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Pages: (3) [1] 2 3   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [REL|OpenSrc] Silent's ASI Loader

 Everyone needs this thing!
 
SilentPL  
Posted: Saturday, Sep 8 2012, 15:41
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Silent's ASI Loader



This is a DLL file which adds ASI plugin loading functionality to San Andreas.
What makes it better from any other ASI Loaders available?
  • Increased compatibility - all current loaders share a flaw, which sometimes results in a plugin loading failure. This loader uses a brand new loading method developed by NTAuthority, which makes it work all the time.
  • Theoretically compatible with 3.0 (Steam) game.
  • Loads files located in the game root directory and scripts folder (although not all the plugins are guaranteed to work properly when located in the latter!).
  • Has an INI file in which you can toggle on/off plugins loading.
  • Has an ability of loading plugins exclusive for specific Executable and/or exclude another plugins from loading on specific Executable.
  • Lightweight and fast.

This loader is also used in Grand Theft Auto: Vice City Stories PC Edition and Vigilante Justice Total Conversions.


In order to install it, you just need to place both DLL files into game directory, overwriting the old files.


Usage

Basic Plugin Installation:
    If you want to add an ASI for all Executable versions you have, put it either in game root directory or scripts folder. Various plugins may fail to work properly when running from scripts folder, it is advised to move it to the game directory if plugin fails to launch properly.

Advanced Plugin Installation:
    If you have multiple Executable versions and want to make each one use different ASI plugins, you can create a new folder inside scripts folder with the same name as your Executable (so gta_sa.exe gets gta_sa folder, my_fancy_exe.exe gets my_fancy_exe folder etc.). Plugins placed in thisfolder will be exclusive to specific Executable.
    You also can make specific Executables override global settings and load/ignore all plugins via settings.ini edit. Specific Executable can also ignore only some of the plugins - see advanced_plugin_management_example for more info.


Credits & License

Firstly, thanks to NTAuthority for sharing his code snippet, and also for Stanislav "listener" Golovin for sharing his ASI Loader source, which acted as a base for my version of the tool.
As the following tool is open source, it's under the Silent's License. It means that the source code is for learning purposes, as all source code is. You may only use it for your own projects but NOT to recreate or build on the original work.

This post has been edited by SilentPL on Thursday, Dec 27 2012, 17:56

O This mod is hosted at GTAGarage.com

Downloads:
Download Version 1.1 source code - 0.003MB, uploaded on Dec 27 2012, downloaded 1405 times
Download ASI Loader 1.1 - 0.054MB, uploaded on Dec 27 2012, downloaded 3822 times
Download Version 1.01 source code - 0.002MB, uploaded on Sep 08 2012, downloaded 684 times
Download ASI Loader 1.01 - 0.03MB, uploaded on Sep 08 2012, downloaded 1638 times

Click here to view the mod at GTAGarage

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fastman92  
Posted: Saturday, Sep 8 2012, 15:44
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Thanks for taking your time to make it. I'll test in a while.
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SilentPL  
Posted: Saturday, Sep 8 2012, 17:14
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Okay, the tool is now reuploaded in 1.01 version - doesn't crash with CLEO 4.1.1.30f no more (damn you Alien!).
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direstraits  
Posted: Saturday, Sep 8 2012, 17:49
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Nice. I like it.

5x cookie.gif
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Dumbass-Productions  
Posted: Saturday, Sep 8 2012, 19:50
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Nice icon14.gif
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lpgunit  
Posted: Sunday, Sep 9 2012, 01:21
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Thank you so much for the loader! The previous one I used required SA to be added to the DEP exceptions list as the game crashes if I don't. cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif
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SilentPL  
Posted: Sunday, Sep 9 2012, 10:47
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QUOTE (lpgunit @ Sunday, Sep 9 2012, 03:21)
Thank you so much for the loader! The previous one I used required SA to be added to the DEP exceptions list as the game crashes if I don't. cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

Ooh, good to know. Wasn't aware about that icon14.gif
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lpgunit  
Posted: Sunday, Sep 9 2012, 12:21
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It's L, as in Lpgunit, not I.
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QUOTE (SilentPL @ Sunday, Sep 9 2012, 10:47)
QUOTE (lpgunit @ Sunday, Sep 9 2012, 03:21)
Thank you so much for the loader! The previous one I used required SA to be added to the DEP exceptions list as the game crashes if I don't.  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif

Ooh, good to know. Wasn't aware about that icon14.gif

Yep, I can confirm that. CLEO 4.0.1 and almost a dozen scripts loaded. Game seemed stable, no crashes at all. biggrin.gif
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arijitsen  
Posted: Wednesday, Sep 19 2012, 09:54
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So is it completely compactible with citizen launcher & CLEO 4 ??
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SilentPL  
Posted: Wednesday, Sep 19 2012, 13:05
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QUOTE (arijitsen @ Wednesday, Sep 19 2012, 11:54)
So is it completely compactible with citizen launcher & CLEO 4 ??

Yes.
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arijitsen  
Posted: Wednesday, Sep 19 2012, 13:48
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Short & quick reply ...Huh!! lol.gif
Anyways can I use your loader for my upcoming TC GTA 2012
http://www.gtaforums.com/index.php?showtopic=515279
I wish I ll get a positive reply ??
alien.gif alien.gif tounge.gif
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SilentPL  
Posted: Thursday, Sep 20 2012, 08:46
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QUOTE (arijitsen @ Wednesday, Sep 19 2012, 15:48)
Short & quick reply ...Huh!! lol.gif
Anyways can I use your loader for my upcoming TC GTA 2012
http://www.gtaforums.com/index.php?showtopic=515279
I wish I ll get a positive reply ??
alien.gif alien.gif tounge.gif

Yeah, sure.
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arijitsen  
Posted: Friday, Sep 21 2012, 15:55
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Thanks..Good work with the loader..
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methodunderg  
Posted: Thursday, Oct 11 2012, 10:05
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Just a small request ..

Any chance that you could make it so that ASI's have to be in a certain folder to be loaded, just like CLEO's ..

With all the *.asi mods around these days (and more on the way, as coders seem to be favouring ASI over CLEO), the ROOT directory of GTA:SA is starting to get rather messy.

This request is more for organization purposes only icon14.gif
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SilentPL  
Posted: Friday, Oct 12 2012, 15:52
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You can already use scripts folder to store the files, but I can't guarantee that all mods will work when placed inside it. Some of them might read specific SA files, thus it would be messed up when not allowing to put them in the main game dir.
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methodunderg  
Posted: Sunday, Oct 14 2012, 08:41
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Sorry for wasting your time then, I forgot all about the scripts folder lol icon14.gif

And I understand why it wouldn't work on some ASI's.
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ludi911  
Posted: Monday, Dec 17 2012, 22:25
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First off i dont know nothing about asi mods, i never used it before but now i want cheeck them out
And i have a problem none of ASI loaders work for me...
i tested them with this mod http://hotmist.ddo.jp/plugin/shell/index.html
When i put the mod in game folder it just dont do no thing when i put in /scripts game crash.
i use windows 7
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SilentPL  
Posted: Tuesday, Dec 18 2012, 16:02
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This ASI mod can crash from two reasons:

1) Your EXE version is wrong.
2) Your PC is old and doesn't support it (rly, I've been getting that sort of crash on my old PC).
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ludi911  
Posted: Tuesday, Dec 18 2012, 16:35
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I have i3, 3gigs of ram and 1giga gforce
i think this is enough for gta sa, also i use HOODLUM no cd exe
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SilentPL  
Posted: Tuesday, Dec 18 2012, 16:38
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Oh, luckily (?) it's not a fault of my ASI loader. It seems to crash for me aswell, I just guess it's mod's fault tounge.gif
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