...&contentid=1338
user posted image
Was converted to SA a long time ago, needs to be converted to GTA IV.
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AmirGTR  
Posted: Thursday, Apr 1 2010, 17:20
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Some other cars I researched:
user posted image

Ring any bells?

Yup. It's the Primo. It's believed to the 1995 Buick Century with hints of other cars in it. Closest car I could find was:

http://www.gtainside.com/en/download.php?do=cat&id=451
user posted image
Which is close enough, I'd say.

Here's another one you'll recognize right away:
user posted image

Apart from the performance, it looks identical to the Uranus. You know why they call it Uranus? Cause the owners of these 5.0s love to sh*t talk. They're literally a Pain in Ur Anus. lol.
The car has been made for GTASA, so someone's gotta convert it to GTA IV.

http://gta-worldmods.t-n-network.de/phpkit...&contentid=4213
user posted image

I'll get you some more info once I get around to. I gotta run now.
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SALAVEY13  
Posted: Thursday, Apr 1 2010, 20:40
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2AmirGTR:
Thanks for your work dude!
About converting from SA - you should contact the author first, may be he already converted it but didn't release (that has happened to me once tounge.gif )
About remapping the body - if you want to do t in zModeler - it's hell. You should use latest 3dMax - its Pelt instrument is like a gift from heaven icon14.gif
And the last thing - poly count of those nfs cars is ~9k, that's 1.5x less than original GTA4 models+it needs lotta work, like normal maps, body unwrapping.. I don't know, i'm gonna download them now and see.
--------
oops, i couldn't open them( Plus i read in readme, thet these authors kill for conversion, you should ask them to do it.

This post has been edited by SALAVEY13 on Thursday, Apr 1 2010, 20:52
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Gus-84  
Posted: Thursday, Apr 1 2010, 20:57
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OMFG, he's going to do the job! I'm sure he's going...
Are you? lol.gif


About the landcruiser, please stop working on this car or she will be too beautifull to put in my pack! tounge2.gif
You've made an awesome job!

Just something about colours, you say that you don't use color2 in your previous release, but that is false.
in the previous version you gave me, color2 was changing the colours of the two bars on the roof, it was cool because we can put them grey or black.
now they are the same colour as the body.
maybe you can use color4 for that? or fix their colors to something grey metalic.

Thanks.
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SALAVEY13  
Posted: Thursday, Apr 1 2010, 21:06
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QUOTE (Gus-84 @ Apr 1 2010, 20:57)
OMFG, he's going to do the job! I'm sure he's going...
Are you? lol.gif


About the landcruiser, please stop working on this car or she will be too beautifull to put in my pack! tounge2.gif
You've made an awesome job!

Just something about colours, you say that you don't use color2 in your previous release, but that is false.
in the previous version you gave me, color2 was changing the colours of the two bars on the roof, it was cool because we can put them grey or black.
now they are the same colour as the body.
maybe you can use color4 for that? or fix their colors to something grey metalic.

Thanks.

np) I really didn't notice that i'm using second color, these are original ladstalkers bars.. so i'm surprised tha you noticed it first, g00d tester biggrin.gif
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Gus-84  
Posted: Thursday, Apr 1 2010, 21:11
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By the way, just for fun:

user posted image

I promise I won't put this kind of carcol in the pack, but as you can see interior colors are working ! tounge.gif
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