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 [IV|BETA|SCR]TrafficFlow

 Traffic correction after car mods.
 
Mr. Mysterious  
Posted: Tuesday, Jan 5 2010, 01:13
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LCPDFR Development
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TrafficFlow V5
Features:
- Randomly loads vehicles into the game's memory from a configurable pool of 20 vehicles.
- Emergency services responding to calls throughout the city.

New in Version 5
TFM uses a different method where, instead of deleting and spawning, it simply loads different vehicles into the game's memory.

New in Version 5R2
Added options to the .ini file to allow you to define the update rate and the frequency of emergency responses.
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Download TrafficFlow V5R2 (LCPDFR.COM)


This post has been edited by Mr. Mysterious on Saturday, Apr 7 2012, 00:14
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KaLaC  
Posted: Tuesday, Jan 5 2010, 05:09
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Quality not Quantity
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Great Mod!!!!
Let me have a try tounge2.gif
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Homeboy25do  
Posted: Tuesday, Jan 5 2010, 12:01
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I've been waiting for.

great.

Lt.Caine from GTAPoliceMod Community, right?

the best community page for policeMods and cars.

EDIT: Didnt work with the last patch (1.0.0.4) :-(

This post has been edited by Homeboy25do on Tuesday, Jan 5 2010, 12:46
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zerofreeze  
Posted: Tuesday, Jan 5 2010, 13:21
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There are no stupid questions, just stupid people.
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Which scripthook do we need latest version blush.gif
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Mr. Mysterious  
Posted: Tuesday, Jan 5 2010, 15:37
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QUOTE (zerofreeze @ Jan 5 2010, 13:21)
Which scripthook do we need latest version blush.gif

Check out the readme inside the file.
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BlackDomina  
Posted: Tuesday, Jan 5 2010, 15:38
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.....greatest patch ever !


inlove.gif

I tried everything with just little success (like editing each lin in popcycle), but still too many taxis !

Ill give it a try tonight !

Thank you

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Homeboy25do  
Posted: Tuesday, Jan 5 2010, 16:31
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can you/anyone make this for the last patch 1.0.0.4 ?
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zerofreeze  
Posted: Tuesday, Jan 5 2010, 16:40
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There are no stupid questions, just stupid people.
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QUOTE (Mr. Mysterious @ Jan 5 2010, 15:37)
QUOTE (zerofreeze @ Jan 5 2010, 13:21)
Which scripthook do we need latest version  blush.gif

Check out the readme inside the file.

Still have more taxis than normal cars confused.gif
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Mr. Mysterious  
Posted: Tuesday, Jan 5 2010, 22:09
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You will always have more taxis than normal cars unless the script deleted EVERY single taxi and replaced it, this just doesn't look good and lags like hell. The script will only delete and replace taxis that are off screen.
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karlos1337  
Posted: Tuesday, Jan 5 2010, 22:51
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hi!

mod is working very good - thank you.

like you wrote i am having many cars standing on the streets without driver. always have to look for them otherwise i would crash into them biggrin.gif
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[LLC]NelsoN  
Posted: Wednesday, Jan 6 2010, 09:52
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QUOTE (karlos1337 @ Jan 5 2010, 22:51)
like you wrote i am having many cars standing on the streets without driver. always have to look for them otherwise i would crash into them biggrin.gif

Same here, but congratulations for your work, I was tired of always seeing the same cars roaming around LC. Box of cookies for you cookie.gif
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TRUETK  
Posted: Thursday, Jan 7 2010, 04:26
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Rubber Ducky
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icon14.gif Nice mod. I love it. I'm not sure if I'm the only one that gets it, but one bug Ive noticed is that some cars will spawn and be sitting in the middle of the road with no drivers
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Darecki  
Posted: Friday, Jan 8 2010, 20:43
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a.k.a LinkinDark
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One question - why does the game spawns only taxis when i replace cars? I don't understand this confused.gif Can anyone explain it?
Second thing - is possible to convert this script into .asi? .net scripthook isn't made for 1.0.0.4 yet confused.gif

F*cking taxis confused.gif
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Dvt-MedShot  
Posted: Sunday, Jan 10 2010, 12:52
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Hey how am I supposed to install this when the scripthook.NET is not compatible with the latest scripthook (required for Simple Native Trainer for example).
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Mr. Mysterious  
Posted: Sunday, Jan 10 2010, 13:13
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QUOTE (Dvt-MedShot @ Jan 10 2010, 12:52)
Hey how am I supposed to install this when the scripthook.NET is not compatible with the latest scripthook (required for Simple Native Trainer for example).

Use an older version of SNT with the older version of scripthookdotnet.
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warclaw  
Posted: Sunday, Jan 10 2010, 14:54
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NICE MOD can you try to make a green light mod like in SA all traffic light are green
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MBG141  
Posted: Sunday, Jan 10 2010, 22:42
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aww. Imagine the mess if that does happen! You can't even go anywhere due to the wrecks due to the all green lights!
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Marsmillo  
Posted: Monday, Jan 11 2010, 14:33
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I didden't try it out yet, but I was wondering if this script also spawns cars that normal not in the normal traffic. Or its there some kind of ini file to specify with cars most spawn? I have some of Lt. Caine's and other car modifications in car slots that normally don't spawn in normal traffic. Like the noose police units, prison transport, FIB, ... It would be nice to see also those units drive around the city. With the right peds (officers) inside and acting normal.

If this is already possible with this mode, I would certain download it.
Or if there is a other way to accomplish this, I would like to know.

This post has been edited by Marsmillo on Monday, Jan 11 2010, 14:35
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DS 17  
Posted: Friday, Jan 15 2010, 14:25
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om nom nom
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QUOTE (Marsmillo @ Jan 11 2010, 16:33)
I didden't try it out yet, but I was wondering if this script also spawns cars that normal not in the normal traffic. Or its there some kind of ini file to specify with cars most spawn? I have some of Lt. Caine's and other car modifications in car slots that normally don't spawn in normal traffic. Like the noose police units, prison transport, FIB, ... It would be nice to see also those units drive around the city. With the right peds (officers) inside and acting normal.

If this is already possible with this mode, I would certain download it.
Or if there is a other way to accomplish this, I would like to know.

I would prefer those "special" vehicles, too. But this mod is a nice idea.
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KingBulleT. 8747  
Posted: Friday, Jan 15 2010, 16:02
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OLOLOLOL!!!11!one!
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I dont get the sense of this useless mod, car mods dont make taxis spawn everywhere, whats the problem?

I have over 50+ car Mods and i dont have this useless "Mod", and there are still everywhere different cars, i only see one taxi every 2 minute or something.
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