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Pages: (56) « First ... 22 23 [24] 25 26 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Not another crappy car pack...

 together, making the ultimate car pack
 
Murdochthegreat  
Posted: Saturday, May 1 2010, 14:23
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So...


what's the problem?! bored.gif
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Gus-84  
Posted: Saturday, May 1 2010, 16:58
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There is no problem, I was just joking on the fact this game is very adictive.
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Alis_70  
Posted: Saturday, May 1 2010, 17:47
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Hi,

Gus : I think PMP600 should be replaced by Stopia's Chrysler 300C !

And for Ruiner : Pontiac Trans Am 1977

I tested these 2 cars and it's ok for all : 3D, handling ...

This post has been edited by Alis_70 on Saturday, May 1 2010, 17:53
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AmirGTR  
Posted: Saturday, May 1 2010, 18:47
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QUOTE (Alis_70 @ May 1 2010, 17:47)
Hi,

Gus : I think PMP600 should be replaced by Stopia's Chrysler 300C !

And for Ruiner : Pontiac Trans Am 1977

I tested these 2 cars and it's ok for all : 3D, handling ...

I've seen that car. We can use it in the betas - as in, temporarily. But I have plans for the Ruiner, once I get my car converted you'd take it over that thing in a heart beat. wink.gif
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dj jazzy death  
Posted: Saturday, May 1 2010, 18:55
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QUOTE (AmirGTR @ May 1 2010, 14:47)
QUOTE (Alis_70 @ May 1 2010, 17:47)
Hi,

Gus : I think PMP600 should be replaced by Stopia's Chrysler 300C !

And for Ruiner : Pontiac Trans Am 1977

I tested these 2 cars and it's ok for all : 3D, handling ...

I've seen that car. We can use it in the betas - as in, temporarily. But I have plans for the Ruiner, once I get my car converted you'd take it over that thing in a heart beat. wink.gif

go on about this car..... happy.gif
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Alis_70  
Posted: Saturday, May 1 2010, 19:27
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QUOTE (AmirGTR @ May 1 2010, 18:47)
I've seen that car. We can use it in the betas - as in, temporarily. But I have plans for the Ruiner, once I get my car converted you'd take it over that thing in a heart beat. wink.gif

what car do you plan to convert for the Ruiner ?

This post has been edited by Alis_70 on Saturday, May 1 2010, 19:50
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Gus-84  
Posted: Saturday, May 1 2010, 20:59
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Alis ! so happy to see you here my friend, you should read the whole topic.
AmirGTR as some plan on a 4th Gen. Pontiac firebird.

about the trans Am 1977, I really love this car and that's the kind of car I would like to add when the pack will be finished.

Some news about the pack:
All test are beeing updated, I'm adding pictures of the originals GTA car, it will be much easier to compare cars.
I've added 3 new bug test: shooting from car, damages and camera.

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Gus-84  
Posted: Saturday, May 1 2010, 21:52
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Huntley: Range rover.


user posted image


Author: Alis_70
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Saturday, May 1 2010, 22:09
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Gus-84  
Posted: Saturday, May 1 2010, 21:58
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Ingot: Mercedes C280 Estate.
better repalcement '97 Nissan Stagea or

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Author: N.I.K.E and Rogue
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Friday, May 28 2010, 21:46
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Gus-84  
Posted: Saturday, May 1 2010, 22:07
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Primo: Buick Roadmaster.


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Author: Schaefft
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Saturday, May 29 2010, 21:39
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Gus-84  
Posted: Saturday, May 1 2010, 22:27
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Washington: Chevrolet Caprice
(temporary replacemnt, a Lincoln Town Car L would be better)

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Author: Den[KEIF]
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Saturday, May 29 2010, 22:20
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Gus-84  
Posted: Saturday, May 1 2010, 22:35
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Stratum: Subaru forester


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Author: GTAMAN, METALman
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Saturday, May 29 2010, 22:09
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Gus-84  
Posted: Saturday, May 1 2010, 22:39
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Chavos: Honda accord type S.


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Author: Crime, Timon
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

This post has been edited by Gus-84 on Friday, May 28 2010, 21:15
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Gus-84  
Posted: Saturday, May 1 2010, 22:48
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Nstockade: NYPD ESU truck.


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Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:
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Gus-84  
Posted: Saturday, May 1 2010, 22:51
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Pstockade: NYPD prisoner bus.


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:
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dj jazzy death  
Posted: Saturday, May 1 2010, 22:59
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QUOTE (Gus-84 @ May 1 2010, 18:39)
Chavos: Honda accord type S.


user posted image


Author: Crime, Timon
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Would be better to change the badges to Acura because the honda accord in the U.S is different then in Europe, Japan and so on(Here it is the Acura TSX Type-S, Acura just sells what Honda sells in other countries, of course we still have honda but some of the models are different wink.gif ), wouldn't really fit in biggrin.gif .
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Gus-84  
Posted: Saturday, May 1 2010, 23:04
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QUOTE (dj jazzy death @ May 1 2010, 22:59)

Would be better to change the badges to Acura because the honda accord in the U.S is different then in Europe, Japan and so on(Here it is the Acura TSX Type-S, Acura just sells what Honda sells in other countries, of course we still have honda but some of the models are different  wink.gif ), wouldn't really fit in  biggrin.gif .

Ok, good to know, it will stays like that for now, but we should look forward for a better replacement or a modifiaction of this car.

Ps: can you remove the IMG balise when you quote someone? there is enougth picture here, and it would make the topic more readable. thank you.
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dj jazzy death  
Posted: Saturday, May 1 2010, 23:09
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QUOTE (Gus-84 @ May 1 2010, 19:04)
QUOTE (dj jazzy death @ May 1 2010, 22:59)

Would be better to change the badges to Acura because the honda accord in the U.S is different then in Europe, Japan and so on(Here it is the Acura TSX Type-S, Acura just sells what Honda sells in other countries, of course we still have honda but some of the models are different  wink.gif ), wouldn't really fit in  biggrin.gif .

Ok, good to know, it will stays like that for now, but we should look forward for a better replacement or a modifiaction of this car.

Ps: can you remove the IMG balise when you quote someone? there is enougth picture here, and it would make the topic more readable. thank you.

oh i did it for a reason wink.gif , i usually dont quote images, and i'll post some photos of what the acura tsx looks. gotta find some biggrin.gif , EDIT: forget about the tsx type-s, better to do a normal TSX biggrin.gif , dont really see a type-s tsx driving around that much and i think it would be easier anyways
Front
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Rear
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Side
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This post has been edited by dj jazzy death on Saturday, May 1 2010, 23:25
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Gus-84  
Posted: Saturday, May 1 2010, 23:26
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Schafter: Mercedes S class.


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Author: Alis_70
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[CODE]copy and paste the handling line here[*/CODE]
Carcol.dat:
[CODE]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[CODE]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:
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dj jazzy death  
Posted: Saturday, May 1 2010, 23:41
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why not use the mercedes W220, much closer than the w221(ur S class) link for the w220 --> http://www.gtainside.com/en/download.php?d...tart=7&orderBy= at the bottom of the page, and has anybody tested the Mercedes SL65 good replacement for the feltzer link --> http://www.gtainside.com/en/download.php?d...art=21&orderBy= use v1.2
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