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How would I go about getting the closest vehicle/ped from the direction I'm facing as opposed to anywhere around my location ( Vehicle Vehicle = World.GetClosestVehicle(Player.Character.Position, 5.0f))?
Also how would I check if a player is stood next to a vehicle's driver side door?
This post has been edited by Braveheartuk on Monday, Jul 30 2012, 00:30
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