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 stretched model

 GIMS IV model stretched
 
Nick0911  
Posted: Friday, Jun 8 2012, 20:37
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So I recently modified the m4 from GTA and I export it and everything's ok except when I open up open IV the model is stretched ???? confused.gif

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Helpinghand  
Posted: Friday, Jun 8 2012, 20:59
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try scaling it in 3ds
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Nick0911  
Posted: Friday, Jun 8 2012, 21:22
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Just tried no dice, still looks stretched

edit: It seems I am able to move it forward, but this still does nothing for the stretching. Anyone? I only need to fix the stretching and I will be done with this m4

This post has been edited by Nick0911 on Friday, Jun 8 2012, 22:28
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aacclapd  
Posted: Wednesday, Jun 20 2012, 21:26
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first of all, click on scale and look down for the coordinates, they should be all (x,y,z) 100,00. if they are not, there is your problem.just write 100,0 on all the coordinates. finally, before exporting go to the utilities and select reset xform, then just convert to mesh and export, so simple.
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