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 Overmeasure Shadow

 
Jumbojojo  
Posted: Friday, Jul 13 2012, 02:03
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Does anyone know how to fix this? -> Picture. The shadow of the corresponding vehicle is to big.

user posted image

Thanks
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City_Poke912  
Posted: Saturday, Jul 14 2012, 21:20
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It's the fault of shadow mesh in car. Only author of car can fixed it (if DFF of car is locked).
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Jumbojojo  
Posted: Sunday, Jul 15 2012, 08:57
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QUOTE (City_Poke912 @ Saturday, Jul 14 2012, 21:20)
It's the fault of shadow mesh in car. Only author of car can fixed it (if DFF of car is locked).

the .dff isn't locked and I just added shadow and collision 'cause it didn't have any before. It's perfectly fit when I modified in ZModeler but when it appears in game, its shadow just turns into like that.
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City_Poke912  
Posted: Sunday, Jul 15 2012, 17:10
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Oh, it's not shadow mesh issue, sorry. Are you edited handling.cfg?
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Jumbojojo  
Posted: Sunday, Jul 15 2012, 18:17
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Yes I did; the handling editor itself uses French language, so I'm just guessing which section should I modify. Supposedly I did something with the handling which I didn't realize somehow. What's the relation between shadow's appearance in-game with handling? Let me know please. And what should I do to fix it??? Thanks in advance.
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City_Poke912  
Posted: Saturday, Jul 21 2012, 14:32
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Try to use original handling from SA and check in game.
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