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Pages: (56) « First ... 37 38 [39] 40 41 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Not another crappy car pack...

 together, making the ultimate car pack
 
AmirGTR  
Posted: Thursday, May 27 2010, 05:01
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QUOTE (Gus-84 @ May 26 2010, 17:47)
Guys, do you heard that? we must help rambo!
Salavey, Alis, chasez, and all the modders here, can you share your experience with him?

I hope salavey will see this message, as he is very good in explaining this kind of stuff.

by the way, what is this kiss ass car? a buick?

lol "kiss ass"...exact opposite meaning...

Rambo, do you have permission from Robin for converting his model?

This post has been edited by AmirGTR on Thursday, May 27 2010, 05:06
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Gus-84  
Posted: Thursday, May 27 2010, 07:28
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LOL, I wanna say "kick ass" off course!

But at least I've learn something, kiss ass is the contrary, ok.

Thanks a lot Salavey in helping rambo, that is very nice to you!
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schaefft  
Posted: Thursday, May 27 2010, 08:11
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QUOTE (AmirGTR @ May 27 2010, 07:01)
QUOTE (Gus-84 @ May 26 2010, 17:47)
Guys, do you heard that? we must help rambo!
Salavey, Alis, chasez, and all the modders here, can you share your experience with him?

I hope salavey will see this message, as he is very good in explaining this kind of stuff.

by the way, what is this kiss ass car? a buick?

lol "kiss ass"...exact opposite meaning...

Rambo, do you have permission from Robin for converting his model?

I think hes converting this one by pumbars:

http://gta-worldmods.t-n-network.de/phpkit...p&contentid=829

Btw any link or picture of the models in that list? I would love to see some of them in GTA!

Anyway. @Gus: As I said Chasez "should" work on the Escalade so he kinda is working for the mod already. smile.gif
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Rambo666  
Posted: Thursday, May 27 2010, 20:23
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@SALAVEY13
Thanks man for very helpful informations !!!
However, not everything is solved.

1. Chrome I took like you said - from vehicle_generic_detail2.png
It's step forward but ingame still looks bad.
http://img26.imageshack.us/img26/2439/br5k.jpg
In Zmodeler looks fine - almost like a real chrom. smile.gif

2. Wheels. Hmmm I think I have everything ok.
My list:
http://img197.imageshack.us/img197/3658/br4a.jpg

Look at the wheel. Looks terrible (after adding bump-map).
EDIT : Here should be a scr but it also can be seen on this screen:
http://img80.imageshack.us/f/img80/1434/br3i.jpg

3. Lights. What do you think ? I use SA texture.
Is this should be a texture or something elese ?
http://img25.imageshack.us/f/img25/1772/br1cl.jpg

4. Windows are ok but how to dim the windows like in this taxi?
http://img80.imageshack.us/f/img80/1434/br3i.jpg

Btw. Don't worry about premission.

This post has been edited by Rambo666 on Thursday, May 27 2010, 20:33
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SALAVEY13  
Posted: Friday, May 28 2010, 09:18
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QUOTE (Rambo666 @ May 27 2010, 20:23)
@SALAVEY13
Thanks man for very helpful informations !!!
However, not everything is solved.

1. Chrome I took like you said - from vehicle_generic_detail2.png
It's step forward but ingame still looks bad.
http://img26.imageshack.us/img26/2439/br5k.jpg
In Zmodeler looks fine - almost like a real chrom. smile.gif

2. Wheels. Hmmm I think I have everything ok.
My list:
http://img197.imageshack.us/img197/3658/br4a.jpg

Look at the wheel. Looks terrible (after adding bump-map).
EDIT : Here should be a scr but it also can be seen on this screen:
http://img80.imageshack.us/f/img80/1434/br3i.jpg

3. Lights. What do you think ? I use SA texture.
Is this should be a texture or something elese ?
http://img25.imageshack.us/f/img25/1772/br1cl.jpg

4. Windows are ok but how to dim the windows like in this taxi?
http://img80.imageshack.us/f/img80/1434/br3i.jpg

Btw. Don't worry about premission.

1. Textures in mesh material should be placed like here: http://img.nnover.ru/data/uf2/3379331/24/2...2052_editor.PNG First slot for difuse map, second for dirt, third for normal map and forth for specular map. Also if you use renamed copy of mesh material, you should add " (mesh)" to the name, yeah, in bracets. Plus there is no environment map, as i understand.

2. May be it's a problem with COL ibjects on other wheels, try to delete them, then copy and reposition again.. But first try to add bracets to he name of wheel objects, like this: http://img.nnover.ru/data/uf2/3379331/24/2...42108_wheel.PNG

screenshot with normal map don't work(

3. Yeah, a simple texture in lightsemissive material.. screenshot don't work(
4. screenshot don't work(
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evitkus  
Posted: Friday, May 28 2010, 13:39
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Thanks man for this grate pack!

-------------------------------
where to buy acomplia
buy cheap viagra online uk

This post has been edited by evitkus on Thursday, Jun 10 2010, 13:27
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Rambo666  
Posted: Friday, May 28 2010, 18:04
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Let's focus on chrome problem by now.

I'll make everyhning you said but it's still unsatisfactorily.
"Grey64 mesh" material responsible for the chrome parts.
Look at the bumper:
http://img175.imageshack.us/f/chrom.jpg/

In Zmodeler everything looks fine, but ingame still the same.
http://img697.imageshack.us/i/chrom2.jpg/

suicidal.gif

Btw. here is wtd texture list:
http://img710.imageshack.us/i/chrom3.jpg/
Maybe there is something wrong?

This post has been edited by Rambo666 on Friday, May 28 2010, 18:22
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chasez  
Posted: Friday, May 28 2010, 18:17
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QUOTE (Rambo666 @ May 28 2010, 18:04)
Let's focus on chrome problem by now.

I'll make everyhning you said but it's still crap.
"Grey64 mesh" material responsible for the chrome parts.
Look at the bumper:
http://img175.imageshack.us/i/chrom.jpg/

In Zmodeler everything looks fine, but ingame still the same.
http://img697.imageshack.us/i/chrom2.jpg/

suicidal.gif

Btw. here is wtd texture list:
http://img710.imageshack.us/i/chrom3.jpg/
Maybe there is something wrong?

Omg! I see alot of problems in that Zmod pic. can't tell anything more from that pic but I have my guesses smile.gif
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SALAVEY13  
Posted: Friday, May 28 2010, 20:41
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QUOTE (Rambo666 @ May 28 2010, 18:04)
Let's focus on chrome problem by now.

I'll make everyhning you said but it's still unsatisfactorily.
"Grey64 mesh" material responsible for the chrome parts.
Look at the bumper:
http://img175.imageshack.us/f/chrom.jpg/

In Zmodeler everything looks fine, but ingame still the same.
http://img697.imageshack.us/i/chrom2.jpg/

suicidal.gif

Btw. here is wtd texture list:
http://img710.imageshack.us/i/chrom3.jpg/
Maybe there is something wrong?

Find some original car with chrome part that satisfies you, and look how it's done there. But i think you will not find such, cause what you already did is a standard way to do it. If you want more specuar power you can make a lighter specular map and add it to the wtd archive
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Gus-84  
Posted: Friday, May 28 2010, 21:21
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That is so good to see you guys helping each other! love this!

On my side I'm updating the sedan part, you'll see the result in a few hours.
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Gus-84  
Posted: Friday, May 28 2010, 21:25
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DF8-90: Not found yet.
(Looking for a Pontiac Sunfire or Saturn SC2)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Friday, May 28 2010, 21:30
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Gus-84  
Posted: Friday, May 28 2010, 21:38
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Feroci: Not found yet.
(Looking for a '97 Lexus GS or ES300)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:
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Gus-84  
Posted: Friday, May 28 2010, 21:43
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Hakumai: Not found yet.
(just a badge retext looking for a real '88 Honda accord


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Friday, May 28 2010, 23:21
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Gus-84  
Posted: Friday, May 28 2010, 21:50
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Intruder: Not found yet.
(Looking for a '02 Infiniti Q45 or Lexus GS 450H or Ford 500)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:
PM
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Gus-84  
Posted: Friday, May 28 2010, 21:59
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Merit: Not found yet.
(Looking for a '03 chevrolet impala or '95 BMW 320i)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Friday, May 28 2010, 23:20
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dj jazzy death  
Posted: Friday, May 28 2010, 23:13
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For the honda accord it shouldn't be a honda prelude, it can be a honda accord from '88-'93, though '88 is a better match. For the Merit it can be either a Chevy Impala(MakcenD is working on it, but no one knows what has happened lately), or a '95 BMW 320i, not a bmw 330(or any BMW 3series that is a E36).
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Rambo666  
Posted: Saturday, May 29 2010, 10:03
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I took rims textures and settings from Peyot. Just everything is like in Peyot.
And look at this:
http://img413.imageshack.us/i/chrom1.jpg/
http://img268.imageshack.us/i/chrom2.jpg/

My rims and the bumper does not shine.
Color is ok but there is no chrome illusion.
I have no idea why ?

Btw. I have to fix tire color.
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Rob.Zombie  
Posted: Saturday, May 29 2010, 10:22
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For the Feroci I've just found this. It's an aussie car, so I'm not sure if it's used in the US, but it looks quite similar imo.
Ford Falcon XR-8
http://www.gtainside.com/en/download.php?d...=29244&orderBy=
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SALAVEY13  
Posted: Saturday, May 29 2010, 10:45
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QUOTE (Rambo666 @ May 29 2010, 10:03)
I took rims textures and settings from Peyot. Just everything is like in Peyot.
And look at this:
http://img413.imageshack.us/i/chrom1.jpg/
http://img268.imageshack.us/i/chrom2.jpg/

My rims and the bumper does not shine.
Color is ok but there is no chrome illusion.
I have no idea why ?

Btw. I have to fix tire color.

Assing normal map in material too, as i remember you didn't..and check User extensions to be like here: http://img.nnover.ru/data/uf2/3379331/24/3...14_settings.PNG
The simpiest way to correct tire - delete rubber part and copy it from some original car, then adjust width and radius
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Rambo666  
Posted: Saturday, May 29 2010, 11:15
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Hmm, User-Defined options is empty.
There is no GTA4:RELF, GTA4:DIRT, etc.
Can I "add" this ?

After all, do I must mark this option or leave as unselected like on your screenshot ?

If you want we can move the conversation to PM ?
I don't want to clutter up this topic.

This post has been edited by Rambo666 on Saturday, May 29 2010, 13:17
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