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 IV Coding Request

 All requests here!
 
blowjobcumpussy  
Posted: Friday, May 10 2013, 01:38
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QUOTE (cp1dell @ Wednesday, May 8 2013, 19:20)
Holy sh*t, sextitsboobsyeah got banned? Crap.

poor poor sextitsboobsyeah... and i really liked that name sad.gif
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Billsy93  
Posted: Friday, May 10 2013, 17:33
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Hello, apologies if this is the wrong part of the forum to post this, but I was just wondering if anyone can point me in the right direction as to where to locate the mod seen at the beginning of this video:

http://www.youtube.com/watch?v=B0ujt_kNFF4

As I would like to be able to get into the plane interior at the airport but cannot seen to find the mod.

Thanks.
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blowjobcumpussy  
Posted: Saturday, May 11 2013, 00:57
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QUOTE (Billsy93 @ Friday, May 10 2013, 17:33)
Hello, apologies if this is the wrong part of the forum to post this, but I was just wondering if anyone can point me in the right direction as to where to locate the mod seen at the beginning of this video:

http://www.youtube.com/watch?v=B0ujt_kNFF4

As I would like to be able to get into the plane interior at the airport but cannot seen to find the mod.

Thanks.

it is the last level of tbogt, i am taking a wild guess but maybe u can determine the door and then use the unlock door native. R* uses the native to block off parts of the map they only want open for specific levels, here is a sample code from my majestic apt mod:

CODE
//C# using scripthookdotnet v1.7.17. beta by hazardx
GTA.Native.Function.Call("SET_STATE_OF_CLOSEST_DOOR_OF_TYPE", doorModel, -160.0f, 591.0f, 119.0f, false, 0.0f);


to get door model u can browse open iv for eflc, then next 3 values iirc, are vector3 x, y, z position of door. true or false for lock and unlocke and last number had something to do with how much door opens or if door only opens one way or something, i forget

This post has been edited by blowjobcumpussy on Saturday, May 11 2013, 01:04
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Walter Longfingers  
Posted: Saturday, May 11 2013, 18:38
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Alright, since Ra's Al Ghul appears to have fallen off of the face of existence I was wondering if anyone had the download link to his Wandering Hoodlums mod. I don't know if this is the right thread for this but yeah.
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hardsty1e  
Posted: Saturday, May 11 2013, 21:17
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QUOTE (Walter Longfingers @ Saturday, May 11 2013, 18:38)
Alright, since Ra's Al Ghul appears to have fallen off of the face of existence I was wondering if anyone had the download link to his Wandering Hoodlums mod. I don't know if this is the right thread for this but yeah.

google is your friend nervous.gif

http://www.playground.ru/files/gta_4_wande...ums_v3_0-65254/
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gpcguy1  
Posted: Tuesday, May 14 2013, 02:33
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Is it possible to make a script that shows an X whenever you hit a pedestrian like this

user posted image
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Billsy93  
Posted: Friday, May 17 2013, 23:22
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Hi,

I was just wondering if it's possible to create a script (in C++) that keeps track of the last car you entered (or the car you are currently in) and basically deems that as being the "players" car and updates each time you enter a new car and identifies the car that is currently deemed as being the players' current vehicle with a blip on the minimap.

Thanks.
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Steeldragon  
Posted: Saturday, May 18 2013, 18:17
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Hi. I was wondering if there was a script that when you press or hold a button, such as sprinting, Niko's mass or weight would change to a large number such that he can push cars and pedestrians out of the way.
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pedro2555  
Posted: Sunday, May 19 2013, 00:47
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QUOTE (menteith @ Saturday, Sep 5 2009, 11:09)
Hi all!

Is there possbility (mod, script etc.) to automatically pick certain radio station? For example, when I get into a car, game automatically changes radio station into L.C.H.C.

Best regards,
menteith

Native Trainer does that. http://www.gta4-mods.com/script/simple-tra...ersion-65-f2115

Regards

This post has been edited by pedro2555 on Sunday, May 19 2013, 00:50
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pedro2555  
Posted: Sunday, May 19 2013, 00:51
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QUOTE (Billsy93 @ Friday, May 17 2013, 23:22)
Hi,

I was just wondering if it's possible to create a script (in C++) that keeps track of the last car you entered (or the car you are currently in) and basically deems that as being the "players" car and updates each time you enter a new car and identifies the car that is currently deemed as being the players' current vehicle with a blip on the minimap.

Thanks.

My car alarm mod, 'sort of' does that. Check it out, it is some where here or on gta4-mods.

It is C# thougth.
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girish_is_gay  
Posted: Thursday, May 23 2013, 19:44
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QUOTE (gpcguy1 @ Tuesday, May 14 2013, 02:33)
Is it possible to make a script that shows an X whenever you hit a pedestrian like this

user posted image

funny i replied to this with a script but mods deleted because they have a personal thing with me that they would make their users here suffer

great forum ;D
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